#pragma once #include <QPointF> #include <cmath> namespace chatterino { inline float distanceBetweenPoints(const QPointF &p1, const QPointF &p2) { QPointF tmp = p1 - p2; float distance = 0.f; distance += tmp.x() * tmp.x(); distance += tmp.y() * tmp.y(); return sqrt(distance); } } // namespace chatterino