#pragma once #include "messages/MessageBuilder.hpp" #include "messages/MessageParseArgs.hpp" #include "singletons/EmoteManager.hpp" #include #include #include namespace chatterino { class Channel; namespace providers { namespace twitch { class TwitchChannel; class TwitchMessageBuilder : public messages::MessageBuilder { public: enum UsernameDisplayMode : int { Username = 1, // Username LocalizedName = 2, // Localized name UsernameAndLocalizedName = 3, // Username (Localized name) }; TwitchMessageBuilder() = delete; explicit TwitchMessageBuilder(Channel *_channel, const Communi::IrcPrivateMessage *_ircMessage, const messages::MessageParseArgs &_args); explicit TwitchMessageBuilder(Channel *_channel, const Communi::IrcMessage *_ircMessage, const messages::MessageParseArgs &_args, QString content, bool isAction); Channel *channel; TwitchChannel *twitchChannel; const Communi::IrcMessage *ircMessage; messages::MessageParseArgs args; const QVariantMap tags; QString messageID; QString userName; bool isIgnored() const; messages::MessagePtr build(); private: QString roomID; QColor usernameColor; const QString originalMessage; bool senderIsBroadcaster{}; const bool action = false; void parseMessageID(); void parseRoomID(); void appendChannelName(); void parseUsername(); void appendUsername(); void parseHighlights(); void appendTwitchEmote(const Communi::IrcMessage *ircMessage, const QString &emote, std::vector> &vec); bool tryAppendEmote(QString &emoteString); void appendTwitchBadges(); void appendChatterinoBadges(); bool tryParseCheermote(const QString &string); }; } // namespace twitch } // namespace providers } // namespace chatterino