#include "common/NetworkRequest.hpp" #include "common/NetworkPrivate.hpp" #include "common/Outcome.hpp" #include "common/Version.hpp" #include "debug/AssertInGuiThread.hpp" #include "debug/Log.hpp" #include "providers/twitch/TwitchCommon.hpp" #include "singletons/Paths.hpp" #include "util/DebugCount.hpp" #include "util/PostToThread.hpp" #include #include #include #include namespace chatterino { NetworkRequest::NetworkRequest(const std::string &url, NetworkRequestType requestType) : data(new NetworkData) { this->data->request_.setUrl(QUrl(QString::fromStdString(url))); this->data->requestType_ = requestType; this->initializeDefaultValues(); } NetworkRequest::NetworkRequest(QUrl url, NetworkRequestType requestType) : data(new NetworkData) { this->data->request_.setUrl(url); this->data->requestType_ = requestType; this->initializeDefaultValues(); } NetworkRequest::~NetworkRequest() { //assert(!this->data || this->executed_); } NetworkRequest NetworkRequest::type(NetworkRequestType newRequestType) && { this->data->requestType_ = newRequestType; return std::move(*this); } NetworkRequest NetworkRequest::caller(const QObject *caller) && { // Caller must be in gui thread assert(caller->thread() == qApp->thread()); this->data->caller_ = const_cast(caller); this->data->hasCaller_ = true; return std::move(*this); } NetworkRequest NetworkRequest::onReplyCreated(NetworkReplyCreatedCallback cb) && { this->data->onReplyCreated_ = cb; return std::move(*this); } NetworkRequest NetworkRequest::onError(NetworkErrorCallback cb) && { this->data->onError_ = cb; return std::move(*this); } NetworkRequest NetworkRequest::onSuccess(NetworkSuccessCallback cb) && { this->data->onSuccess_ = cb; return std::move(*this); } NetworkRequest NetworkRequest::header(const char *headerName, const char *value) && { this->data->request_.setRawHeader(headerName, value); return std::move(*this); } NetworkRequest NetworkRequest::header(const char *headerName, const QByteArray &value) && { this->data->request_.setRawHeader(headerName, value); return std::move(*this); } NetworkRequest NetworkRequest::header(const char *headerName, const QString &value) && { this->data->request_.setRawHeader(headerName, value.toUtf8()); return std::move(*this); } NetworkRequest NetworkRequest::timeout(int ms) && { this->data->hasTimeout_ = true; this->data->timer_.setInterval(ms); return std::move(*this); } NetworkRequest NetworkRequest::concurrent() && { this->data->executeConcurrently = true; return std::move(*this); } NetworkRequest NetworkRequest::authorizeTwitchV5(const QString &clientID, const QString &oauthToken) && { // TODO: make two overloads, with and without oauth token auto tmp = std::move(*this) .header("Client-ID", clientID) .header("Accept", "application/vnd.twitchtv.v5+json"); if (!oauthToken.isEmpty()) return std::move(tmp).header("Authorization", "OAuth " + oauthToken); else return tmp; } NetworkRequest NetworkRequest::payload(const QByteArray &payload) && { this->data->payload_ = payload; return std::move(*this); } NetworkRequest NetworkRequest::cache() && { this->data->useQuickLoadCache_ = true; return std::move(*this); } void NetworkRequest::execute() { this->executed_ = true; // Only allow caching for GET request if (this->data->useQuickLoadCache_ && this->data->requestType_ != NetworkRequestType::Get) { qDebug() << "Can only cache GET requests!"; this->data->useQuickLoadCache_ = false; } // Can not have a caller and be concurrent at the same time. assert(!(this->data->caller_ && this->data->executeConcurrently)); load(std::move(this->data)); } void NetworkRequest::initializeDefaultValues() { const auto userAgent = QString("chatterino/%1 (%2)") .arg(CHATTERINO_VERSION, CHATTERINO_GIT_HASH) .toUtf8(); this->data->request_.setRawHeader("User-Agent", userAgent); } // Helper creator functions NetworkRequest NetworkRequest::twitchRequest(QUrl url) { return NetworkRequest(url).authorizeTwitchV5(getDefaultClientID()); } } // namespace chatterino