#include "application.hpp" #include "colorscheme.hpp" #include "logging/loggingmanager.hpp" #include "settingsmanager.hpp" namespace chatterino { // this class is responsible for handling the workflow of Chatterino // It will create the instances of the major classes, and connect their signals to each other Application::Application() : completionManager(this->emoteManager) , windowManager(this->channelManager, this->colorScheme, this->completionManager) , colorScheme(this->windowManager) , emoteManager(this->windowManager, this->resources) , resources(this->emoteManager, this->windowManager) , channelManager(this->windowManager, this->emoteManager, this->ircManager) , ircManager(this->channelManager, this->resources, this->emoteManager, this->windowManager) , messageFactory(this->resources, this->emoteManager, this->windowManager) { // TODO(pajlada): Get rid of all singletons logging::init(); SettingsManager::getInstance().load(); // Initialize everything we need this->emoteManager.loadGlobalEmotes(); // XXX SettingsManager::getInstance().updateWordTypeMask(); this->windowManager.load(); this->ircManager.onPrivateMessage.connect([=](Communi::IrcPrivateMessage *message) { QString channelName = message->target().mid(1); auto channel = this->channelManager.getChannel(channelName); if (channel == nullptr) { // The message doesn't have a channel we listen to return; } messages::MessageParseArgs args; this->messageFactory.buildMessage(message, *channel.get(), args); }); } Application::~Application() { this->windowManager.save(); chatterino::SettingsManager::getInstance().save(); } int Application::run(QApplication &qtApp) { // Start connecting to the IRC Servers (Twitch only for now) this->ircManager.connect(); // Show main window this->windowManager.getMainWindow().show(); return qtApp.exec(); } } // namespace chatterino