#pragma once #include "messages/messageelement.hpp" #include "providers/twitch/pubsubactions.hpp" #include "util/flagsenum.hpp" #include "widgets/helper/scrollbarhighlight.hpp" #include #include #include #include #include "util/debugcount.hpp" namespace chatterino { namespace messages { struct Message { Message() { util::DebugCount::increase("messages"); } ~Message() { util::DebugCount::decrease("messages"); } enum MessageFlags : uint16_t { None = 0, System = (1 << 0), Timeout = (1 << 1), Highlighted = (1 << 2), DoNotTriggerNotification = (1 << 3), // disable notification sound Centered = (1 << 4), Disabled = (1 << 5), DisableCompactEmotes = (1 << 6), Collapsed = (1 << 7), DisconnectedMessage = (1 << 8), Untimeout = (1 << 9), }; util::FlagsEnum flags; QTime parseTime; QString id; QString searchText; QString loginName; QString displayName; QString localizedName; QString timeoutUser; std::unique_ptr banAction; uint32_t count = 1; // Messages should not be added after the message is done initializing. void addElement(MessageElement *element); const std::vector> &getElements() const; // Scrollbar widgets::ScrollbarHighlight getScrollBarHighlight() const; private: std::vector> elements; public: static std::shared_ptr createSystemMessage(const QString &text); static std::shared_ptr createTimeoutMessage(const QString &username, const QString &durationInSeconds, const QString &reason, bool multipleTimes); static std::shared_ptr createTimeoutMessage(const providers::twitch::BanAction &action, uint32_t count = 1); static std::shared_ptr createUntimeoutMessage( const providers::twitch::UnbanAction &action); }; using MessagePtr = std::shared_ptr; } // namespace messages } // namespace chatterino