* Add working reconnect recent messages
* Rename method to messagesUpdated
* Use audo declarations
* Add docs to new LimitedQueue methods
* Add more documentation, try atomic loading flag
* Update CHANGELOG.md
* Remove unused include
* Rename 'reconnected' signal to 'connected'
* Reserve before filtering on arbitrary update
* Extract recent messages fetching to own class
* Use std::atomic_flag instead of std::atomic_bool
* Add PostToThread include
* Add chatterino.recentmessages logging
* Remove unneeded parameters, lambda move capture
* Remove TwitchChannel::buildRecentMessages
* Add documentation, use more clear method name
* Reword changelog entry
I think it sounds better like this :)
* Rework how filling in missing messages is handled
This should hopefully prevent issues with filtered channels with old messages
that no longer exist in the underlying channel
* Check existing messages when looking for reply
* Clean up string distribution in file
* Try to improve documentation
* Use std::function for RecentMessagesApi
* Only trigger filledInMessages if we inserted
* Remove old unused lines
* Use make_shared<MessageLayout> instead of new MessageLayout
* Alphabetize QLogging categories
* Reorder CHANGELOG.md
Adds custom channel filters complete with their own mini-language. Filters can be created in settings, and applied by clicking the three dots to open the Split menu and selecting "Set filters".
There's a Refresh button added to the popup to refresh the users messages in the popup. Not automatic now while we figure out how fast/slow it would be.
Co-authored-by: dnsge <sagedanielr@gmail.com>
"Stack" is the default behaviour, it will search 20 messages up and 5
seconds back in time to stack the timeout.
"Stack sparingly" will try to do the same, but only if the user has not
typed a message inbetween the this and the last timeout.
Fixes#1157