`/debug-force-image-gc` will force garbage collection on all unused images
`/debug-force-image-unload` will force unload all images
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Available test channels:
- `$$$` - Fill up scrollback (1000 messages), then add a new message every 500ms
- `$$$:e` - Add a new message every 500ms
- `$$$$` - Fill up scrollback (1000 messages), then add a new message every 250ms
- `$$$$:e` - Add a new message every 250ms
- `$$$$$` - Fill up scrollback (1000 messages), then add a new message every 100ms
- `$$$$$:e` - Add a new message every 100ms
- `$$$$$$` - Fill up scrollback (1000 messages), then add a new message every 50ms
- `$$$$$$:e` - Add a new message every 50ms
- `$$$$$$$` - Fill up scrollback (1000 messages), then add a new message every 25ms
- `$$$$$$$:e` - Add a new message every 25ms
Use QTemporaryDir to create the test directory
Add option to use httpbin over local docker
Increase delay for opening a connection
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Themes are loaded from the Themes directory (under the Chatterino directory, so %APPDATA%/Chatterino2/Themes).
Themes are json files (see the built in themes as an example).
After importing a theme, you must restart Chatterino for it to show up in the settings
Cleanup unused code (Twitch v5)
Add json methods that simplify sending JSON. This also sets the Accepts header, since here, when JSON is sent, only JSON is accepted as a response (this is only done in Helix).
Clarify helix request creations
Cleaned some clang-tidy suggestions in Network{Request,Private}
This never built the PR job, and doesn't handle pushing to AUR
The new plan is to have a separate AUR-specific repo that handles events
& rebuilding on dependency-change etc
Remove PCH as an option - it's now always disabled for all jobs
Disable LTO in the Windows build
Merge the Ubuntu Qt 6.2.4 & Ubuntu plugin build
Only upload a single macOS job into the nightly release, and clearly mark it as a macOS 10.15 build.
Split up the CreateDMG.sh macos script to two scripts:
MacDeploy.sh - this calls macdeployqt on the built app
CreateDMG.sh - this calls dmgbuild on the built & deployed app
Add a `SKIP_VENV` environment variable to CreateDMG.sh, this can be used to use the system version of dmgbuild
Add the ability to codesign the created dmg and its contents using the `MACOS_CODESIGN_CERTIFICATE` environment variable
Moved the output name logic from CreateDMG to the `OUTPUT_DMG_PATH` environment variable
The nightly release create job also doesn't remove artifacts now, it only replaces artifacts that are conflicting.
The downside to this is that if we change the name of an artifact, we need to manually delete the old artifact.
The upside to this is that we can now upload artifacts that are not handled in the same CI job.