Thanks Greenlandicsmiley, Nerixyz, Yoitsu, and helmak for helping debug & test this
* Remove QMediaPlayer includes
* Prefer local path when generating the sound path
* Update changelog entry number
* Disable pitch & spatialization control
This feature is enabled by default and can be disabled in settings with the "Enable BTTV live emotes updates" setting.
Co-authored-by: Felanbird <41973452+Felanbird@users.noreply.github.com>
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
* Add checkbox for custom logging and table with channels to log on Logs page
* Add checkbox to enable and disable logging per channel
* Return from addMessage before logging if custom logging enabled and channel does not have logging enabled
* Use clang-format to fix formatting
* Add CHANGELOG.md entry
* Resolve PR comments
* Remove toggle for channels so any channel listed will be logged
* Move Only log channels listed below checkbox to just above table
* Fix formatting
* Re-order changelog
* ChannelLog constructor: Copy & move instead of const ref & copy
* ChannelLog::createEmpty: Curly brace initialize instead of repeating
name
* ChannelLog toString & createEmpty: nodiscard
* Use COUNT paradigm in model column
* Remove ChanneLoggingModel source file comments
* Use Column::Channel in getRowFromItem
* Rename `getItemFromRow` parameter and mark it as unused
* Curly brace initialize ChannelLog
* private & friend class the model
* Filter out channels to log using a set instead of iterating over a vector every time a message comes in
* Rename `ChannelLog::channel` member to `ChannelLog::channelName`
Also made it private
* mini comment on ChannelLog
Co-authored-by: Felanbird <41973452+Felanbird@users.noreply.github.com>
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
* Add `<functional>` include to QStringHash.hpp
This ensures the base `std::hash` template is declared before this
specialization
* Add missing includes to `src/providers/twitch/TwitchAccountManager.hpp`
* Move explicit HelixChatters constructor to the source file
* Remove unused includes & add used includes to NicknamesModel.hpp
* NicknamesModel.hpp: Remove `virtual` when `override` is used
* Add missing QStringHash include to TwitchEmotes.cpp
* Add missing includes to various files
* Print Qt version in cmake step
Technically unrelated, but I'm sneaking it in
* Add changelog entry
* Fix crash that could occur when closing down splits
Specifically, if a split was closed after the request for a thumbnail
had been made, but before the request had finished, we'd run into a
use-after-free issue
* Add changelog entry
* Flatten static functions in anonymous namespace
* SplitHeader ctor: Rename param
* Header: Remove unnecessary `virtual`s
* auto ptr where possible
* Add curly braces
* Comment twitch room modes
* Treat roomModes->slowMode as an integer
* Remove unused `this` from lambdas
* Add `unsigned int` overload for localizeNumbers
* Move thumbnail max age to a constexpr static & set explicit types
* Explicitly use `QObject::connect`
* Use `empty()` instead of `size()`
* Name unused parameters
* Move moderation action refreshing logic from SplitHeader to Split
* fix: remove unused includes
* fix: bad includes
* fix: top include
* fix: streamer mode includes
* fix: missing include
* fix: remove `#else`
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
* Remove unused include util/Helpers.hpp
* SplitContainer::setTag fix parameter naming
* autofy/constify where possible
* More const auto ptr magicifying
* Make SplitNode::Type an enum class
* Move QuickSwitcherPopup includes from header to source file
* Remove unused DropRegion code
* use empty() instead of size() == 0
* Add curly braces everywhere
* Remove useless reinterpret_cast
It was casting Node* to Node*
* Clarify that the connect is QObject::connect
* SplitContainer::setSelected fix parameter naming
* Rename function variables to remove unneccesary underscore
Also move addSpacing parameter out of the layout function
* emplace_back where possible
* Name parameters
* Remove ineffective const from return type
* Make node getters const
* Flatten Node::releaseSplit
* Rename in-function variable to match code style
* [ACTUAL CODE CHANGE/MOVE] Move clamp logic to its own function
* name params
* applyFromDescriptorRecursively: rename node param to baseNode
* [ACTUAL CODE CHANGE/MOVE] Remove the many overloads for append/insertSplit
This utilizes the C++20 designed initializers aggregate initialization feature
* Remove unused includes
* [ACTUAL CODE CHANGE] Clean up dragging logic
There's no need to keep a pointer around to which split is being
dragged, it's already stored in the QDropEvent source()
* UNRELATED .clang-tidy: Only suggest UPPER_CASE for constant global variables
* Remove unused SplitContainer::getSplitCount function
* Use std::max in Node's clamp function
* Remove test code
* DraggedSplit.hpp: remove unused include
* Split `setDraggingSplit` into two functions, `startDraggingSplit` and `stopDraggingSplit`
* feat: c++ 20
* fix: c++ 20 deprecations
* fix(msvc): warnings
* chore: add changelog entry
* fix: formatting
* Update websocketpp to the `develop` branch
* Specify other template type in FlagsEnum != operator
* Remove the user of simple template ids in our websocketpp template class
Also standardizes the file a bit by using nested namespaces, using
pragma once
* fix: turn `MAGIC_MESSAGE_SUFFIX` into a `QString`
* hacky unhacky hacky const char hack
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Flatten the anonymous namespace
Make the `loadEmojis` functions static
Make the `filterEmoteMap` function static
Return an EmoteMap from `filterEmoteMap` instead of an EmoteMap*
Other misc cool changes :-)