* feat: c++ 20
* fix: c++ 20 deprecations
* fix(msvc): warnings
* chore: add changelog entry
* fix: formatting
* Update websocketpp to the `develop` branch
* Specify other template type in FlagsEnum != operator
* Remove the user of simple template ids in our websocketpp template class
Also standardizes the file a bit by using nested namespaces, using
pragma once
* fix: turn `MAGIC_MESSAGE_SUFFIX` into a `QString`
* hacky unhacky hacky const char hack
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
This change enforces strict include grouping using IncludeCategories
In addition to adding this to the .clang-format file and applying it in the tests/src and src directories, I also did the following small changes:
In ChatterSet.hpp, I changed lrucache to a <>include
In Irc2.hpp, I change common/SignalVector.hpp to a "project-include"
In AttachedWindow.cpp, NativeMessaging.cpp, WindowsHelper.hpp, BaseWindow.cpp, and StreamerMode.cpp, I disabled clang-format for the windows-includes
In WindowDescriptors.hpp, I added the missing vector include. It was previously not needed because the include was handled by another file that was previously included first.
clang-format minimum version has been bumped, so Ubuntu version used in the check-formatting job has been bumped to 22.04 (which is the latest LTS)
Adds custom channel filters complete with their own mini-language. Filters can be created in settings, and applied by clicking the three dots to open the Split menu and selecting "Set filters".
* Split up Window Layout loading into a loading and application stage
Previously, we were creating UI elements at while we were reading the window-layout.json file.
We now read the window-layout.json file fully first, which results in a
WindowLayout struct which is built up of a list of windows with a list
of tabs with a root node which contains containers and splits.
This WindowLayout can then be applied.
This will enable PRs like #1940 to start Chatterino with Window Layouts
that aren't defined in a json file.
This commit has deprecated loading of v1 window layouts (we're now on v2). If a v1 window layout is there, it will just be ignored and Chatterino will boot up as if it did not have a window layout at all, and on save that old window layout will be gone.
* Fix compile error for mac
The window layout is only saved if something has been changed.
When something relevant to the window layout is changed, a save is
queued to run after 10 seconds.
If within those 10 seconds, another thing is changed, that timer is
reset and will run after 10 seconds again.
Events that cause the save to be queued up:
- Tab created
- Tab removed
- Tab moved
- Tab name changed
- Split created
- Split removed
- Split moved
- Split channel changed
- Split resized
- Window moved
- Window resized
What currently does not trigger the save to be queued up:
- Active tab changed