* Add websocketpp dependency
* Initial pubsub commit
Renamed selection min and max variables to selectionMin and selectionMax
to bypass windows min/max macros being stupid.
TwitchAccount is now initialized with its User ID. It cannot be changed
after it has been initialized.
* Update openssl folder
* Update installation instructions
* Split up websocketpp dependency to its own code only and openssl.pri
* Add missing include to asio steady_timer
* Update dependencies for linux
cstdint)
Make MessageElement to a class to fit better with the derived classes.
Make MessageLayoutElement to a class to fit better with the derived
classes.
Remove virtual from override functions
Replace all instances of boost::signals2 with pajlada::Signals. This
lets us properly use clang code model to check for issues.
Add missing virtual destructor to AbstractIrcServer
Add missing virtual destructor to MessageLayoutElement
Remove unused "connectedConnection" connection in TwitchChannel
Fix typo in TrimChannelName function
Fix typo in MessageParseArgs
Replace some raw pointers with unique pointers where it made more sense.
This allowed us to remove some manually written destructors whose only
purpose was to delete that raw pointer.
Reformat: Add namespace comments
Reformat: Add empty empty lines between main namespace beginning and end
Reformat: Re-order includes
Reformat: Fix some includes that used quotes where they should use angle
brackets
Reformat: Replace some typedef's with using's
Filter out more useless warnings
* rename ImageLoader* to Network*
* static NetworkManager
* NetworkManager queue arbitrary requests
* modify urlfetch to use NetworkManager
* urlfetchjson in terms of NetworkManager
* fetchurljson fetchurltimeout fetchurljsontimeout
special fetch url functions with various connects and functions to be
called
* operate on fetched data in the correct thread
* operate on fetched resources in correct thread
* networkmanager urlfetch functions
* expose urlfetch functions of networkmanager through util and
util::twitch
* add caller to util functions
* cleanup
* formatting
* urlPut function for NetworkManager and util::twitch
* cleanup worker (no more leak)
* use urlfetch for LazyLoadedImage::loadImage
* Rename NetworkManager methods (#1)
* Rename NetworkManager methods
Remove unused NetworkManager methods
Remove unused NetworkManager includes
Reorder includes in lazyloadedimage.cpp and urlfetch.hpp
* try to simplify code, might break everything
* fixed some more stuff?
* Add operator[] to ConcurrentMap which returns a TValue reference
* BTTV/FFZ channel emotes are now stored in the Emote Manager, and each Channel object has a reference to their own BTTV/FFZ channel emote map.
* Restructure EmoteManager a bit (simplify the ConcurrentMap havoc).
* Add EmoteData struct which can store emote data (for now only messages::LazyLoadedImage*)
* Add CompletionManager that does nothing
- Remove some underscore-prefixes
- Start using this-> more
- Remove a few of the singletons (We pass references to managers to
things that need it now. Might not be much better, but for now
it works. It also shows what places might be slightly wrong
designed)
* use fixed libcommuni submodule
* warn flag -W4 should be used for MSVS instead of -Wall, move libcommuni
define and include together
* define correct warning flags for MSVC and else