Commit graph

6 commits

Author SHA1 Message Date
Rasmus Karlsson 5aa892e834 Refactor ConcurrentMap
* Add operator[] to ConcurrentMap which returns a TValue reference
* BTTV/FFZ channel emotes are now stored in the Emote Manager, and each Channel object has a reference to their own BTTV/FFZ channel emote map.
* Restructure EmoteManager a bit (simplify the ConcurrentMap havoc).
* Add EmoteData struct which can store emote data (for now only messages::LazyLoadedImage*)
* Add CompletionManager that does nothing
2017-07-09 17:58:59 +02:00
Rasmus Karlsson 1f1b0d7f03 Remove current preset completion strings
These will be filled in using our CompletionManager soon™️

Refactor Channel class a bit
2017-07-09 17:51:21 +02:00
Rasmus Karlsson 5245cfacd1 Store channel room ID as a string instead of an int 2017-07-02 15:12:00 +02:00
Rasmus Karlsson 59d383c161 Huge refactor
- Remove some underscore-prefixes
 - Start using this-> more
 - Remove a few of the singletons (We pass references to managers to
         things that need it now. Might not be much better, but for now
         it works. It also shows what places might be slightly wrong
         designed)
2017-06-13 21:27:26 +02:00
Rasmus Karlsson 1c6ff37e76 rename header files from *.h to *.hpp 2017-06-11 09:31:45 +02:00
Rasmus Karlsson ccf8e3bd83 move around files 2017-06-06 14:48:14 +02:00
Renamed from channel.cpp (Browse further)