* refactor: remove singletons from message rendering
* chore: add changelog entry
* Disable the `cppcoreguidelines-avoid-const-or-ref-data-members` clang-tidy check
* auto *app
* Selection is a struct, not a class
* Use ChannelView's `signalHolder_` instead of `channelConnections_`
* Remove `applySettings` step, instead just connect & set each setting individually
* rename & constify some context values
* Handle empty "last message color" setting value better (as it was
originally in this pr before I removed that change :-)
* unrelated mini refactor cleanup
* let painSelection handle size_t instead of int
* Add some more comments to the MessageLayoutContext structs
---------
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
The scripting capabilities is locked behind a cmake flag, and is not enabled by default.
Co-authored-by: nerix <nerixdev@outlook.de>
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
* ci: format yaml and json files with prettier
* chore: add changelog entry
* fix: format everything
* ci: run pretter on all files
* ci: rename prettier step
* Remove unused include util/Helpers.hpp
* SplitContainer::setTag fix parameter naming
* autofy/constify where possible
* More const auto ptr magicifying
* Make SplitNode::Type an enum class
* Move QuickSwitcherPopup includes from header to source file
* Remove unused DropRegion code
* use empty() instead of size() == 0
* Add curly braces everywhere
* Remove useless reinterpret_cast
It was casting Node* to Node*
* Clarify that the connect is QObject::connect
* SplitContainer::setSelected fix parameter naming
* Rename function variables to remove unneccesary underscore
Also move addSpacing parameter out of the layout function
* emplace_back where possible
* Name parameters
* Remove ineffective const from return type
* Make node getters const
* Flatten Node::releaseSplit
* Rename in-function variable to match code style
* [ACTUAL CODE CHANGE/MOVE] Move clamp logic to its own function
* name params
* applyFromDescriptorRecursively: rename node param to baseNode
* [ACTUAL CODE CHANGE/MOVE] Remove the many overloads for append/insertSplit
This utilizes the C++20 designed initializers aggregate initialization feature
* Remove unused includes
* [ACTUAL CODE CHANGE] Clean up dragging logic
There's no need to keep a pointer around to which split is being
dragged, it's already stored in the QDropEvent source()
* UNRELATED .clang-tidy: Only suggest UPPER_CASE for constant global variables
* Remove unused SplitContainer::getSplitCount function
* Use std::max in Node's clamp function
* Remove test code
* DraggedSplit.hpp: remove unused include
* Split `setDraggingSplit` into two functions, `startDraggingSplit` and `stopDraggingSplit`