* fix: use copy instead of reference for overriding message flags
* doc: update changelog
Note: the initial attempt at fixing this issue (#2090) was also included
in order to make the development process more trackable.
Adds custom channel filters complete with their own mini-language. Filters can be created in settings, and applied by clicking the three dots to open the Split menu and selecting "Set filters".
There's now a new (yet another, sigh) section in Settings -> General, which lets you set streamer mode to 'enable/disable/detect obs' and there are also separate settings for each of the things that streamer mode covers. I just have to add ping sounds and PR is ready to be merged :)
* Show "Streamer Mode" image as link thumbnails if applicable
* Moved hideViewerCountAndDuration to streamerMode settings
Set it to false by default (just how it used to be under /misc settings, also reworked live tooltip to be a bit prettier and say "<Streamer Mode>" in gray instead of "Live with <hidden> for <hidden> viewers"
* feat: improve "Login expired!" message
Since this message occurs when the OAuth token becomes invalid, users
have to re-add their account in order to continue using the application.
The previous message did not make this clear enough, often leading to
confusion and questions by users.
This commit changes the system message to more clear about what the user
has to do, and adds a link that opens the "Accounts" page in the
preferences.
* Update changelog
* Update ChannelView.cpp
Co-authored-by: fourtf <tf.four@gmail.com>
* Add move up, down buttons to list settings
Channel notifications, moderation buttons etc. have a move up and move
down button now for reordering.
* Selection follows moved rows, refactor
Also fixed rows past the 2nd one not moving
* Update selection property with more than 1 column
* Fix crash when moving without a row selected
* Move rows with drag and drop
Right now it's a little iffy registering the row to be moved, but I
wanna go to bed :)
* Remove EditableTableView, move to SignalVectorModel
Replace my ghetto drag and drop solution in EditableTableView with small
patches to the stuff already written in SignalVectorModel::dropMimeData
This makes it so that we consistently start with the same values after
having cleared a ChannelView.
Example place where this happens: UserInfoPopup when user messages are
loaded and refreshed
This ensures that the layout will survive for the lifetime of the menu,
so any of the menu actions can with confidence do things with the
layout, not having to worry whether it's dead or not.
This means that the user, while having the message menu open, could have
one extra MessageLayout alive. I have ensured that when the menu dies
the reference to the shared pointer dies with it.
There's a Refresh button added to the popup to refresh the users messages in the popup. Not automatic now while we figure out how fast/slow it would be.
Co-authored-by: dnsge <sagedanielr@gmail.com>
This feature is off by default and can be enabled in the settings with the "Show link thumbnail" setting. This feature also requires the "Show link info when hovering" setting to be enabled.
thumbnails support is only there for direct image links, twitch clips, and youtube links. can be expanded in the future in the /api repo
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
This commit adds support for uploading images to i.nuuls.com from clipboard or by dragging an image into a split.
Documentation for how to self-host the image uploader is available in ENV.md
By default, you will be asked before an image upload takes place. There's an option in the dialog to not be asked again, if that option is chosen you can revert that choice in the settings dialog.
* ChannelView: Rename mouse event related members
This is more in line with the naming of the other members as well as
future members.
* ChannelView: Add ability to scroll with middle mouse button
* Add scrolling resources
* Use custom icons for scroll cursor
* Slightly refactor scrolling logic
* Respect screen scaling when calculating scroll offset
* Nicer scrolling UX
This change allows scrolling to be feel smoother when close to the
starting point.
* Add scrolling with keeping middle mouse pressed
This mimics the behavior of browsers as well.
* Refactor ChannelView::enableScrolling
* Disable drag-scrolling on left or right click