* feat: show chat badges on suspicious user messages
* feat: display emotes in suspicious user messages
* feat: add search filters for suspicious messages
* chore: update changelog
* refactor: resolve initial nits
* fix: finish adding new filter identifier
* Comment the new message flags
* Add a list of known issues to low trust update messages
* fix: Keep shared-pointerness of the channel
Without this change, we would have the possibility of using the
TwitchChannel after the Channel itself has gone out of scope, albeit not
realistically since we just post this to a thread and parse it - there's
no networking or big delays involved. but this shows the intent better
---------
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Miniaudio now runs everything in a separate audio thread - this uses boost::asio's io_context.
Our miniaudio implementation is now also much simplified - it does not use its own resource manager or device. This might end up being stupid if sounds don't work after changing output device or locking or w/e
I've made the sound controller into an interface, meaning we can support multiple sound backends in Chatterino. I've added a Null sound backend that disables all sound. A QMediaPlayer or QSoundEffect or Qt backend could be added.
Miniaudio might idle & disable the device now too, not sure
I've added some unrelated changes in the form of a new setting type, and a new setting page helper function for it, which will hopefully make adding new enum settings easier in the future.
This setting stores its value as a string instead of an int, and uses magic_enum to convert between that string value and its enum value.
* Moved implementation of the methods to the `cpp` file.
* Added `DebugCount::Flag(s)` and `DebugCount::configure(name, flags)`.
* Moved from `QMap` to `std::map` (order is important here).
* Used `QStringBuilder` for concatenations.
* Used `QLocale` for formatting (adds separators).
* Added `DebugCount::Flag::DataSize` for data sizes in bytes (and fixed language to English).
* Used `DataSize` for image sizes (maybe this should be moved somewhere else?).
* Added copy button to popup.
* Fixed Image usage reporting being eight times too large (could be another PR, but honestly it's four characters).