* Add working reconnect recent messages
* Rename method to messagesUpdated
* Use audo declarations
* Add docs to new LimitedQueue methods
* Add more documentation, try atomic loading flag
* Update CHANGELOG.md
* Remove unused include
* Rename 'reconnected' signal to 'connected'
* Reserve before filtering on arbitrary update
* Extract recent messages fetching to own class
* Use std::atomic_flag instead of std::atomic_bool
* Add PostToThread include
* Add chatterino.recentmessages logging
* Remove unneeded parameters, lambda move capture
* Remove TwitchChannel::buildRecentMessages
* Add documentation, use more clear method name
* Reword changelog entry
I think it sounds better like this :)
* Rework how filling in missing messages is handled
This should hopefully prevent issues with filtered channels with old messages
that no longer exist in the underlying channel
* Check existing messages when looking for reply
* Clean up string distribution in file
* Try to improve documentation
* Use std::function for RecentMessagesApi
* Only trigger filledInMessages if we inserted
* Remove old unused lines
* Use make_shared<MessageLayout> instead of new MessageLayout
* Alphabetize QLogging categories
* Reorder CHANGELOG.md
You can create clips with `/clip` command, `Alt+X` keybind or `Create a clip` option in split header's context menu. This requires a new authentication scope so re-authentication will be required to use it.
Co-authored-by: Leon Richardt <leon.richardt@gmail.com>
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
Upon joining a channel or pressing F5, BTTV and FFZ emotes are
(re)loaded. This change adds visual feedback of the network requests and
their outcome, in the form of a system message in the associated
channel's chat window.
Non-error messages are suppressed when joining a
channel (which automatically loads emotes).
There's a document in src/providers/twitch/api which describes how we interact with the Twitch API.
Keeping this up to date might be a healthy way for us to ensure we keep using the right APIs for the right job.
* Channel text for offline chats
* Title refresh timer
* Fixed typo
* Refresh title when room id is loaded
* removed timer
* Typo
* Loaded on demand when hovered over
* removed the extra api request
* Moved refreshTitle function call
* Added thottling for 10s
* Fixed formating style
* reformat
* make status fetcher safer
* Requested changes from fourtf