* Moved implementation of the methods to the `cpp` file.
* Added `DebugCount::Flag(s)` and `DebugCount::configure(name, flags)`.
* Moved from `QMap` to `std::map` (order is important here).
* Used `QStringBuilder` for concatenations.
* Used `QLocale` for formatting (adds separators).
* Added `DebugCount::Flag::DataSize` for data sizes in bytes (and fixed language to English).
* Used `DataSize` for image sizes (maybe this should be moved somewhere else?).
* Added copy button to popup.
* Fixed Image usage reporting being eight times too large (could be another PR, but honestly it's four characters).
The rendering of selections was not aligned to the actual selection that took place for newlines at the end of messages, if they were the only part that was selected of that message.
In addition to that fix, we've already refactored the MessageLayoutContainer to try to make it a little bit more sane to work with in the future.
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
* refactor: remove singletons from message rendering
* chore: add changelog entry
* Disable the `cppcoreguidelines-avoid-const-or-ref-data-members` clang-tidy check
* auto *app
* Selection is a struct, not a class
* Use ChannelView's `signalHolder_` instead of `channelConnections_`
* Remove `applySettings` step, instead just connect & set each setting individually
* rename & constify some context values
* Handle empty "last message color" setting value better (as it was
originally in this pr before I removed that change :-)
* unrelated mini refactor cleanup
* let painSelection handle size_t instead of int
* Add some more comments to the MessageLayoutContext structs
---------
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
`/debug-force-image-gc` will force garbage collection on all unused images
`/debug-force-image-unload` will force unload all images
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Thanks Greenlandicsmiley, Nerixyz, Yoitsu, and helmak for helping debug & test this
* Remove QMediaPlayer includes
* Prefer local path when generating the sound path
* Update changelog entry number
* Disable pitch & spatialization control
This feature is enabled by default and can be disabled in settings with the "Enable BTTV live emotes updates" setting.
Co-authored-by: Felanbird <41973452+Felanbird@users.noreply.github.com>
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
* feat: c++ 20
* fix: c++ 20 deprecations
* fix(msvc): warnings
* chore: add changelog entry
* fix: formatting
* Update websocketpp to the `develop` branch
* Specify other template type in FlagsEnum != operator
* Remove the user of simple template ids in our websocketpp template class
Also standardizes the file a bit by using nested namespaces, using
pragma once
* fix: turn `MAGIC_MESSAGE_SUFFIX` into a `QString`
* hacky unhacky hacky const char hack
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
This change enforces strict include grouping using IncludeCategories
In addition to adding this to the .clang-format file and applying it in the tests/src and src directories, I also did the following small changes:
In ChatterSet.hpp, I changed lrucache to a <>include
In Irc2.hpp, I change common/SignalVector.hpp to a "project-include"
In AttachedWindow.cpp, NativeMessaging.cpp, WindowsHelper.hpp, BaseWindow.cpp, and StreamerMode.cpp, I disabled clang-format for the windows-includes
In WindowDescriptors.hpp, I added the missing vector include. It was previously not needed because the include was handled by another file that was previously included first.
clang-format minimum version has been bumped, so Ubuntu version used in the check-formatting job has been bumped to 22.04 (which is the latest LTS)