The scripting capabilities is locked behind a cmake flag, and is not enabled by default.
Co-authored-by: nerix <nerixdev@outlook.de>
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
* feat: crashpad on windows
* feat: inline it
* feat: more crashpad
* chore: remove qBreakpad
* fix: add mention to crashpad
* refactor: version string
* feat: add crashpad module
* refactor: build crashpad from source
* fix: minor adjustments
* chore: add changelog entry
* fix: formatting and include
* fix: format
* build: use flags similar to release profile
* ci: build with crashpad on windows
* ci: recurse submodules
* ci: always include crashpad
* fix: try 7z
for some reason zstd just doesn't run
* fix: wrong path for symbols
* fix: copy
pls don't build
* ci: use new cache key
* fix: missing pragma
* ci: add workflow without crashpad
* docs: elevate changelog entry
* fix: add link to cmake issue
* fix: windows include issue
Someone (crashpad) includes Windows.h before winsock2.h
* fix: working directory
* fix: another working directory
Thanks Greenlandicsmiley, Nerixyz, Yoitsu, and helmak for helping debug & test this
* Remove QMediaPlayer includes
* Prefer local path when generating the sound path
* Update changelog entry number
* Disable pitch & spatialization control
added new `GIT_MODIFIED` variable - used to determine whether the vcs tree was compiled or not at the time of building the app
added information about running in DEBUG mode which might be very helpful to determine whether one is running a DEBUG build, e.g. in the process of troubleshooting/determining crash causes
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
* Move "About" tab in Settings
* Resize Settings window
This prevents from spawning horizontal scroll (which is caused by too long line
in "Attributions" group)
* Fix "show license" link width
If you clicked empty space next to link application assumed you clicked link.
I fixed that by using QLabels instead of SignalLabel (there's something "wrong"
with them, but I couldn't find what)