Rasmus Karlsson
45841953da
expire non-recent chatters
2018-04-11 22:54:34 +02:00
Rasmus Karlsson
0bbb9ae42d
reformat/cleanup
2018-04-11 22:54:34 +02:00
Rasmus Karlsson
c7a86f8abe
No longer add username to the completion model in privateMessageReceived
...
The username is added to the completion model with the
"addRecentChatter" method instead
Moved "NameOptions" stuff from base class Channel to TwitchChannel where
it belongs
Remove unused Channel::getUsernamesForCompletions method
2018-04-11 22:54:34 +02:00
Rasmus Karlsson
b2f041989c
Move CompletionModel to a more appropriate folder
2018-03-24 12:13:22 +01:00
Rasmus Karlsson
d9bd39e8a4
Remove "CompletionManager". Completion models are now stored in Channel
...
Chatters list is now updated every 5 minutes
2018-03-24 12:02:07 +01:00
fourtf
b351c40d29
refactored irc
2018-02-05 15:11:50 +01:00
Rasmus Karlsson
2f0844ebd9
Basic logging implemented
...
Implemented scuffed logging settings page
Add helper function to PathManager to create an arbitrary folder
2018-01-28 14:23:55 +01:00
fourtf
431b9a8c1f
Merge branch 'master' of https://github.com/fourtf/chatterino2
2018-01-28 03:39:47 +01:00
fourtf
591ab4d8da
simplified message.cpp
2018-01-28 03:29:42 +01:00
fourtf
2b94c4cd33
renamed SharedChannel to ChannelPtr for consistency
2018-01-24 13:15:41 +01:00
Rasmus Karlsson
1e7d3a2ec6
Make isMod a virtual method so it can be called from the base class too
2018-01-18 18:17:48 +01:00
fourtf
10850c0ec7
I BROKE EVERYTHING
...
refactored the rendering process
2018-01-11 20:17:41 +01:00
fourtf
315cfd8605
bundling timeouts from same user
2018-01-05 23:14:55 +01:00
fourtf
2b88250761
fixed crash related to clojures in TwitchChannel
2018-01-05 00:58:25 +01:00
3fc4ddea56
I hate c++ and everything it stands for
2018-01-01 22:29:21 +01:00
5a26d5f17f
put singletons into their namespace
2017-12-31 22:58:35 +01:00
bfa2f1637e
refactored the managers
2017-12-31 00:50:07 +01:00
4aa995c74a
fixed the emote popup not showing anything
2017-12-28 00:45:03 +01:00
Cranken
cb75c2a725
Fixed messages getting loaded multiple times. ( #170 )
...
* Implemented loading recent messages.
* Fixed messages getting loaded multiple times.
2017-12-28 00:03:52 +01:00
Rasmus Karlsson
03958420be
We now also add localized names to the autocompletion
...
Changed the login name in autocompletion to the display name
Autocompletion model is now only updated on the "first completion"
2017-12-17 21:05:48 +01:00
Rasmus Karlsson
e41c855545
add simple username tabbing for recent chatters
2017-12-17 17:49:32 +01:00
Rasmus Karlsson
ad8ee97de9
Fall back to default subscriber badge if there's no other badge available
2017-11-04 17:22:53 +01:00
Rasmus Karlsson
7b2e3a94a6
Moved online status checking logic from ChatWidgetHeader
to TwitchChannel
...
- Channel now needs to be initialized with a name. Special cases like the emote window just sends an empty string.
- ChatWidget now has a signal which is called whenever the widgets channel is changed
- Changed roomID from an std::string to a QString
2017-11-04 14:57:29 +01:00
Cranken
881e695189
Added some functionality to the accountPopup ( #117 )
...
* Added some buttons.
* Added some more functionality.
* Finished adding button functionality.
* Implemented @fourtf's suggestions.
2017-09-23 19:23:10 +02:00
fourtf
3e24752477
fixed project code style in some files
2017-09-21 12:15:01 +02:00
fourtf
c7b3480aaf
ChatWidgetView -> ChannelView, added Emote Picker
2017-09-16 00:05:06 +02:00
Cranken
7db45aa7f2
Adds viewer list + livechecks ( #105 )
...
* Added check for livestatus + tooltip.
* Also added live check on startup.
* Added viewerlist + livesearch.
* Refactored code to make it compacter.
2017-09-11 22:37:39 +02:00
Rasmus Karlsson
a82774543c
Fix warnings/reformat some code
2017-08-12 15:58:46 +02:00
Rasmus Karlsson
ab814d1e63
refactor stuff
2017-07-23 09:56:06 +02:00
Rasmus Karlsson
5aa892e834
Refactor ConcurrentMap
...
* Add operator[] to ConcurrentMap which returns a TValue reference
* BTTV/FFZ channel emotes are now stored in the Emote Manager, and each Channel object has a reference to their own BTTV/FFZ channel emote map.
* Restructure EmoteManager a bit (simplify the ConcurrentMap havoc).
* Add EmoteData struct which can store emote data (for now only messages::LazyLoadedImage*)
* Add CompletionManager that does nothing
2017-07-09 17:58:59 +02:00
Rasmus Karlsson
5245cfacd1
Store channel room ID as a string instead of an int
2017-07-02 15:12:00 +02:00
Rasmus Karlsson
59d383c161
Huge refactor
...
- Remove some underscore-prefixes
- Start using this-> more
- Remove a few of the singletons (We pass references to managers to
things that need it now. Might not be much better, but for now
it works. It also shows what places might be slightly wrong
designed)
2017-06-13 21:27:26 +02:00
Rasmus Karlsson
1d6f558452
Remove SharedChannel (just use std::shared_ptr<Channel>)
...
More code-refactoring BBaper
2017-06-11 11:36:42 +02:00
Rasmus Karlsson
1c6ff37e76
rename header files from *.h to *.hpp
2017-06-11 09:31:45 +02:00