* Remove unused include util/Helpers.hpp
* SplitContainer::setTag fix parameter naming
* autofy/constify where possible
* More const auto ptr magicifying
* Make SplitNode::Type an enum class
* Move QuickSwitcherPopup includes from header to source file
* Remove unused DropRegion code
* use empty() instead of size() == 0
* Add curly braces everywhere
* Remove useless reinterpret_cast
It was casting Node* to Node*
* Clarify that the connect is QObject::connect
* SplitContainer::setSelected fix parameter naming
* Rename function variables to remove unneccesary underscore
Also move addSpacing parameter out of the layout function
* emplace_back where possible
* Name parameters
* Remove ineffective const from return type
* Make node getters const
* Flatten Node::releaseSplit
* Rename in-function variable to match code style
* [ACTUAL CODE CHANGE/MOVE] Move clamp logic to its own function
* name params
* applyFromDescriptorRecursively: rename node param to baseNode
* [ACTUAL CODE CHANGE/MOVE] Remove the many overloads for append/insertSplit
This utilizes the C++20 designed initializers aggregate initialization feature
* Remove unused includes
* [ACTUAL CODE CHANGE] Clean up dragging logic
There's no need to keep a pointer around to which split is being
dragged, it's already stored in the QDropEvent source()
* UNRELATED .clang-tidy: Only suggest UPPER_CASE for constant global variables
* Remove unused SplitContainer::getSplitCount function
* Use std::max in Node's clamp function
* Remove test code
* DraggedSplit.hpp: remove unused include
* Split `setDraggingSplit` into two functions, `startDraggingSplit` and `stopDraggingSplit`
This change enforces strict include grouping using IncludeCategories
In addition to adding this to the .clang-format file and applying it in the tests/src and src directories, I also did the following small changes:
In ChatterSet.hpp, I changed lrucache to a <>include
In Irc2.hpp, I change common/SignalVector.hpp to a "project-include"
In AttachedWindow.cpp, NativeMessaging.cpp, WindowsHelper.hpp, BaseWindow.cpp, and StreamerMode.cpp, I disabled clang-format for the windows-includes
In WindowDescriptors.hpp, I added the missing vector include. It was previously not needed because the include was handled by another file that was previously included first.
clang-format minimum version has been bumped, so Ubuntu version used in the check-formatting job has been bumped to 22.04 (which is the latest LTS)