* feat: add `Go to message` action in search popup
* chore: add changelog entry
* fix: only scroll if the scrollbar is shown
* fix: go to message when view isn't focused
* feat: animate highlighted message
* fix: missing includes
* fix: order of initialization
* fix: add `ChannelView::mayContainMessage` to filter messages
* feat: add `Go to message` action in `/mentions`
* fix: ignore any mentions channel when searching for split
* feat: add `Go to message` action in reply-threads
* fix: remove redundant `source` parameter
* feat: add `Go to message` action in user-cards
* feat: add link to deleted message
* fix: set current time to 0 when starting animation
* chore: update changelog
* fix: add default case (unreachable)
* chore: removed unused variable
* fix: search in mentions
* fix: always attempt to focus split
* fix: rename `Link::MessageId` to `Link::JumpToMessage`
* fix: rename `selectAndScrollToMessage` to `scrollToMessage`
* fix: rename internal `scrollToMessage` to `scrollToMessageLayout`
* fix: deleted message link in search popup
* chore: reword explanation
* fix: use for-loop instead of `std::find_if`
* refactor: define highlight colors in `BaseTheme`
* core: replace `iff` with `if`
* fix: only return if the message found
* Reword/phrase/dot changelog entries
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
* Add working reconnect recent messages
* Rename method to messagesUpdated
* Use audo declarations
* Add docs to new LimitedQueue methods
* Add more documentation, try atomic loading flag
* Update CHANGELOG.md
* Remove unused include
* Rename 'reconnected' signal to 'connected'
* Reserve before filtering on arbitrary update
* Extract recent messages fetching to own class
* Use std::atomic_flag instead of std::atomic_bool
* Add PostToThread include
* Add chatterino.recentmessages logging
* Remove unneeded parameters, lambda move capture
* Remove TwitchChannel::buildRecentMessages
* Add documentation, use more clear method name
* Reword changelog entry
I think it sounds better like this :)
* Rework how filling in missing messages is handled
This should hopefully prevent issues with filtered channels with old messages
that no longer exist in the underlying channel
* Check existing messages when looking for reply
* Clean up string distribution in file
* Try to improve documentation
* Use std::function for RecentMessagesApi
* Only trigger filledInMessages if we inserted
* Remove old unused lines
* Use make_shared<MessageLayout> instead of new MessageLayout
* Alphabetize QLogging categories
* Reorder CHANGELOG.md
* Use circular buffer for LimitedQueue
* Reduce copying of snapshot
* Small optimizations
* Remove unneeded lock statements
* Add LimitedQueue tests
* Fix includes for limited queue benchmark
* Update CHANGELOG.md
* Use correct boost version iterators
* Use a shared_mutex to clarify reads and writes
* Update `find`/`rfind` to return the result as a boost::optional
* Use `[[nodiscard]]` where applicable
* Update comments
* Add a couple more doc comments
* Replace size with get
get is a safe (locked & checked) version of at
* Use std::vector in LimitedQueueSnapshot
* Update LimitedQueue benchmarks
* Add mutex guard to buffer accessors
We do not know whether T is an atomic type or not
so we can't safely say that we can copy the value
at a certain address of the buffer.
See https://stackoverflow.com/a/2252478
* Update doc comments, add first/last getters
* Make limit_ const
* Omit `else` if the if-case always returns
* Title case category comments
* Remove `at`
* Fix `get` comment
* Privatize/comment/lock property accessors
- `limit` is now private
- `space` is now private
- `full` has been removed
- `empty` now locks
* Remove `front` function
* Remove `back` method
* Add comment to `first`
* Add comment to `last`
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Adds custom channel filters complete with their own mini-language. Filters can be created in settings, and applied by clicking the three dots to open the Split menu and selecting "Set filters".
This ensures that the layout will survive for the lifetime of the menu,
so any of the menu actions can with confidence do things with the
layout, not having to worry whether it's dead or not.
This means that the user, while having the message menu open, could have
one extra MessageLayout alive. I have ensured that when the menu dies
the reference to the shared pointer dies with it.
There's a Refresh button added to the popup to refresh the users messages in the popup. Not automatic now while we figure out how fast/slow it would be.
Co-authored-by: dnsge <sagedanielr@gmail.com>
* ChannelView: Rename mouse event related members
This is more in line with the naming of the other members as well as
future members.
* ChannelView: Add ability to scroll with middle mouse button
* Add scrolling resources
* Use custom icons for scroll cursor
* Slightly refactor scrolling logic
* Respect screen scaling when calculating scroll offset
* Nicer scrolling UX
This change allows scrolling to be feel smoother when close to the
starting point.
* Add scrolling with keeping middle mouse pressed
This mimics the behavior of browsers as well.
* Refactor ChannelView::enableScrolling
* Disable drag-scrolling on left or right click