Simplify authorized network requests for Twitch V5 api
add onShow virtual function to settings pages if they need to be refreshed when shown
Actually ignoring messages from ignored users is still not implemented
Working on #247
Add links to Streamlink website and download page to Streamlink settings page
Make streamlink custom path usage more explicit
Change how streamlink runs, it now works perfectly on Linux so that if you don't have a custom path set, it will try to just run "streamlink" in your PATH variable
This needs testing on Windows again
Things that were once singletons are no longer singletons, but are
instead stored in the "Application" singleton
Some singletons still remain, and some renaming/renamespacing is left
* Add websocketpp dependency
* Initial pubsub commit
Renamed selection min and max variables to selectionMin and selectionMax
to bypass windows min/max macros being stupid.
TwitchAccount is now initialized with its User ID. It cannot be changed
after it has been initialized.
* Update openssl folder
* Update installation instructions
* Split up websocketpp dependency to its own code only and openssl.pri
* Add missing include to asio steady_timer
* Update dependencies for linux
cstdint)
Make MessageElement to a class to fit better with the derived classes.
Make MessageLayoutElement to a class to fit better with the derived
classes.
Remove virtual from override functions
Replace all instances of boost::signals2 with pajlada::Signals. This
lets us properly use clang code model to check for issues.
Add missing virtual destructor to AbstractIrcServer
Add missing virtual destructor to MessageLayoutElement
Remove unused "connectedConnection" connection in TwitchChannel
Fix typo in TrimChannelName function
Fix typo in MessageParseArgs
Replace some raw pointers with unique pointers where it made more sense.
This allowed us to remove some manually written destructors whose only
purpose was to delete that raw pointer.
Reformat: Add namespace comments
Reformat: Add empty empty lines between main namespace beginning and end
Reformat: Re-order includes
Reformat: Fix some includes that used quotes where they should use angle
brackets
Reformat: Replace some typedef's with using's
Filter out more useless warnings
- Clean up imports
- Comment EmojiData
- Reorder TwitchAccount constructor
- Fix typo in TwitchChannel
- Add emoji parsing test code at the bottom of EmoteManager
Fixed Account Popup Widget Follow/Unfollow
Ignoring now also works, but doesn't have the ability to unignore
Add a URL Delete method to the network manager
Fixes#235
This is done in a way which should simplify abstracting it to other
types of accounts if needed in the future
Remove comment about removing singletons - we're keeping them (and probably restoring some)
IrcManager now updates its "account" reference automatically through the
AccountManager.Twitch.userChanged-signal
Remove unused IrcManager getUser-method
IrcManager::beginConnecting is no longer called asynchronously. This
might want to be reverted in a more controlled asynchronous manner.
User Accounts are now stored as Shared Pointers instead of using
references/copies everywhere
* rename ImageLoader* to Network*
* static NetworkManager
* NetworkManager queue arbitrary requests
* modify urlfetch to use NetworkManager
* urlfetchjson in terms of NetworkManager
* fetchurljson fetchurltimeout fetchurljsontimeout
special fetch url functions with various connects and functions to be
called
* operate on fetched data in the correct thread
* operate on fetched resources in correct thread
* networkmanager urlfetch functions
* expose urlfetch functions of networkmanager through util and
util::twitch
* add caller to util functions
* cleanup
* formatting
* urlPut function for NetworkManager and util::twitch
* cleanup worker (no more leak)
* use urlfetch for LazyLoadedImage::loadImage
* Rename NetworkManager methods (#1)
* Rename NetworkManager methods
Remove unused NetworkManager methods
Remove unused NetworkManager includes
Reorder includes in lazyloadedimage.cpp and urlfetch.hpp
* try to simplify code, might break everything
* fixed some more stuff?