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https://github.com/Chatterino/chatterino2.git
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fixed rename
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604e5ed682
commit
fb230423f6
97
src/common/ConcurrentMap.hpp
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97
src/common/ConcurrentMap.hpp
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@ -0,0 +1,97 @@
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#pragma once
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#include <QMap>
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#include <QMutex>
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#include <QMutexLocker>
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#include <functional>
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#include <map>
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#include <memory>
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namespace chatterino {
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template <typename TKey, typename TValue>
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class ConcurrentMap
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{
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public:
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ConcurrentMap() = default;
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bool tryGet(const TKey &name, TValue &value) const
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{
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QMutexLocker lock(&this->mutex);
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auto a = this->data.find(name);
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if (a == this->data.end()) {
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return false;
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}
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value = a.value();
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return true;
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}
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TValue getOrAdd(const TKey &name, std::function<TValue()> addLambda)
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{
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QMutexLocker lock(&this->mutex);
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auto a = this->data.find(name);
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if (a == this->data.end()) {
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TValue value = addLambda();
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this->data.insert(name, value);
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return value;
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}
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return a.value();
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}
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TValue &operator[](const TKey &name)
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{
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QMutexLocker lock(&this->mutex);
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return this->data[name];
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}
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void clear()
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{
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QMutexLocker lock(&this->mutex);
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this->data.clear();
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}
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void insert(const TKey &name, const TValue &value)
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{
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QMutexLocker lock(&this->mutex);
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this->data.insert(name, value);
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}
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void each(std::function<void(const TKey &name, const TValue &value)> func) const
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{
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QMutexLocker lock(&this->mutex);
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QMapIterator<TKey, TValue> it(this->data);
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while (it.hasNext()) {
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it.next();
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func(it.key(), it.value());
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}
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}
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void each(std::function<void(const TKey &name, TValue &value)> func)
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{
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QMutexLocker lock(&this->mutex);
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QMutableMapIterator<TKey, TValue> it(this->data);
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while (it.hasNext()) {
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it.next();
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func(it.key(), it.value());
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}
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}
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private:
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mutable QMutex mutex;
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QMap<TKey, TValue> data;
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};
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} // namespace chatterino
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@ -179,7 +179,7 @@ PubSub::PubSub()
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this->moderationActionHandlers["clear"] = [this](const auto &data, const auto &roomID) {
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ClearChatAction action(data, roomID);
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this->sig.moderation.chatCleared.invoke(action);
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this->signals_.moderation.chatCleared.invoke(action);
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};
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this->moderationActionHandlers["slowoff"] = [this](const auto &data, const auto &roomID) {
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@ -188,7 +188,7 @@ PubSub::PubSub()
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action.mode = ModeChangedAction::Mode::Slow;
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action.state = ModeChangedAction::State::Off;
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["slow"] = [this](const auto &data, const auto &roomID) {
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@ -225,7 +225,7 @@ PubSub::PubSub()
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action.duration = QString(durationArg.GetString()).toUInt(&ok, 10);
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["r9kbetaoff"] = [this](const auto &data, const auto &roomID) {
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@ -234,7 +234,7 @@ PubSub::PubSub()
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action.mode = ModeChangedAction::Mode::R9K;
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action.state = ModeChangedAction::State::Off;
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["r9kbeta"] = [this](const auto &data, const auto &roomID) {
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@ -243,7 +243,7 @@ PubSub::PubSub()
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action.mode = ModeChangedAction::Mode::R9K;
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action.state = ModeChangedAction::State::On;
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["subscribersoff"] = [this](const auto &data,
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@ -253,7 +253,7 @@ PubSub::PubSub()
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action.mode = ModeChangedAction::Mode::SubscribersOnly;
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action.state = ModeChangedAction::State::Off;
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["subscribers"] = [this](const auto &data, const auto &roomID) {
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@ -262,7 +262,7 @@ PubSub::PubSub()
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action.mode = ModeChangedAction::Mode::SubscribersOnly;
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action.state = ModeChangedAction::State::On;
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["emoteonlyoff"] = [this](const auto &data, const auto &roomID) {
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@ -271,7 +271,7 @@ PubSub::PubSub()
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action.mode = ModeChangedAction::Mode::EmoteOnly;
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action.state = ModeChangedAction::State::Off;
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["emoteonly"] = [this](const auto &data, const auto &roomID) {
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@ -280,7 +280,7 @@ PubSub::PubSub()
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action.mode = ModeChangedAction::Mode::EmoteOnly;
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action.state = ModeChangedAction::State::On;
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this->sig.moderation.modeChanged.invoke(action);
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this->signals_.moderation.modeChanged.invoke(action);
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};
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this->moderationActionHandlers["unmod"] = [this](const auto &data, const auto &roomID) {
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@ -304,7 +304,7 @@ PubSub::PubSub()
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action.modded = false;
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this->sig.moderation.moderationStateChanged.invoke(action);
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this->signals_.moderation.moderationStateChanged.invoke(action);
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};
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this->moderationActionHandlers["mod"] = [this](const auto &data, const auto &roomID) {
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action.modded = true;
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this->sig.moderation.moderationStateChanged.invoke(action);
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this->signals_.moderation.moderationStateChanged.invoke(action);
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};
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this->moderationActionHandlers["timeout"] = [this](const auto &data, const auto &roomID) {
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}
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}
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this->sig.moderation.userBanned.invoke(action);
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this->signals_.moderation.userBanned.invoke(action);
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} catch (const std::runtime_error &ex) {
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Log("Error parsing moderation action: {}", ex.what());
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}
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}
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}
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this->sig.moderation.userBanned.invoke(action);
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this->signals_.moderation.userBanned.invoke(action);
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} catch (const std::runtime_error &ex) {
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Log("Error parsing moderation action: {}", ex.what());
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}
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return;
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}
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this->sig.moderation.userUnbanned.invoke(action);
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this->signals_.moderation.userUnbanned.invoke(action);
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} catch (const std::runtime_error &ex) {
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Log("Error parsing moderation action: {}", ex.what());
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}
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return;
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}
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this->sig.moderation.userUnbanned.invoke(action);
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this->signals_.moderation.userUnbanned.invoke(action);
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} catch (const std::runtime_error &ex) {
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Log("Error parsing moderation action: {}", ex.what());
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}
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}
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if (whisperType == "whisper_received") {
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this->sig.whisper.received.invoke(msg);
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this->signals_.whisper.received.invoke(msg);
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} else if (whisperType == "whisper_sent") {
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this->sig.whisper.sent.invoke(msg);
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this->signals_.whisper.sent.invoke(msg);
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} else if (whisperType == "thread") {
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// Handle thread?
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} else {
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@ -5,7 +5,6 @@
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#include "debug/Log.hpp"
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#include "singletons/SettingsManager.hpp"
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#include "singletons/WindowManager.hpp"
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#include "util/NativeEventHelper.hpp"
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#include "util/PostToThread.hpp"
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#include "util/WindowsHelper.hpp"
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#include "widgets/Label.hpp"
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