mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
CompletionModel tagged strings now have types (i.e. bttv emote, name, twitch emote)
Usernames can be overriden (capitalized overrides lowercase, but not the other way around)
This commit is contained in:
parent
4790f68557
commit
f567f10d10
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@ -7,6 +7,8 @@
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#include <QtAlgorithms>
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#include <QtAlgorithms>
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#include <utility>
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namespace chatterino {
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namespace chatterino {
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CompletionModel::CompletionModel(const QString &_channelName)
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CompletionModel::CompletionModel(const QString &_channelName)
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@ -24,40 +26,41 @@ void CompletionModel::refresh()
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// TODO: Fix this so it properly updates with the proper api. oauth token needs proper scope
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// TODO: Fix this so it properly updates with the proper api. oauth token needs proper scope
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for (const auto &m : emoteManager.twitchAccountEmotes) {
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for (const auto &m : emoteManager.twitchAccountEmotes) {
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for (const auto &emoteName : m.second.emoteCodes) {
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for (const auto &emoteName : m.second.emoteCodes) {
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this->addString(emoteName);
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// XXX: No way to discern between a twitch global emote and sub emote right now
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this->addString(emoteName, TaggedString::Type::TwitchGlobalEmote);
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}
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}
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}
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}
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// Global: BTTV Global Emotes
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// Global: BTTV Global Emotes
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std::vector<std::string> &bttvGlobalEmoteCodes = emoteManager.bttvGlobalEmoteCodes;
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std::vector<std::string> &bttvGlobalEmoteCodes = emoteManager.bttvGlobalEmoteCodes;
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for (const auto &m : bttvGlobalEmoteCodes) {
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for (const auto &m : bttvGlobalEmoteCodes) {
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this->addString(m);
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this->addString(m, TaggedString::Type::BTTVGlobalEmote);
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}
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}
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// Global: FFZ Global Emotes
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// Global: FFZ Global Emotes
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std::vector<std::string> &ffzGlobalEmoteCodes = emoteManager.ffzGlobalEmoteCodes;
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std::vector<std::string> &ffzGlobalEmoteCodes = emoteManager.ffzGlobalEmoteCodes;
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for (const auto &m : ffzGlobalEmoteCodes) {
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for (const auto &m : ffzGlobalEmoteCodes) {
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this->addString(m);
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this->addString(m, TaggedString::Type::FFZGlobalEmote);
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}
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}
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// Channel-specific: BTTV Channel Emotes
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// Channel-specific: BTTV Channel Emotes
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std::vector<std::string> &bttvChannelEmoteCodes =
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std::vector<std::string> &bttvChannelEmoteCodes =
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emoteManager.bttvChannelEmoteCodes[this->channelName.toStdString()];
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emoteManager.bttvChannelEmoteCodes[this->channelName.toStdString()];
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for (const auto &m : bttvChannelEmoteCodes) {
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for (const auto &m : bttvChannelEmoteCodes) {
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this->addString(m);
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this->addString(m, TaggedString::Type::BTTVChannelEmote);
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}
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}
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// Channel-specific: FFZ Channel Emotes
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// Channel-specific: FFZ Channel Emotes
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std::vector<std::string> &ffzChannelEmoteCodes =
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std::vector<std::string> &ffzChannelEmoteCodes =
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emoteManager.ffzChannelEmoteCodes[this->channelName.toStdString()];
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emoteManager.ffzChannelEmoteCodes[this->channelName.toStdString()];
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for (const auto &m : ffzChannelEmoteCodes) {
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for (const auto &m : ffzChannelEmoteCodes) {
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this->addString(m);
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this->addString(m, TaggedString::Type::FFZChannelEmote);
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}
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}
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// Global: Emojis
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// Global: Emojis
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const auto &emojiShortCodes = emoteManager.emojiShortCodes;
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const auto &emojiShortCodes = emoteManager.emojiShortCodes;
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for (const auto &m : emojiShortCodes) {
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for (const auto &m : emojiShortCodes) {
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this->addString(":" + m + ":");
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this->addString(":" + m + ":", TaggedString::Type::Emoji);
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}
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}
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// Channel-specific: Usernames
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// Channel-specific: Usernames
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@ -76,22 +79,33 @@ void CompletionModel::refresh()
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// }
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// }
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}
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}
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void CompletionModel::addString(const std::string &str)
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void CompletionModel::addString(const std::string &str, TaggedString::Type type)
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{
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{
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// Always add a space at the end of completions
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// Always add a space at the end of completions
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this->emotes.insert(this->createEmote(str + " "));
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this->emotes.insert({qS(str + " "), type});
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}
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}
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void CompletionModel::addString(const QString &str)
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void CompletionModel::addString(const QString &str, TaggedString::Type type)
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{
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{
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// Always add a space at the end of completions
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// Always add a space at the end of completions
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this->emotes.insert(this->createEmote(str + " "));
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this->emotes.insert({str + " ", type});
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}
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}
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void CompletionModel::addUser(const QString &str)
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void CompletionModel::addUser(const QString &str)
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{
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{
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auto ts = this->createUser(str + " ");
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// Always add a space at the end of completions
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// Always add a space at the end of completions
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this->emotes.insert(this->createUser(str + " "));
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std::pair<std::set<TaggedString>::iterator, bool> p = this->emotes.insert(ts);
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if (!p.second) {
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// No inseration was made, figure out if we need to replace the username.
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if (p.first->str > ts.str) {
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// Replace lowercase version of name with mixed-case version
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this->emotes.erase(p.first);
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auto result2 = this->emotes.insert(ts);
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assert(result2.second);
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}
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}
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}
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}
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} // namespace chatterino
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} // namespace chatterino
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@ -4,7 +4,6 @@
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#include <QAbstractListModel>
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#include <QAbstractListModel>
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#include <map>
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#include <set>
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#include <set>
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#include <string>
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#include <string>
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@ -12,6 +11,56 @@ namespace chatterino {
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class CompletionModel : public QAbstractListModel
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class CompletionModel : public QAbstractListModel
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{
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{
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struct TaggedString {
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QString str;
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// Type will help decide the lifetime of the tagged strings
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enum Type {
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Username,
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// Emotes
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FFZGlobalEmote = 20,
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FFZChannelEmote,
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BTTVGlobalEmote,
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BTTVChannelEmote,
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TwitchGlobalEmote,
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TwitchSubscriberEmote,
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Emoji,
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} type;
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bool IsEmote() const
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{
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return this->type >= 20;
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}
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bool operator<(const TaggedString &that) const
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{
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if (this->IsEmote()) {
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if (that.IsEmote()) {
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int k = QString::compare(this->str, that.str, Qt::CaseInsensitive);
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if (k == 0) {
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return this->str > that.str;
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} else {
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return k < 0;
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}
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} else {
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return true;
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}
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} else {
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if (that.IsEmote()) {
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return false;
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} else {
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int k = QString::compare(this->str, that.str, Qt::CaseInsensitive);
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if (k == 0) {
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return false;
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} else {
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return k < 0;
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}
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}
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}
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}
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};
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public:
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public:
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CompletionModel(const QString &_channelName);
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CompletionModel(const QString &_channelName);
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@ -34,55 +83,17 @@ public:
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}
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}
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void refresh();
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void refresh();
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void addString(const std::string &str);
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void addString(const std::string &str, TaggedString::Type type);
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void addString(const QString &str);
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void addString(const QString &str, TaggedString::Type type);
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void addUser(const QString &str);
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void addUser(const QString &str);
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private:
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private:
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struct TaggedString {
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QString str;
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// emote == true
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// username == false
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bool isEmote = true;
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bool operator<(const TaggedString &that) const
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{
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if (this->isEmote) {
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if (that.isEmote) {
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int k = QString::compare(this->str, that.str, Qt::CaseInsensitive);
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if (k == 0) {
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return this->str > that.str;
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} else {
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return k < 0;
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}
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} else
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return true;
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} else {
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if (that.isEmote)
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return false;
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else {
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int k = QString::compare(this->str, that.str, Qt::CaseInsensitive);
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if (k == 0) {
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return this->str > that.str;
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} else {
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return k < 0;
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}
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}
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}
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}
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};
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TaggedString createEmote(const std::string &str)
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{
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return TaggedString{qS(str), true};
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}
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TaggedString createEmote(const QString &str)
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{
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return TaggedString{str, true};
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}
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TaggedString createUser(const QString &str)
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TaggedString createUser(const QString &str)
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{
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{
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return TaggedString{str, false};
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return TaggedString{str, TaggedString::Type::Username};
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}
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}
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std::set<TaggedString> emotes;
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std::set<TaggedString> emotes;
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QString channelName;
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QString channelName;
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