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Add helper function for ensuring a function is run in the GUI thread (#4091)
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2 changed files with 19 additions and 2 deletions
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@ -278,7 +278,10 @@ Image::~Image()
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return;
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return;
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}
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}
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// run destructor of Frames in gui thread
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// Ensure the destructor for our frames is called in the GUI thread
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// If the Image destructor is called outside of the GUI thread, move the
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// ownership of the frames to the GUI thread, otherwise the frames will be
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// destructed as part as we go out of scope
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if (!isGuiThread())
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if (!isGuiThread())
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{
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{
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postToThread([frames = this->frames_.release()]() {
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postToThread([frames = this->frames_.release()]() {
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@ -1,7 +1,8 @@
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#pragma once
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#pragma once
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#include <QCoreApplication>
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#include "debug/AssertInGuiThread.hpp"
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#include <QCoreApplication>
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#include <QRunnable>
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#include <QRunnable>
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#include <QThreadPool>
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#include <QThreadPool>
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@ -29,6 +30,19 @@ private:
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std::function<void()> action_;
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std::function<void()> action_;
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};
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};
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template <typename F>
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static void runInGuiThread(F &&fun)
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{
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if (isGuiThread())
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{
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fun();
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}
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else
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{
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postToThread(fun);
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}
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}
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// Taken from
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// Taken from
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// https://stackoverflow.com/questions/21646467/how-to-execute-a-functor-or-a-lambda-in-a-given-thread-in-qt-gcd-style
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// https://stackoverflow.com/questions/21646467/how-to-execute-a-functor-or-a-lambda-in-a-given-thread-in-qt-gcd-style
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// Qt 5/4 - preferred, has least allocations
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// Qt 5/4 - preferred, has least allocations
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