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https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
Rate limit outgoing JOIN messages (#3115)
Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com> Co-authored-by: Tal Neoran <talneoran@gmail.com>
This commit is contained in:
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@ -5,7 +5,7 @@
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- Major: Newly uploaded Twitch emotes are once again present in emote picker and can be autocompleted with Tab as well. (#2992)
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- Major: Deprecated `/(un)follow` commands and (un)following in the usercards as Twitch has removed this feature for 3rd party applications. (#3076, #3078)
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- Major: Added the ability to add nicknames for users. (#137, #2981)
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- Major: Work on rate-limiting JOINs and PARTs. (#3112)
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- Major: Fixed constant disconnections with more than 20 channels by rate-limiting outgoing JOIN messages. (#3112, #3115)
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- Minor: Added autocompletion in /whispers for Twitch emotes, Global Bttv/Ffz emotes and emojis. (#2999, #3033)
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- Minor: Received Twitch messages now use the exact same timestamp (obtained from Twitch's server) for every Chatterino user instead of assuming message timestamp on client's side. (#3021)
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- Minor: Received IRC messages use `time` message tag for timestamp if it's available. (#3021)
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@ -252,6 +252,7 @@ SOURCES += \
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src/util/LayoutHelper.cpp \
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src/util/NuulsUploader.cpp \
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src/util/RapidjsonHelpers.cpp \
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src/util/RatelimitBucket.cpp \
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src/util/SplitCommand.cpp \
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src/util/StreamerMode.cpp \
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src/util/StreamLink.cpp \
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@ -509,6 +510,7 @@ HEADERS += \
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src/util/rangealgorithm.hpp \
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src/util/RapidjsonHelpers.hpp \
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src/util/RapidJsonSerializeQString.hpp \
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src/util/RatelimitBucket.hpp \
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src/util/RemoveScrollAreaBackground.hpp \
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src/util/SampleCheerMessages.hpp \
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src/util/SampleLinks.hpp \
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@ -583,6 +585,7 @@ HEADERS += \
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src/widgets/settingspages/IgnoresPage.hpp \
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src/widgets/settingspages/KeyboardSettingsPage.hpp \
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src/widgets/settingspages/ModerationPage.hpp \
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src/widgets/settingspages/NicknamesPage.hpp \
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src/widgets/settingspages/NotificationPage.hpp \
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src/widgets/settingspages/SettingsPage.hpp \
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src/widgets/splits/ClosedSplits.hpp \
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@ -292,6 +292,8 @@ set(SOURCE_FILES
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util/NuulsUploader.hpp
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util/RapidjsonHelpers.cpp
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util/RapidjsonHelpers.hpp
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util/RatelimitBucket.cpp
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util/RatelimitBucket.hpp
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util/SplitCommand.cpp
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util/SplitCommand.hpp
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util/StreamLink.cpp
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@ -15,6 +15,10 @@ const int RECONNECT_BASE_INTERVAL = 2000;
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// 60 falloff counter means it will try to reconnect at most every 60*2 seconds
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const int MAX_FALLOFF_COUNTER = 60;
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// Ratelimits for joinBucket_
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const int JOIN_RATELIMIT_BUDGET = 18;
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const int JOIN_RATELIMIT_COOLDOWN = 10500;
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AbstractIrcServer::AbstractIrcServer()
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{
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// Initialize the connections
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@ -23,6 +27,17 @@ AbstractIrcServer::AbstractIrcServer()
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this->writeConnection_->moveToThread(
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QCoreApplication::instance()->thread());
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// Apply a leaky bucket rate limiting to JOIN messages
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auto actuallyJoin = [&](QString message) {
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if (!this->channels.contains(message))
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{
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return;
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}
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this->readConnection_->sendRaw("JOIN #" + message);
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};
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this->joinBucket_.reset(new RatelimitBucket(
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JOIN_RATELIMIT_BUDGET, JOIN_RATELIMIT_COOLDOWN, actuallyJoin, this));
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QObject::connect(this->writeConnection_.get(),
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&Communi::IrcConnection::messageReceived, this,
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[this](auto msg) {
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@ -224,7 +239,7 @@ ChannelPtr AbstractIrcServer::getOrAddChannel(const QString &dirtyChannelName)
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{
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if (this->readConnection_->isConnected())
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{
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this->readConnection_->sendRaw("JOIN #" + channelName);
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this->joinBucket_->send(channelName);
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}
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}
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}
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@ -284,7 +299,7 @@ void AbstractIrcServer::onReadConnected(IrcConnection *connection)
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{
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if (auto channel = weak.lock())
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{
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connection->sendRaw("JOIN #" + channel->getName());
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this->joinBucket_->send(channel->getName());
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}
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}
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@ -8,6 +8,7 @@
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#include "common/Common.hpp"
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#include "providers/irc/IrcConnection2.hpp"
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#include "util/RatelimitBucket.hpp"
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namespace chatterino {
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@ -88,6 +89,10 @@ private:
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QObjectPtr<IrcConnection> writeConnection_ = nullptr;
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QObjectPtr<IrcConnection> readConnection_ = nullptr;
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// Our rate limiting bucket for the Twitch join rate limits
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// https://dev.twitch.tv/docs/irc/guide#rate-limits
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QObjectPtr<RatelimitBucket> joinBucket_;
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QTimer reconnectTimer_;
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int falloffCounter_ = 1;
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45
src/util/RatelimitBucket.cpp
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45
src/util/RatelimitBucket.cpp
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#include "RatelimitBucket.hpp"
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#include <QTimer>
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namespace chatterino {
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RatelimitBucket::RatelimitBucket(int budget, int cooldown,
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std::function<void(QString)> callback,
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QObject *parent)
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: QObject(parent)
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, budget_(budget)
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, cooldown_(cooldown)
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, callback_(callback)
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{
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}
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void RatelimitBucket::send(QString channel)
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{
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this->queue_.append(channel);
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if (this->budget_ > 0)
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{
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this->handleOne();
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}
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}
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void RatelimitBucket::handleOne()
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{
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if (queue_.isEmpty())
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{
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return;
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}
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auto item = queue_.takeFirst();
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this->budget_--;
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callback_(item);
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QTimer::singleShot(cooldown_, this, [this] {
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this->budget_++;
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this->handleOne();
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});
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}
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} // namespace chatterino
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40
src/util/RatelimitBucket.hpp
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40
src/util/RatelimitBucket.hpp
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#pragma once
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#include <QList>
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#include <QObject>
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#include <QString>
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namespace chatterino {
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class RatelimitBucket : public QObject
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{
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public:
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RatelimitBucket(int budget, int cooldown,
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std::function<void(QString)> callback, QObject *parent);
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void send(QString channel);
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private:
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/**
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* @brief budget_ denotes the amount of calls that can be handled before we need to wait for the cooldown
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**/
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int budget_;
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/**
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* @brief This is the amount of time in milliseconds it takes for one used up budget to be put back into the bucket for use elsewhere
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**/
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const int cooldown_;
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std::function<void(QString)> callback_;
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QList<QString> queue_;
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/**
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* @brief Run the callback on one entry in the queue.
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*
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* This will start a timer that runs after cooldown_ milliseconds that
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* gives back one "token" to the bucket and calls handleOne again.
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**/
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void handleOne();
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};
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} // namespace chatterino
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@ -11,6 +11,7 @@ set(test_SOURCES
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${CMAKE_CURRENT_LIST_DIR}/src/ExponentialBackoff.cpp
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${CMAKE_CURRENT_LIST_DIR}/src/TwitchAccount.cpp
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${CMAKE_CURRENT_LIST_DIR}/src/Helpers.cpp
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${CMAKE_CURRENT_LIST_DIR}/src/RatelimitBucket.cpp
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)
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add_executable(${PROJECT_NAME} ${test_SOURCES})
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46
tests/src/RatelimitBucket.cpp
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46
tests/src/RatelimitBucket.cpp
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#include "util/RatelimitBucket.hpp"
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#include <gtest/gtest.h>
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#include <QApplication>
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#include <QDebug>
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#include <QtConcurrent>
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#include <chrono>
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#include <thread>
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using namespace chatterino;
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TEST(RatelimitBucket, BatchTwoParts)
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{
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const int cooldown = 100;
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int n = 0;
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auto cb = [&n](QString msg) {
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qDebug() << msg;
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++n;
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};
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auto bucket = std::make_unique<RatelimitBucket>(5, cooldown, cb, nullptr);
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bucket->send("1");
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EXPECT_EQ(n, 1);
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bucket->send("2");
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EXPECT_EQ(n, 2);
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bucket->send("3");
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EXPECT_EQ(n, 3);
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bucket->send("4");
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EXPECT_EQ(n, 4);
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bucket->send("5");
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EXPECT_EQ(n, 5);
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bucket->send("6");
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// Rate limit reached, n will not have changed yet. If we wait for the cooldown to run, n should have changed
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EXPECT_EQ(n, 5);
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QCoreApplication::processEvents();
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std::this_thread::sleep_for(std::chrono::milliseconds{cooldown});
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QCoreApplication::processEvents();
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EXPECT_EQ(n, 6);
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}
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