Rate limit outgoing JOIN messages (#3115)

Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
Co-authored-by: Tal Neoran <talneoran@gmail.com>
This commit is contained in:
Paweł 2021-08-04 23:18:34 +02:00 committed by GitHub
parent 0c5abb8149
commit de4f6a9d51
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9 changed files with 160 additions and 3 deletions

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@ -5,7 +5,7 @@
- Major: Newly uploaded Twitch emotes are once again present in emote picker and can be autocompleted with Tab as well. (#2992)
- Major: Deprecated `/(un)follow` commands and (un)following in the usercards as Twitch has removed this feature for 3rd party applications. (#3076, #3078)
- Major: Added the ability to add nicknames for users. (#137, #2981)
- Major: Work on rate-limiting JOINs and PARTs. (#3112)
- Major: Fixed constant disconnections with more than 20 channels by rate-limiting outgoing JOIN messages. (#3112, #3115)
- Minor: Added autocompletion in /whispers for Twitch emotes, Global Bttv/Ffz emotes and emojis. (#2999, #3033)
- Minor: Received Twitch messages now use the exact same timestamp (obtained from Twitch's server) for every Chatterino user instead of assuming message timestamp on client's side. (#3021)
- Minor: Received IRC messages use `time` message tag for timestamp if it's available. (#3021)

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@ -252,6 +252,7 @@ SOURCES += \
src/util/LayoutHelper.cpp \
src/util/NuulsUploader.cpp \
src/util/RapidjsonHelpers.cpp \
src/util/RatelimitBucket.cpp \
src/util/SplitCommand.cpp \
src/util/StreamerMode.cpp \
src/util/StreamLink.cpp \
@ -509,6 +510,7 @@ HEADERS += \
src/util/rangealgorithm.hpp \
src/util/RapidjsonHelpers.hpp \
src/util/RapidJsonSerializeQString.hpp \
src/util/RatelimitBucket.hpp \
src/util/RemoveScrollAreaBackground.hpp \
src/util/SampleCheerMessages.hpp \
src/util/SampleLinks.hpp \
@ -583,6 +585,7 @@ HEADERS += \
src/widgets/settingspages/IgnoresPage.hpp \
src/widgets/settingspages/KeyboardSettingsPage.hpp \
src/widgets/settingspages/ModerationPage.hpp \
src/widgets/settingspages/NicknamesPage.hpp \
src/widgets/settingspages/NotificationPage.hpp \
src/widgets/settingspages/SettingsPage.hpp \
src/widgets/splits/ClosedSplits.hpp \

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@ -292,6 +292,8 @@ set(SOURCE_FILES
util/NuulsUploader.hpp
util/RapidjsonHelpers.cpp
util/RapidjsonHelpers.hpp
util/RatelimitBucket.cpp
util/RatelimitBucket.hpp
util/SplitCommand.cpp
util/SplitCommand.hpp
util/StreamLink.cpp

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@ -15,6 +15,10 @@ const int RECONNECT_BASE_INTERVAL = 2000;
// 60 falloff counter means it will try to reconnect at most every 60*2 seconds
const int MAX_FALLOFF_COUNTER = 60;
// Ratelimits for joinBucket_
const int JOIN_RATELIMIT_BUDGET = 18;
const int JOIN_RATELIMIT_COOLDOWN = 10500;
AbstractIrcServer::AbstractIrcServer()
{
// Initialize the connections
@ -23,6 +27,17 @@ AbstractIrcServer::AbstractIrcServer()
this->writeConnection_->moveToThread(
QCoreApplication::instance()->thread());
// Apply a leaky bucket rate limiting to JOIN messages
auto actuallyJoin = [&](QString message) {
if (!this->channels.contains(message))
{
return;
}
this->readConnection_->sendRaw("JOIN #" + message);
};
this->joinBucket_.reset(new RatelimitBucket(
JOIN_RATELIMIT_BUDGET, JOIN_RATELIMIT_COOLDOWN, actuallyJoin, this));
QObject::connect(this->writeConnection_.get(),
&Communi::IrcConnection::messageReceived, this,
[this](auto msg) {
@ -224,7 +239,7 @@ ChannelPtr AbstractIrcServer::getOrAddChannel(const QString &dirtyChannelName)
{
if (this->readConnection_->isConnected())
{
this->readConnection_->sendRaw("JOIN #" + channelName);
this->joinBucket_->send(channelName);
}
}
}
@ -284,7 +299,7 @@ void AbstractIrcServer::onReadConnected(IrcConnection *connection)
{
if (auto channel = weak.lock())
{
connection->sendRaw("JOIN #" + channel->getName());
this->joinBucket_->send(channel->getName());
}
}

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@ -8,6 +8,7 @@
#include "common/Common.hpp"
#include "providers/irc/IrcConnection2.hpp"
#include "util/RatelimitBucket.hpp"
namespace chatterino {
@ -88,6 +89,10 @@ private:
QObjectPtr<IrcConnection> writeConnection_ = nullptr;
QObjectPtr<IrcConnection> readConnection_ = nullptr;
// Our rate limiting bucket for the Twitch join rate limits
// https://dev.twitch.tv/docs/irc/guide#rate-limits
QObjectPtr<RatelimitBucket> joinBucket_;
QTimer reconnectTimer_;
int falloffCounter_ = 1;

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@ -0,0 +1,45 @@
#include "RatelimitBucket.hpp"
#include <QTimer>
namespace chatterino {
RatelimitBucket::RatelimitBucket(int budget, int cooldown,
std::function<void(QString)> callback,
QObject *parent)
: QObject(parent)
, budget_(budget)
, cooldown_(cooldown)
, callback_(callback)
{
}
void RatelimitBucket::send(QString channel)
{
this->queue_.append(channel);
if (this->budget_ > 0)
{
this->handleOne();
}
}
void RatelimitBucket::handleOne()
{
if (queue_.isEmpty())
{
return;
}
auto item = queue_.takeFirst();
this->budget_--;
callback_(item);
QTimer::singleShot(cooldown_, this, [this] {
this->budget_++;
this->handleOne();
});
}
} // namespace chatterino

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@ -0,0 +1,40 @@
#pragma once
#include <QList>
#include <QObject>
#include <QString>
namespace chatterino {
class RatelimitBucket : public QObject
{
public:
RatelimitBucket(int budget, int cooldown,
std::function<void(QString)> callback, QObject *parent);
void send(QString channel);
private:
/**
* @brief budget_ denotes the amount of calls that can be handled before we need to wait for the cooldown
**/
int budget_;
/**
* @brief This is the amount of time in milliseconds it takes for one used up budget to be put back into the bucket for use elsewhere
**/
const int cooldown_;
std::function<void(QString)> callback_;
QList<QString> queue_;
/**
* @brief Run the callback on one entry in the queue.
*
* This will start a timer that runs after cooldown_ milliseconds that
* gives back one "token" to the bucket and calls handleOne again.
**/
void handleOne();
};
} // namespace chatterino

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@ -11,6 +11,7 @@ set(test_SOURCES
${CMAKE_CURRENT_LIST_DIR}/src/ExponentialBackoff.cpp
${CMAKE_CURRENT_LIST_DIR}/src/TwitchAccount.cpp
${CMAKE_CURRENT_LIST_DIR}/src/Helpers.cpp
${CMAKE_CURRENT_LIST_DIR}/src/RatelimitBucket.cpp
)
add_executable(${PROJECT_NAME} ${test_SOURCES})

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@ -0,0 +1,46 @@
#include "util/RatelimitBucket.hpp"
#include <gtest/gtest.h>
#include <QApplication>
#include <QDebug>
#include <QtConcurrent>
#include <chrono>
#include <thread>
using namespace chatterino;
TEST(RatelimitBucket, BatchTwoParts)
{
const int cooldown = 100;
int n = 0;
auto cb = [&n](QString msg) {
qDebug() << msg;
++n;
};
auto bucket = std::make_unique<RatelimitBucket>(5, cooldown, cb, nullptr);
bucket->send("1");
EXPECT_EQ(n, 1);
bucket->send("2");
EXPECT_EQ(n, 2);
bucket->send("3");
EXPECT_EQ(n, 3);
bucket->send("4");
EXPECT_EQ(n, 4);
bucket->send("5");
EXPECT_EQ(n, 5);
bucket->send("6");
// Rate limit reached, n will not have changed yet. If we wait for the cooldown to run, n should have changed
EXPECT_EQ(n, 5);
QCoreApplication::processEvents();
std::this_thread::sleep_for(std::chrono::milliseconds{cooldown});
QCoreApplication::processEvents();
EXPECT_EQ(n, 6);
}