Deprecate C_DEBUG definition in favour of standard NDEBUG (#2783)

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pajlada 2021-05-20 14:21:41 +02:00 committed by GitHub
parent 2db50f1c41
commit ddba279ff7
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2 changed files with 3 additions and 3 deletions

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@ -134,7 +134,7 @@ namespace {
// true.
void initSignalHandler()
{
#ifndef C_DEBUG
#ifdef NDEBUG
signalsInitTime = std::chrono::steady_clock::now();
signal(SIGSEGV, handleSignal);

View file

@ -25,7 +25,7 @@
#include "widgets/splits/Split.hpp"
#include "widgets/splits/SplitContainer.hpp"
#ifdef C_DEBUG
#ifndef NDEBUG
# include <rapidjson/document.h>
# include "providers/twitch/PubsubClient.hpp"
# include "util/SampleCheerMessages.hpp"
@ -178,7 +178,7 @@ void Window::addCustomTitlebarButtons()
void Window::addDebugStuff()
{
#ifdef C_DEBUG
#ifndef NDEBUG
std::vector<QString> cheerMessages, subMessages, miscMessages, linkMessages,
emoteTestMessages;