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Deprecate C_DEBUG definition in favour of standard NDEBUG (#2783)
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2 changed files with 3 additions and 3 deletions
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@ -134,7 +134,7 @@ namespace {
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// true.
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// true.
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void initSignalHandler()
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void initSignalHandler()
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{
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{
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#ifndef C_DEBUG
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#ifdef NDEBUG
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signalsInitTime = std::chrono::steady_clock::now();
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signalsInitTime = std::chrono::steady_clock::now();
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signal(SIGSEGV, handleSignal);
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signal(SIGSEGV, handleSignal);
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@ -25,7 +25,7 @@
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#include "widgets/splits/Split.hpp"
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#include "widgets/splits/Split.hpp"
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#include "widgets/splits/SplitContainer.hpp"
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#include "widgets/splits/SplitContainer.hpp"
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#ifdef C_DEBUG
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#ifndef NDEBUG
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# include <rapidjson/document.h>
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# include <rapidjson/document.h>
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# include "providers/twitch/PubsubClient.hpp"
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# include "providers/twitch/PubsubClient.hpp"
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# include "util/SampleCheerMessages.hpp"
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# include "util/SampleCheerMessages.hpp"
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@ -178,7 +178,7 @@ void Window::addCustomTitlebarButtons()
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void Window::addDebugStuff()
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void Window::addDebugStuff()
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{
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{
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#ifdef C_DEBUG
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#ifndef NDEBUG
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std::vector<QString> cheerMessages, subMessages, miscMessages, linkMessages,
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std::vector<QString> cheerMessages, subMessages, miscMessages, linkMessages,
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emoteTestMessages;
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emoteTestMessages;
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