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fix: Add check for tall messages (#5045)
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@ -99,7 +99,7 @@
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- Dev: BREAKING: Replace custom `import()` with normal Lua `require()`. (#5014)
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- Dev: BREAKING: Replace custom `import()` with normal Lua `require()`. (#5014)
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- Dev: Fixed most compiler warnings. (#5028)
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- Dev: Fixed most compiler warnings. (#5028)
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- Dev: Added the ability to show `ChannelView`s without a `Split`. (#4747)
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- Dev: Added the ability to show `ChannelView`s without a `Split`. (#4747)
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- Dev: Channels without any animated elements on screen will skip updates from the GIF timer. (#5042, #5043)
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- Dev: Channels without any animated elements on screen will skip updates from the GIF timer. (#5042, #5043, #5045)
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## 2.4.6
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## 2.4.6
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@ -1501,7 +1501,9 @@ void ChannelView::drawMessages(QPainter &painter, const QRect &area)
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ctx.isLastReadMessage = false;
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ctx.isLastReadMessage = false;
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}
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}
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if (areaContainsY(ctx.y) || areaContainsY(ctx.y + layout->getHeight()))
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if (areaContainsY(ctx.y) ||
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areaContainsY(ctx.y + layout->getHeight()) ||
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(ctx.y < area.y() && layout->getHeight() > area.height()))
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{
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{
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auto paintResult = layout->paint(ctx);
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auto paintResult = layout->paint(ctx);
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if (paintResult.hasAnimatedElements)
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if (paintResult.hasAnimatedElements)
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