I hate prettier SO FUCKING MUCH

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Mm2PL 2023-02-02 21:37:42 +01:00
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@ -25,17 +25,16 @@ be [semver 2.0](https://semver.org/) compliant. The general idea of `info.json`
will not change however the exact contents probably will, for example with
permission system ideas.
Example file:
```json
{
"name": "Test plugin",
"description": "This plugin is for testing stuff.",
"authors": "Mm2PL",
"homepage": "https://github.com/Chatterino/Chatterino2",
"tags": [
"test"
],
"version": "0.0.0",
"license": "MIT"
"name": "Test plugin",
"description": "This plugin is for testing stuff.",
"authors": "Mm2PL",
"homepage": "https://github.com/Chatterino/Chatterino2",
"tags": ["test"],
"version": "0.0.0",
"license": "MIT"
}
```
@ -44,11 +43,12 @@ An example plugin is available at [https://github.com/Mm2PL/Chatterino-test-plug
## API
The following parts of the Lua standard library are loaded:
- `_G` (all globals)
- `table`
- `string`
- `math`
- `utf8`
- `_G` (all globals)
- `table`
- `string`
- `math`
- `utf8`
The official manual for them is available [here](https://www.lua.org/manual/5.4/manual.html#6).
@ -63,6 +63,7 @@ Returns `true` if everything went ok, `false` if there already exists another
command with this name.
Example:
```lua
function cmdWords(ctx)
-- ctx contains:
@ -75,15 +76,17 @@ c2.register_command("/wordsl", cmdWords)
```
Limitations/known issues:
- commands registered in functions, not in the global scope might not show up in the settings UI,
rebuilding the window content caused by reloading another plugin will solve this
- spaces in command names aren't handled very well (https://github.com/Chatterino/chatterino2/issues/1517)
- commands registered in functions, not in the global scope might not show up in the settings UI,
rebuilding the window content caused by reloading another plugin will solve this
- spaces in command names aren't handled very well (https://github.com/Chatterino/chatterino2/issues/1517)
### `send_msg(channel, text)`
Sends a message to `channel` with the specified text. Also executes commands.
Example:
```
function cmdShout(ctx)
table.remove(ctx.words, 1)
@ -94,7 +97,8 @@ c2.register_command("/shout", cmdShout)
```
Limitations/Known issues:
- it is possible to trigger your own Lua command with this causing a potentially infinite loop
- it is possible to trigger your own Lua command with this causing a potentially infinite loop
### `system_msg(channel, text)`
@ -104,10 +108,10 @@ throw an error if the number of arguments received doesn't match what it
expects.
Example:
```lua
local ok = c2.system_msg("pajlada", "test")
if (not ok)
-- channel not found
end
```