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fix: don't add sets without emotes when searching (#5582)
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commit
aae1288112
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@ -43,7 +43,7 @@
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- Bugfix: Fixed splits staying paused after unfocusing Chatterino in certain configurations. (#5504)
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- Bugfix: Links with invalid characters in the domain are no longer detected. (#5509)
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- Bugfix: Fixed janky selection for messages with RTL segments (selection is still wrong, but consistently wrong). (#5525)
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- Bugfix: Fixed event emotes not showing up in autocomplete and popups. (#5239, #5580)
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- Bugfix: Fixed event emotes not showing up in autocomplete and popups. (#5239, #5580, #5582)
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- Bugfix: Fixed tab visibility being controllable in the emote popup. (#5530)
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- Bugfix: Fixed account switch not being saved if no other settings were changed. (#5558)
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- Bugfix: Fixed some tooltips not being readable. (#5578)
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@ -115,12 +115,13 @@ auto makeEmojiMessage(const std::vector<EmojiPtr> &emojiMap)
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return builder.release();
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}
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void addEmotes(Channel &channel, auto emotes, const QString &title,
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void addEmotes(Channel &channel, auto &&emotes, const QString &title,
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const MessageElementFlag &emoteFlag)
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{
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channel.addMessage(makeTitleMessage(title), MessageContext::Original);
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channel.addMessage(makeEmoteMessage(emotes, emoteFlag),
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MessageContext::Original);
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channel.addMessage(
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makeEmoteMessage(std::forward<decltype(emotes)>(emotes), emoteFlag),
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MessageContext::Original);
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}
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void addTwitchEmoteSets(const std::shared_ptr<const EmoteMap> &local,
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@ -175,7 +176,7 @@ void loadEmojis(Channel &channel, const std::vector<EmojiPtr> &emojiMap,
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// Create an emote
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EmoteMap filterEmoteMap(const QString &text,
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std::shared_ptr<const EmoteMap> emotes)
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const std::shared_ptr<const EmoteMap> &emotes)
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{
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EmoteMap filteredMap;
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@ -518,15 +519,19 @@ void EmotePopup::filterTwitchEmotes(std::shared_ptr<Channel> searchChannel,
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if (!local.empty())
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{
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addEmotes(*searchChannel, local,
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this->twitchChannel_->getName() % u" (local)",
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this->twitchChannel_->getName() % u" (Follower)",
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MessageElementFlag::TwitchEmote);
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}
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for (const auto &[_id, set] :
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**getApp()->getAccounts()->twitch.getCurrent()->accessEmoteSets())
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{
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addEmotes(*searchChannel, filterEmoteVec(searchText, set.emotes),
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set.title(), MessageElementFlag::TwitchEmote);
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auto filtered = filterEmoteVec(searchText, set.emotes);
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if (!filtered.empty())
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{
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addEmotes(*searchChannel, std::move(filtered), set.title(),
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MessageElementFlag::TwitchEmote);
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}
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}
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}
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