diff --git a/src/emotemanager.cpp b/src/emotemanager.cpp index f9b6e9bf9..fcdb2348b 100644 --- a/src/emotemanager.cpp +++ b/src/emotemanager.cpp @@ -505,7 +505,6 @@ void EmoteManager::loadFFZEmotes() EmoteData EmoteManager::getTwitchEmoteById(long id, const QString &emoteName) { return _twitchEmoteFromCache.getOrAdd(id, [this, &emoteName, &id] { - qDebug() << "added twitch emote: " << id; qreal scale; QString url = getTwitchEmoteLink(id, scale); return new LazyLoadedImage(*this, this->windowManager, url, scale, emoteName, diff --git a/src/widgets/helper/channelview.cpp b/src/widgets/helper/channelview.cpp index 551092048..159d9d01b 100644 --- a/src/widgets/helper/channelview.cpp +++ b/src/widgets/helper/channelview.cpp @@ -802,7 +802,7 @@ void ChannelView::mouseReleaseEvent(QMouseEvent *event) float distance = util::distanceBetweenPoints(this->lastPressPosition, event->screenPos()); - qDebug() << "Distance: " << distance; + // qDebug() << "Distance: " << distance; if (fabsf(distance) > 15.f) { // It wasn't a proper click, so we don't care about that here