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https://github.com/Chatterino/chatterino2.git
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removed unnecessary network request (#828)
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parent
3c9bcd581a
commit
92cc283160
1 changed files with 20 additions and 43 deletions
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@ -19,30 +19,12 @@ FfzModBadge::FfzModBadge(const QString &channelName)
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void FfzModBadge::loadCustomModBadge()
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{
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static QString partialUrl("https://api.frankerfacez.com/v1/_room/");
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static QString partialUrl("https://cdn.frankerfacez.com/room-badge/mod/");
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QString url = partialUrl + channelName_;
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QString url = partialUrl + channelName_ + "/1";
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NetworkRequest req(url);
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req.setCaller(QThread::currentThread());
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req.onSuccess([this](auto result) -> Outcome {
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auto root = result.parseJson();
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auto modBadgeUrlField =
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root.value("room").toObject().value("moderator_badge");
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if (modBadgeUrlField.isNull())
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return Failure;
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auto badgeUrl = "https:" + modBadgeUrlField.toString();
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/* doesnt work for some reason
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auto badgeOverlay =
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Image::fromUrl({"https:" + modBadgeUrlField.toString()});
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auto badgeOverlayPixmap = badgeOverlay->pixmap();
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if (!badgeOverlayPixmap)
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return Failure;
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*/
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NetworkRequest getBadge(badgeUrl);
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getBadge.setCaller(QThread::currentThread());
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getBadge.onSuccess([this, &badgeUrl](auto result) -> Outcome {
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req.onSuccess([this, url](auto result) -> Outcome {
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auto data = result.getData();
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QBuffer buffer(const_cast<QByteArray *>(&data));
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@ -50,12 +32,12 @@ void FfzModBadge::loadCustomModBadge()
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QImageReader reader(&buffer);
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if (reader.imageCount() == 0)
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return Failure;
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auto badgeOverlay = QPixmap::fromImageReader(&reader);
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QPixmap badgeOverlay = QPixmap::fromImageReader(&reader);
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QPixmap badgePixmap(18, 18);
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// the default mod badge green color
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badgePixmap.fill(QColor("#34AE0A"));
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QPainter painter(&badgePixmap);
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QRectF rect(0, 0, 18, 18);
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painter.drawPixmap(rect, badgeOverlay, rect);
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@ -63,18 +45,13 @@ void FfzModBadge::loadCustomModBadge()
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auto emote = Emote{{""},
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ImageSet{Image::fromPixmap(badgePixmap)},
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Tooltip{"Twitch Channel Moderator"},
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Url{badgeUrl}};
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Url{url}};
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this->badge_ = std::make_shared<Emote>(emote);
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return Success;
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});
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getBadge.execute();
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return Success;
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});
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req.execute();
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}
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