mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
Fix signal connection nodiscard warnings (#4818)
This commit is contained in:
parent
2d5f078306
commit
8fe3af3522
40 changed files with 709 additions and 554 deletions
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@ -17,6 +17,7 @@
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- Dev: Fix clang-tidy `cppcoreguidelines-pro-type-member-init` warnings. (#4426)
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- Dev: Immediate layout for invisible `ChannelView`s is skipped. (#4811)
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- Dev: Refactor `Image` & Image's `Frames`. (#4773)
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- Dev: Clarify signal connection lifetimes where applicable. (#4818)
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## 2.4.5
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@ -97,7 +97,9 @@ Application::Application(Settings &_settings, Paths &_paths)
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{
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this->instance = this;
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this->fonts->fontChanged.connect([this]() {
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// We can safely ignore this signal's connection since the Application will always
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// be destroyed after fonts
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std::ignore = this->fonts->fontChanged.connect([this]() {
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this->windows->layoutChannelViews();
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});
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}
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@ -188,16 +190,23 @@ int Application::run(QApplication &qtApp)
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Updates::instance().checkForUpdates();
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},
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false);
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getSettings()->moderationActions.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->highlightedMessages.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->highlightedUsers.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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// We can safely ignore the signal connections since Application will always live longer than
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// everything else, including settings. right?
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// NOTE: SETTINGS_LIFETIME
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std::ignore =
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getSettings()->moderationActions.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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std::ignore =
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getSettings()->highlightedMessages.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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std::ignore =
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getSettings()->highlightedUsers.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->removeSpacesBetweenEmotes.connect([this] {
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this->windows->forceLayoutChannelViews();
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@ -279,7 +288,9 @@ void Application::initNm(Paths &paths)
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void Application::initPubSub()
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{
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this->twitch->pubsub->signals_.moderation.chatCleared.connect(
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// We can safely ignore these signal connections since the twitch object will always
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// be destroyed before the Application
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std::ignore = this->twitch->pubsub->signals_.moderation.chatCleared.connect(
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[this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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@ -296,7 +307,7 @@ void Application::initPubSub()
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});
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});
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this->twitch->pubsub->signals_.moderation.modeChanged.connect(
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std::ignore = this->twitch->pubsub->signals_.moderation.modeChanged.connect(
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[this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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@ -322,28 +333,29 @@ void Application::initPubSub()
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});
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});
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this->twitch->pubsub->signals_.moderation.moderationStateChanged.connect(
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[this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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std::ignore =
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this->twitch->pubsub->signals_.moderation.moderationStateChanged
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.connect([this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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QString text;
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QString text;
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text = QString("%1 %2 %3")
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.arg(action.source.login,
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(action.modded ? "modded" : "unmodded"),
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action.target.login);
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text = QString("%1 %2 %3")
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.arg(action.source.login,
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(action.modded ? "modded" : "unmodded"),
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action.target.login);
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auto msg = makeSystemMessage(text);
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postToThread([chan, msg] {
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chan->addMessage(msg);
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auto msg = makeSystemMessage(text);
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postToThread([chan, msg] {
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chan->addMessage(msg);
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});
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});
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});
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this->twitch->pubsub->signals_.moderation.userBanned.connect(
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std::ignore = this->twitch->pubsub->signals_.moderation.userBanned.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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@ -358,208 +370,218 @@ void Application::initPubSub()
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chan->addOrReplaceTimeout(msg.release());
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});
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});
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this->twitch->pubsub->signals_.moderation.messageDeleted.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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std::ignore =
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this->twitch->pubsub->signals_.moderation.messageDeleted.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty() || getSettings()->hideDeletionActions)
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{
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return;
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}
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MessageBuilder msg;
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TwitchMessageBuilder::deletionMessage(action, &msg);
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msg->flags.set(MessageFlag::PubSub);
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postToThread([chan, msg = msg.release()] {
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auto replaced = false;
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LimitedQueueSnapshot<MessagePtr> snapshot =
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chan->getMessageSnapshot();
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int snapshotLength = snapshot.size();
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// without parens it doesn't build on windows
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int end = (std::max)(0, snapshotLength - 200);
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for (int i = snapshotLength - 1; i >= end; --i)
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if (chan->isEmpty() || getSettings()->hideDeletionActions)
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{
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auto &s = snapshot[i];
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if (!s->flags.has(MessageFlag::PubSub) &&
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s->timeoutUser == msg->timeoutUser)
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{
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chan->replaceMessage(s, msg);
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replaced = true;
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break;
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}
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return;
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}
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if (!replaced)
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MessageBuilder msg;
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TwitchMessageBuilder::deletionMessage(action, &msg);
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msg->flags.set(MessageFlag::PubSub);
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postToThread([chan, msg = msg.release()] {
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auto replaced = false;
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LimitedQueueSnapshot<MessagePtr> snapshot =
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chan->getMessageSnapshot();
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int snapshotLength = snapshot.size();
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// without parens it doesn't build on windows
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int end = (std::max)(0, snapshotLength - 200);
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for (int i = snapshotLength - 1; i >= end; --i)
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{
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auto &s = snapshot[i];
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if (!s->flags.has(MessageFlag::PubSub) &&
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s->timeoutUser == msg->timeoutUser)
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{
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chan->replaceMessage(s, msg);
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replaced = true;
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break;
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}
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}
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if (!replaced)
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{
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chan->addMessage(msg);
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}
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});
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});
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std::ignore =
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this->twitch->pubsub->signals_.moderation.userUnbanned.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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auto msg = MessageBuilder(action).release();
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postToThread([chan, msg] {
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chan->addMessage(msg);
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});
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});
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std::ignore =
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this->twitch->pubsub->signals_.moderation.autoModMessageCaught.connect(
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[&](const auto &msg, const QString &channelID) {
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auto chan = this->twitch->getChannelOrEmptyByID(channelID);
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if (chan->isEmpty())
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{
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return;
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}
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});
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});
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this->twitch->pubsub->signals_.moderation.userUnbanned.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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auto msg = MessageBuilder(action).release();
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postToThread([chan, msg] {
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chan->addMessage(msg);
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});
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});
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this->twitch->pubsub->signals_.moderation.autoModMessageCaught.connect(
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[&](const auto &msg, const QString &channelID) {
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auto chan = this->twitch->getChannelOrEmptyByID(channelID);
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if (chan->isEmpty())
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{
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return;
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}
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switch (msg.type)
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{
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case PubSubAutoModQueueMessage::Type::AutoModCaughtMessage: {
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if (msg.status == "PENDING")
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{
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AutomodAction action(msg.data, channelID);
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action.reason = QString("%1 level %2")
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.arg(msg.contentCategory)
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.arg(msg.contentLevel);
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action.msgID = msg.messageID;
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action.message = msg.messageText;
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// this message also contains per-word automod data, which could be implemented
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// extract sender data manually because Twitch loves not being consistent
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QString senderDisplayName =
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msg.senderUserDisplayName; // Might be transformed later
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bool hasLocalizedName = false;
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if (!msg.senderUserDisplayName.isEmpty())
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switch (msg.type)
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{
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case PubSubAutoModQueueMessage::Type::
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AutoModCaughtMessage: {
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if (msg.status == "PENDING")
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{
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// check for non-ascii display names
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if (QString::compare(msg.senderUserDisplayName,
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msg.senderUserLogin,
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Qt::CaseInsensitive) != 0)
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AutomodAction action(msg.data, channelID);
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action.reason = QString("%1 level %2")
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.arg(msg.contentCategory)
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.arg(msg.contentLevel);
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action.msgID = msg.messageID;
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action.message = msg.messageText;
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// this message also contains per-word automod data, which could be implemented
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// extract sender data manually because Twitch loves not being consistent
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QString senderDisplayName =
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msg.senderUserDisplayName; // Might be transformed later
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bool hasLocalizedName = false;
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if (!msg.senderUserDisplayName.isEmpty())
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{
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hasLocalizedName = true;
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}
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}
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QColor senderColor = msg.senderUserChatColor;
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QString senderColor_;
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if (!senderColor.isValid() &&
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getSettings()->colorizeNicknames)
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{
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// color may be not present if user is a grey-name
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senderColor = getRandomColor(msg.senderUserID);
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}
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// handle username style based on prefered setting
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switch (getSettings()->usernameDisplayMode.getValue())
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{
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case UsernameDisplayMode::Username: {
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if (hasLocalizedName)
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// check for non-ascii display names
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if (QString::compare(msg.senderUserDisplayName,
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msg.senderUserLogin,
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Qt::CaseInsensitive) != 0)
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{
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senderDisplayName = msg.senderUserLogin;
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hasLocalizedName = true;
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}
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break;
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}
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case UsernameDisplayMode::LocalizedName: {
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break;
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QColor senderColor = msg.senderUserChatColor;
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QString senderColor_;
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if (!senderColor.isValid() &&
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getSettings()->colorizeNicknames)
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{
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// color may be not present if user is a grey-name
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senderColor = getRandomColor(msg.senderUserID);
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}
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case UsernameDisplayMode::
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UsernameAndLocalizedName: {
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if (hasLocalizedName)
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{
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senderDisplayName = QString("%1(%2)").arg(
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msg.senderUserLogin,
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msg.senderUserDisplayName);
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}
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break;
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}
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}
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action.target =
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ActionUser{msg.senderUserID, msg.senderUserLogin,
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senderDisplayName, senderColor};
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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});
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// handle username style based on prefered setting
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switch (
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getSettings()->usernameDisplayMode.getValue())
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{
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case UsernameDisplayMode::Username: {
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if (hasLocalizedName)
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{
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senderDisplayName = msg.senderUserLogin;
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}
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break;
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}
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case UsernameDisplayMode::LocalizedName: {
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break;
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}
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case UsernameDisplayMode::
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UsernameAndLocalizedName: {
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if (hasLocalizedName)
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{
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senderDisplayName =
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QString("%1(%2)").arg(
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msg.senderUserLogin,
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msg.senderUserDisplayName);
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}
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break;
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}
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}
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action.target = ActionUser{
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msg.senderUserID, msg.senderUserLogin,
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senderDisplayName, senderColor};
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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});
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}
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// "ALLOWED" and "DENIED" statuses remain unimplemented
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// They are versions of automod_message_(denied|approved) but for mods.
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}
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// "ALLOWED" and "DENIED" statuses remain unimplemented
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// They are versions of automod_message_(denied|approved) but for mods.
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break;
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case PubSubAutoModQueueMessage::Type::INVALID:
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default: {
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}
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break;
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}
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break;
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});
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case PubSubAutoModQueueMessage::Type::INVALID:
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default: {
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std::ignore =
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this->twitch->pubsub->signals_.moderation.autoModMessageBlocked.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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break;
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}
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});
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this->twitch->pubsub->signals_.moderation.autoModMessageBlocked.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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});
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});
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});
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this->twitch->pubsub->signals_.moderation.automodUserMessage.connect(
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[&](const auto &action) {
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// This condition has been set up to execute isInStreamerMode() as the last thing
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// as it could end up being expensive.
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if (getSettings()->streamerModeHideModActions && isInStreamerMode())
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{
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return;
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}
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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std::ignore =
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this->twitch->pubsub->signals_.moderation.automodUserMessage.connect(
|
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[&](const auto &action) {
|
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// This condition has been set up to execute isInStreamerMode() as the last thing
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// as it could end up being expensive.
|
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if (getSettings()->streamerModeHideModActions &&
|
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isInStreamerMode())
|
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{
|
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return;
|
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}
|
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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|
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if (chan->isEmpty())
|
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{
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return;
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}
|
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if (chan->isEmpty())
|
||||
{
|
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return;
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}
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auto msg = MessageBuilder(action).release();
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auto msg = MessageBuilder(action).release();
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|
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postToThread([chan, msg] {
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chan->addMessage(msg);
|
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postToThread([chan, msg] {
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chan->addMessage(msg);
|
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});
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chan->deleteMessage(msg->id);
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});
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chan->deleteMessage(msg->id);
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});
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this->twitch->pubsub->signals_.moderation.automodInfoMessage.connect(
|
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[&](const auto &action) {
|
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
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std::ignore =
|
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this->twitch->pubsub->signals_.moderation.automodInfoMessage.connect(
|
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[&](const auto &action) {
|
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
||||
|
||||
if (chan->isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (chan->isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
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|
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postToThread([chan, action] {
|
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const auto p = makeAutomodInfoMessage(action);
|
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chan->addMessage(p);
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postToThread([chan, action] {
|
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const auto p = makeAutomodInfoMessage(action);
|
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chan->addMessage(p);
|
||||
});
|
||||
});
|
||||
});
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|
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this->twitch->pubsub->signals_.pointReward.redeemed.connect(
|
||||
std::ignore = this->twitch->pubsub->signals_.pointReward.redeemed.connect(
|
||||
[&](auto &data) {
|
||||
QString channelId = data.value("channel_id").toString();
|
||||
if (channelId.isEmpty())
|
||||
|
@ -614,7 +636,9 @@ void Application::initBttvLiveUpdates()
|
|||
return;
|
||||
}
|
||||
|
||||
this->twitch->bttvLiveUpdates->signals_.emoteAdded.connect(
|
||||
// We can safely ignore these signal connections since the twitch object will always
|
||||
// be destroyed before the Application
|
||||
std::ignore = this->twitch->bttvLiveUpdates->signals_.emoteAdded.connect(
|
||||
[&](const auto &data) {
|
||||
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
||||
|
||||
|
@ -625,7 +649,7 @@ void Application::initBttvLiveUpdates()
|
|||
}
|
||||
});
|
||||
});
|
||||
this->twitch->bttvLiveUpdates->signals_.emoteUpdated.connect(
|
||||
std::ignore = this->twitch->bttvLiveUpdates->signals_.emoteUpdated.connect(
|
||||
[&](const auto &data) {
|
||||
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
||||
|
||||
|
@ -636,7 +660,7 @@ void Application::initBttvLiveUpdates()
|
|||
}
|
||||
});
|
||||
});
|
||||
this->twitch->bttvLiveUpdates->signals_.emoteRemoved.connect(
|
||||
std::ignore = this->twitch->bttvLiveUpdates->signals_.emoteRemoved.connect(
|
||||
[&](const auto &data) {
|
||||
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
||||
|
||||
|
@ -659,7 +683,9 @@ void Application::initSeventvEventAPI()
|
|||
return;
|
||||
}
|
||||
|
||||
this->twitch->seventvEventAPI->signals_.emoteAdded.connect(
|
||||
// We can safely ignore these signal connections since the twitch object will always
|
||||
// be destroyed before the Application
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.emoteAdded.connect(
|
||||
[&](const auto &data) {
|
||||
postToThread([this, data] {
|
||||
this->twitch->forEachSeventvEmoteSet(
|
||||
|
@ -668,7 +694,7 @@ void Application::initSeventvEventAPI()
|
|||
});
|
||||
});
|
||||
});
|
||||
this->twitch->seventvEventAPI->signals_.emoteUpdated.connect(
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.emoteUpdated.connect(
|
||||
[&](const auto &data) {
|
||||
postToThread([this, data] {
|
||||
this->twitch->forEachSeventvEmoteSet(
|
||||
|
@ -677,7 +703,7 @@ void Application::initSeventvEventAPI()
|
|||
});
|
||||
});
|
||||
});
|
||||
this->twitch->seventvEventAPI->signals_.emoteRemoved.connect(
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.emoteRemoved.connect(
|
||||
[&](const auto &data) {
|
||||
postToThread([this, data] {
|
||||
this->twitch->forEachSeventvEmoteSet(
|
||||
|
@ -686,7 +712,7 @@ void Application::initSeventvEventAPI()
|
|||
});
|
||||
});
|
||||
});
|
||||
this->twitch->seventvEventAPI->signals_.userUpdated.connect(
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.userUpdated.connect(
|
||||
[&](const auto &data) {
|
||||
this->twitch->forEachSeventvUser(data.userID,
|
||||
[data](TwitchChannel &chan) {
|
||||
|
|
|
@ -106,7 +106,7 @@ void Channel::addMessage(MessagePtr message,
|
|||
|
||||
if (this->messages_.pushBack(message, deleted))
|
||||
{
|
||||
this->messageRemovedFromStart.invoke(deleted);
|
||||
this->messageRemovedFromStart(deleted);
|
||||
}
|
||||
|
||||
this->messageAppended.invoke(message, overridingFlags);
|
||||
|
@ -353,6 +353,10 @@ void Channel::onConnected()
|
|||
{
|
||||
}
|
||||
|
||||
void Channel::messageRemovedFromStart(const MessagePtr &msg)
|
||||
{
|
||||
}
|
||||
|
||||
//
|
||||
// Indirect channel
|
||||
//
|
||||
|
|
|
@ -52,7 +52,6 @@ public:
|
|||
pajlada::Signals::Signal<const QString &, const QString &, const QString &,
|
||||
bool &>
|
||||
sendReplySignal;
|
||||
pajlada::Signals::Signal<MessagePtr &> messageRemovedFromStart;
|
||||
pajlada::Signals::Signal<MessagePtr &, boost::optional<MessageFlags>>
|
||||
messageAppended;
|
||||
pajlada::Signals::Signal<std::vector<MessagePtr> &> messagesAddedAtStart;
|
||||
|
@ -114,6 +113,7 @@ public:
|
|||
|
||||
protected:
|
||||
virtual void onConnected();
|
||||
virtual void messageRemovedFromStart(const MessagePtr &msg);
|
||||
|
||||
private:
|
||||
const QString name_;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "AccountController.hpp"
|
||||
#include "controllers/accounts/AccountController.hpp"
|
||||
|
||||
#include "controllers/accounts/Account.hpp"
|
||||
#include "controllers/accounts/AccountModel.hpp"
|
||||
|
@ -10,22 +10,27 @@ namespace chatterino {
|
|||
AccountController::AccountController()
|
||||
: accounts_(SharedPtrElementLess<Account>{})
|
||||
{
|
||||
this->twitch.accounts.itemInserted.connect([this](const auto &args) {
|
||||
this->accounts_.insert(std::dynamic_pointer_cast<Account>(args.item));
|
||||
});
|
||||
// These signal connections can safely be ignored since the twitch object
|
||||
// will always be destroyed before the AccountController
|
||||
std::ignore =
|
||||
this->twitch.accounts.itemInserted.connect([this](const auto &args) {
|
||||
this->accounts_.insert(
|
||||
std::dynamic_pointer_cast<Account>(args.item));
|
||||
});
|
||||
|
||||
this->twitch.accounts.itemRemoved.connect([this](const auto &args) {
|
||||
if (args.caller != this)
|
||||
{
|
||||
auto &accs = this->twitch.accounts.raw();
|
||||
auto it = std::find(accs.begin(), accs.end(), args.item);
|
||||
assert(it != accs.end());
|
||||
std::ignore =
|
||||
this->twitch.accounts.itemRemoved.connect([this](const auto &args) {
|
||||
if (args.caller != this)
|
||||
{
|
||||
auto &accs = this->twitch.accounts.raw();
|
||||
auto it = std::find(accs.begin(), accs.end(), args.item);
|
||||
assert(it != accs.end());
|
||||
|
||||
this->accounts_.removeAt(it - accs.begin(), this);
|
||||
}
|
||||
});
|
||||
this->accounts_.removeAt(it - accs.begin(), this);
|
||||
}
|
||||
});
|
||||
|
||||
this->accounts_.itemRemoved.connect([this](const auto &args) {
|
||||
std::ignore = this->accounts_.itemRemoved.connect([this](const auto &args) {
|
||||
switch (args.item->getProviderId())
|
||||
{
|
||||
case ProviderId::Twitch: {
|
||||
|
|
|
@ -587,8 +587,10 @@ void CommandController::initialize(Settings &, Paths &paths)
|
|||
|
||||
this->maxSpaces_ = maxSpaces;
|
||||
};
|
||||
this->items.itemInserted.connect(addFirstMatchToMap);
|
||||
this->items.itemRemoved.connect(addFirstMatchToMap);
|
||||
// We can safely ignore these signal connections since items will be destroyed
|
||||
// before CommandController
|
||||
std::ignore = this->items.itemInserted.connect(addFirstMatchToMap);
|
||||
std::ignore = this->items.itemRemoved.connect(addFirstMatchToMap);
|
||||
|
||||
// Initialize setting manager for commands.json
|
||||
auto path = combinePath(paths.settingsDirectory, "commands.json");
|
||||
|
@ -604,7 +606,7 @@ void CommandController::initialize(Settings &, Paths &paths)
|
|||
|
||||
// Update the setting when the vector of commands has been updated (most
|
||||
// likely from the settings dialog)
|
||||
this->items.delayedItemsChanged.connect([this] {
|
||||
std::ignore = this->items.delayedItemsChanged.connect([this] {
|
||||
this->commandsSetting_->setValue(this->items.raw());
|
||||
});
|
||||
|
||||
|
|
|
@ -36,9 +36,13 @@ void NotificationController::initialize(Settings &settings, Paths &paths)
|
|||
this->channelMap[Platform::Twitch].append(channelName);
|
||||
}
|
||||
|
||||
this->channelMap[Platform::Twitch].delayedItemsChanged.connect([this] {
|
||||
this->twitchSetting_.setValue(this->channelMap[Platform::Twitch].raw());
|
||||
});
|
||||
// We can safely ignore this signal connection since channelMap will always be destroyed
|
||||
// before the NotificationController
|
||||
std::ignore =
|
||||
this->channelMap[Platform::Twitch].delayedItemsChanged.connect([this] {
|
||||
this->twitchSetting_.setValue(
|
||||
this->channelMap[Platform::Twitch].raw());
|
||||
});
|
||||
|
||||
liveStatusTimer_ = new QTimer();
|
||||
|
||||
|
|
|
@ -50,7 +50,7 @@ AbstractIrcServer::AbstractIrcServer()
|
|||
this->writeConnection_->connectionLost, [this](bool timeout) {
|
||||
qCDebug(chatterinoIrc)
|
||||
<< "Write connection reconnect requested. Timeout:" << timeout;
|
||||
this->writeConnection_->smartReconnect.invoke();
|
||||
this->writeConnection_->smartReconnect();
|
||||
});
|
||||
|
||||
// Listen to read connection message signals
|
||||
|
@ -86,7 +86,7 @@ AbstractIrcServer::AbstractIrcServer()
|
|||
this->addGlobalSystemMessage(
|
||||
"Server connection timed out, reconnecting");
|
||||
}
|
||||
this->readConnection_->smartReconnect.invoke();
|
||||
this->readConnection_->smartReconnect();
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -88,7 +88,9 @@ void IrcServerData::setPassword(const QString &password)
|
|||
|
||||
Irc::Irc()
|
||||
{
|
||||
this->connections.itemInserted.connect([this](auto &&args) {
|
||||
// We can safely ignore this signal connection since `connections` will always
|
||||
// be destroyed before the Irc object
|
||||
std::ignore = this->connections.itemInserted.connect([this](auto &&args) {
|
||||
// make sure only one id can only exist for one server
|
||||
assert(this->servers_.find(args.item.id) == this->servers_.end());
|
||||
|
||||
|
@ -117,7 +119,9 @@ Irc::Irc()
|
|||
}
|
||||
});
|
||||
|
||||
this->connections.itemRemoved.connect([this](auto &&args) {
|
||||
// We can safely ignore this signal connection since `connections` will always
|
||||
// be destroyed before the Irc object
|
||||
std::ignore = this->connections.itemRemoved.connect([this](auto &&args) {
|
||||
// restore
|
||||
if (auto server = this->servers_.find(args.item.id);
|
||||
server != this->servers_.end())
|
||||
|
@ -141,7 +145,9 @@ Irc::Irc()
|
|||
}
|
||||
});
|
||||
|
||||
this->connections.delayedItemsChanged.connect([this] {
|
||||
// We can safely ignore this signal connection since `connections` will always
|
||||
// be destroyed before the Irc object
|
||||
std::ignore = this->connections.delayedItemsChanged.connect([this] {
|
||||
this->save();
|
||||
});
|
||||
}
|
||||
|
|
|
@ -38,18 +38,6 @@ IrcConnection::IrcConnection(QObject *parent)
|
|||
}
|
||||
});
|
||||
|
||||
// Schedule a reconnect that won't violate RECONNECT_MIN_INTERVAL
|
||||
this->smartReconnect.connect([this] {
|
||||
if (this->reconnectTimer_.isActive())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
auto delay = this->reconnectBackoff_.next();
|
||||
qCDebug(chatterinoIrc) << "Reconnecting in" << delay.count() << "ms";
|
||||
this->reconnectTimer_.start(delay);
|
||||
});
|
||||
|
||||
this->reconnectTimer_.setSingleShot(true);
|
||||
QObject::connect(&this->reconnectTimer_, &QTimer::timeout, [this] {
|
||||
if (this->isConnected())
|
||||
|
@ -123,6 +111,19 @@ IrcConnection::~IrcConnection()
|
|||
this->disconnect();
|
||||
}
|
||||
|
||||
void IrcConnection::smartReconnect()
|
||||
{
|
||||
if (this->reconnectTimer_.isActive())
|
||||
{
|
||||
// Ignore this reconnect request, we already have a reconnect request queued up
|
||||
return;
|
||||
}
|
||||
|
||||
auto delay = this->reconnectBackoff_.next();
|
||||
qCDebug(chatterinoIrc) << "Reconnecting in" << delay.count() << "ms";
|
||||
this->reconnectTimer_.start(delay);
|
||||
}
|
||||
|
||||
void IrcConnection::open()
|
||||
{
|
||||
this->expectConnectionLoss_ = false;
|
||||
|
|
|
@ -20,7 +20,8 @@ public:
|
|||
pajlada::Signals::Signal<bool> connectionLost;
|
||||
|
||||
// Request a reconnect with a minimum interval between attempts.
|
||||
pajlada::Signals::NoArgSignal smartReconnect;
|
||||
// This won't violate RECONNECT_MIN_INTERVAL
|
||||
void smartReconnect();
|
||||
|
||||
virtual void open();
|
||||
virtual void close();
|
||||
|
|
|
@ -20,7 +20,9 @@ TwitchAccountManager::TwitchAccountManager()
|
|||
currentUser->loadSeventvUserID();
|
||||
});
|
||||
|
||||
this->accounts.itemRemoved.connect([this](const auto &acc) {
|
||||
// We can safely ignore this signal connection since accounts will always be removed
|
||||
// before TwitchAccountManager
|
||||
std::ignore = this->accounts.itemRemoved.connect([this](const auto &acc) {
|
||||
this->removeUser(acc.item.get());
|
||||
});
|
||||
}
|
||||
|
|
|
@ -94,25 +94,15 @@ TwitchChannel::TwitchChannel(const QString &name)
|
|||
}));
|
||||
|
||||
this->refreshPubSub();
|
||||
this->userStateChanged.connect([this] {
|
||||
// We can safely ignore this signal connection since it's a private signal, meaning
|
||||
// it will only ever be invoked by TwitchChannel itself
|
||||
std::ignore = this->userStateChanged.connect([this] {
|
||||
this->refreshPubSub();
|
||||
});
|
||||
|
||||
// room id loaded -> refresh live status
|
||||
this->roomIdChanged.connect([this]() {
|
||||
this->refreshPubSub();
|
||||
this->refreshBadges();
|
||||
this->refreshCheerEmotes();
|
||||
this->refreshFFZChannelEmotes(false);
|
||||
this->refreshBTTVChannelEmotes(false);
|
||||
this->refreshSevenTVChannelEmotes(false);
|
||||
this->joinBttvChannel();
|
||||
this->listenSevenTVCosmetics();
|
||||
getIApp()->getTwitchLiveController()->add(
|
||||
std::dynamic_pointer_cast<TwitchChannel>(shared_from_this()));
|
||||
});
|
||||
|
||||
this->connected.connect([this]() {
|
||||
// We can safely ignore this signal connection this has no external dependencies - once the signal
|
||||
// is destroyed, it will no longer be able to fire
|
||||
std::ignore = this->connected.connect([this]() {
|
||||
if (this->roomId().isEmpty())
|
||||
{
|
||||
// If we get a reconnected event when the room id is not set, we
|
||||
|
@ -125,18 +115,7 @@ TwitchChannel::TwitchChannel(const QString &name)
|
|||
this->loadRecentMessagesReconnect();
|
||||
});
|
||||
|
||||
this->messageRemovedFromStart.connect([this](MessagePtr &msg) {
|
||||
if (msg->replyThread)
|
||||
{
|
||||
if (msg->replyThread->liveCount(msg) == 0)
|
||||
{
|
||||
this->threads_.erase(msg->replyThread->rootId());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// timers
|
||||
|
||||
QObject::connect(&this->chattersListTimer_, &QTimer::timeout, [this] {
|
||||
this->refreshChatters();
|
||||
});
|
||||
|
@ -538,6 +517,20 @@ void TwitchChannel::showLoginMessage()
|
|||
this->addMessage(builder.release());
|
||||
}
|
||||
|
||||
void TwitchChannel::roomIdChanged()
|
||||
{
|
||||
this->refreshPubSub();
|
||||
this->refreshBadges();
|
||||
this->refreshCheerEmotes();
|
||||
this->refreshFFZChannelEmotes(false);
|
||||
this->refreshBTTVChannelEmotes(false);
|
||||
this->refreshSevenTVChannelEmotes(false);
|
||||
this->joinBttvChannel();
|
||||
this->listenSevenTVCosmetics();
|
||||
getIApp()->getTwitchLiveController()->add(
|
||||
std::dynamic_pointer_cast<TwitchChannel>(shared_from_this()));
|
||||
}
|
||||
|
||||
QString TwitchChannel::prepareMessage(const QString &message) const
|
||||
{
|
||||
auto app = getApp();
|
||||
|
@ -729,7 +722,7 @@ void TwitchChannel::setRoomId(const QString &id)
|
|||
if (*this->roomID_.accessConst() != id)
|
||||
{
|
||||
*this->roomID_.access() = id;
|
||||
this->roomIdChanged.invoke();
|
||||
this->roomIdChanged();
|
||||
this->loadRecentMessages();
|
||||
}
|
||||
}
|
||||
|
@ -1063,6 +1056,17 @@ bool TwitchChannel::tryReplaceLastLiveUpdateAddOrRemove(
|
|||
return true;
|
||||
}
|
||||
|
||||
void TwitchChannel::messageRemovedFromStart(const MessagePtr &msg)
|
||||
{
|
||||
if (msg->replyThread)
|
||||
{
|
||||
if (msg->replyThread->liveCount(msg) == 0)
|
||||
{
|
||||
this->threads_.erase(msg->replyThread->rootId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const QString &TwitchChannel::subscriptionUrl()
|
||||
{
|
||||
return this->subscriptionUrl_;
|
||||
|
|
|
@ -191,8 +191,7 @@ public:
|
|||
const std::unordered_map<QString, std::weak_ptr<MessageThread>> &threads()
|
||||
const;
|
||||
|
||||
// Signals
|
||||
pajlada::Signals::NoArgSignal roomIdChanged;
|
||||
// Only TwitchChannel may invoke this signal
|
||||
pajlada::Signals::NoArgSignal userStateChanged;
|
||||
|
||||
/**
|
||||
|
@ -242,8 +241,6 @@ private:
|
|||
QString actualDisplayName;
|
||||
} nameOptions;
|
||||
|
||||
private:
|
||||
// Methods
|
||||
void refreshPubSub();
|
||||
void refreshChatters();
|
||||
void refreshBadges();
|
||||
|
@ -252,6 +249,11 @@ private:
|
|||
void loadRecentMessagesReconnect();
|
||||
void cleanUpReplyThreads();
|
||||
void showLoginMessage();
|
||||
|
||||
/// roomIdChanged is called whenever this channel's ID has been changed
|
||||
/// This should only happen once per channel, whenever the ID goes from unset to set
|
||||
void roomIdChanged();
|
||||
|
||||
/** Joins (subscribes to) a Twitch channel for updates on BTTV. */
|
||||
void joinBttvChannel() const;
|
||||
/**
|
||||
|
@ -335,6 +337,8 @@ private:
|
|||
std::unordered_map<QString, std::weak_ptr<MessageThread>> threads_;
|
||||
|
||||
protected:
|
||||
void messageRemovedFromStart(const MessagePtr &msg) override;
|
||||
|
||||
Atomic<std::shared_ptr<const EmoteMap>> bttvEmotes_;
|
||||
Atomic<std::shared_ptr<const EmoteMap>> ffzEmotes_;
|
||||
Atomic<std::shared_ptr<const EmoteMap>> seventvEmotes_;
|
||||
|
|
|
@ -133,21 +133,24 @@ void TwitchIrcServer::initializeConnection(IrcConnection *connection,
|
|||
std::shared_ptr<Channel> TwitchIrcServer::createChannel(
|
||||
const QString &channelName)
|
||||
{
|
||||
auto channel =
|
||||
std::shared_ptr<TwitchChannel>(new TwitchChannel(channelName));
|
||||
auto channel = std::make_shared<TwitchChannel>(channelName);
|
||||
channel->initialize();
|
||||
|
||||
channel->sendMessageSignal.connect(
|
||||
// We can safely ignore these signal connections since the TwitchIrcServer is only
|
||||
// ever destroyed when the full Application state is about to be destroyed, at which point
|
||||
// no Channel's should live
|
||||
// NOTE: CHANNEL_LIFETIME
|
||||
std::ignore = channel->sendMessageSignal.connect(
|
||||
[this, channel = channel.get()](auto &chan, auto &msg, bool &sent) {
|
||||
this->onMessageSendRequested(channel, msg, sent);
|
||||
});
|
||||
channel->sendReplySignal.connect(
|
||||
std::ignore = channel->sendReplySignal.connect(
|
||||
[this, channel = channel.get()](auto &chan, auto &msg, auto &replyId,
|
||||
bool &sent) {
|
||||
this->onReplySendRequested(channel, msg, replyId, sent);
|
||||
});
|
||||
|
||||
return std::shared_ptr<Channel>(channel);
|
||||
return channel;
|
||||
}
|
||||
|
||||
void TwitchIrcServer::privateMessageReceived(
|
||||
|
|
|
@ -14,16 +14,21 @@ namespace chatterino {
|
|||
|
||||
void Logging::initialize(Settings &settings, Paths & /*paths*/)
|
||||
{
|
||||
settings.loggedChannels.delayedItemsChanged.connect([this, &settings]() {
|
||||
this->threadGuard.guard();
|
||||
// We can safely ignore this signal connection since settings are only-ever destroyed
|
||||
// on application exit
|
||||
// NOTE: SETTINGS_LIFETIME
|
||||
std::ignore = settings.loggedChannels.delayedItemsChanged.connect(
|
||||
[this, &settings]() {
|
||||
this->threadGuard.guard();
|
||||
|
||||
this->onlyLogListedChannels.clear();
|
||||
this->onlyLogListedChannels.clear();
|
||||
|
||||
for (const auto &loggedChannel : *settings.loggedChannels.readOnly())
|
||||
{
|
||||
this->onlyLogListedChannels.insert(loggedChannel.channelName());
|
||||
}
|
||||
});
|
||||
for (const auto &loggedChannel :
|
||||
*settings.loggedChannels.readOnly())
|
||||
{
|
||||
this->onlyLogListedChannels.insert(loggedChannel.channelName());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void Logging::addMessage(const QString &channelName, MessagePtr message,
|
||||
|
|
|
@ -344,9 +344,13 @@ void WindowManager::setEmotePopupPos(QPoint pos)
|
|||
|
||||
void WindowManager::initialize(Settings &settings, Paths &paths)
|
||||
{
|
||||
(void)paths;
|
||||
assertInGuiThread();
|
||||
|
||||
getApp()->themes->repaintVisibleChatWidgets_.connect([this] {
|
||||
// We can safely ignore this signal connection since both Themes and WindowManager
|
||||
// share the Application state lifetime
|
||||
// NOTE: APPLICATION_LIFETIME
|
||||
std::ignore = getApp()->themes->repaintVisibleChatWidgets_.connect([this] {
|
||||
this->repaintVisibleChatWidgets();
|
||||
});
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "InitUpdateButton.hpp"
|
||||
#include "util/InitUpdateButton.hpp"
|
||||
|
||||
#include "widgets/dialogs/UpdateDialog.hpp"
|
||||
#include "widgets/helper/Button.hpp"
|
||||
|
@ -28,7 +28,11 @@ void initUpdateButton(Button &button,
|
|||
dialog->show();
|
||||
dialog->raise();
|
||||
|
||||
dialog->buttonClicked.connect([&button](auto buttonType) {
|
||||
// We can safely ignore the signal connection because the dialog will always
|
||||
// be destroyed before the button is destroyed, since it is destroyed on focus loss
|
||||
//
|
||||
// The button is either attached to a Notebook, or a Window frame
|
||||
std::ignore = dialog->buttonClicked.connect([&button](auto buttonType) {
|
||||
switch (buttonType)
|
||||
{
|
||||
case UpdateDialog::Dismiss: {
|
||||
|
|
|
@ -20,22 +20,23 @@ AccountSwitchWidget::AccountSwitchWidget(QWidget *parent)
|
|||
this->addItem(userName);
|
||||
}
|
||||
|
||||
app->accounts->twitch.userListUpdated.connect([=, this]() {
|
||||
this->blockSignals(true);
|
||||
this->managedConnections_.managedConnect(
|
||||
app->accounts->twitch.userListUpdated, [=, this]() {
|
||||
this->blockSignals(true);
|
||||
|
||||
this->clear();
|
||||
this->clear();
|
||||
|
||||
this->addItem(ANONYMOUS_USERNAME_LABEL);
|
||||
this->addItem(ANONYMOUS_USERNAME_LABEL);
|
||||
|
||||
for (const auto &userName : app->accounts->twitch.getUsernames())
|
||||
{
|
||||
this->addItem(userName);
|
||||
}
|
||||
for (const auto &userName : app->accounts->twitch.getUsernames())
|
||||
{
|
||||
this->addItem(userName);
|
||||
}
|
||||
|
||||
this->refreshSelection();
|
||||
this->refreshSelection();
|
||||
|
||||
this->blockSignals(false);
|
||||
});
|
||||
this->blockSignals(false);
|
||||
});
|
||||
|
||||
this->refreshSelection();
|
||||
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "pajlada/signals/signalholder.hpp"
|
||||
|
||||
#include <QListWidget>
|
||||
|
||||
namespace chatterino {
|
||||
|
@ -15,6 +17,8 @@ public:
|
|||
|
||||
private:
|
||||
void refreshSelection();
|
||||
|
||||
pajlada::Signals::SignalHolder managedConnections_;
|
||||
};
|
||||
|
||||
} // namespace chatterino
|
||||
|
|
|
@ -246,7 +246,9 @@ EmotePopup::EmotePopup(QWidget *parent)
|
|||
MessageElementFlag::Default, MessageElementFlag::AlwaysShow,
|
||||
MessageElementFlag::EmoteImages});
|
||||
view->setEnableScrollingToBottom(false);
|
||||
view->linkClicked.connect(clicked);
|
||||
// We can safely ignore this signal connection since the ChannelView is deleted
|
||||
// either when the notebook is deleted, or when our main layout is deleted.
|
||||
std::ignore = view->linkClicked.connect(clicked);
|
||||
|
||||
if (addToNotebook)
|
||||
{
|
||||
|
|
|
@ -84,9 +84,12 @@ ReplyThreadPopup::ReplyThreadPopup(bool closeAutomatically, QWidget *parent,
|
|||
this->ui_.threadView->setMinimumSize(400, 100);
|
||||
this->ui_.threadView->setSizePolicy(QSizePolicy::Expanding,
|
||||
QSizePolicy::Expanding);
|
||||
this->ui_.threadView->mouseDown.connect([this](QMouseEvent *) {
|
||||
this->giveFocus(Qt::MouseFocusReason);
|
||||
});
|
||||
// We can safely ignore this signal's connection since threadView will always be deleted before
|
||||
// the ReplyThreadPopup
|
||||
std::ignore =
|
||||
this->ui_.threadView->mouseDown.connect([this](QMouseEvent *) {
|
||||
this->giveFocus(Qt::MouseFocusReason);
|
||||
});
|
||||
|
||||
// Create SplitInput with inline replying disabled
|
||||
this->ui_.replyInput =
|
||||
|
@ -97,8 +100,10 @@ ReplyThreadPopup::ReplyThreadPopup(bool closeAutomatically, QWidget *parent,
|
|||
this->updateInputUI();
|
||||
}));
|
||||
|
||||
// clear SplitInput selection when selecting in ChannelView
|
||||
this->ui_.threadView->selectionChanged.connect([this]() {
|
||||
// We can safely ignore this signal's connection since threadView will always be deleted before
|
||||
// the ReplyThreadPopup
|
||||
std::ignore = this->ui_.threadView->selectionChanged.connect([this]() {
|
||||
// clear SplitInput selection when selecting in ChannelView
|
||||
if (this->ui_.replyInput->hasSelection())
|
||||
{
|
||||
this->ui_.replyInput->clearSelection();
|
||||
|
@ -106,7 +111,9 @@ ReplyThreadPopup::ReplyThreadPopup(bool closeAutomatically, QWidget *parent,
|
|||
});
|
||||
|
||||
// clear ChannelView selection when selecting in SplitInput
|
||||
this->ui_.replyInput->selectionChanged.connect([this]() {
|
||||
// We can safely ignore this signal's connection since replyInput will always be deleted before
|
||||
// the ReplyThreadPopup
|
||||
std::ignore = this->ui_.replyInput->selectionChanged.connect([this]() {
|
||||
if (this->ui_.threadView->hasSelection())
|
||||
{
|
||||
this->ui_.threadView->clearSelection();
|
||||
|
|
|
@ -170,7 +170,9 @@ SelectChannelDialog::SelectChannelDialog(QWidget *parent)
|
|||
view->getTableView()->horizontalHeader()->setSectionHidden(4, true);
|
||||
view->getTableView()->horizontalHeader()->setSectionHidden(5, true);
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal's connection since the button won't be
|
||||
// accessible after this dialog is closed
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
auto unique = IrcServerData{};
|
||||
unique.id = Irc::instance().uniqueId();
|
||||
|
||||
|
|
|
@ -438,8 +438,10 @@ UserInfoPopup::UserInfoPopup(bool closeAutomatically, QWidget *parent,
|
|||
});
|
||||
|
||||
// userstate
|
||||
this->userStateChanged_.connect([this, mod, unmod, vip,
|
||||
unvip]() mutable {
|
||||
// We can safely ignore this signal connection since this is a private signal, and
|
||||
// we only connect once
|
||||
std::ignore = this->userStateChanged_.connect([this, mod, unmod, vip,
|
||||
unvip]() mutable {
|
||||
TwitchChannel *twitchChannel =
|
||||
dynamic_cast<TwitchChannel *>(this->underlyingChannel_.get());
|
||||
|
||||
|
@ -469,17 +471,22 @@ UserInfoPopup::UserInfoPopup(bool closeAutomatically, QWidget *parent,
|
|||
{
|
||||
auto timeout = moderation.emplace<TimeoutWidget>();
|
||||
|
||||
this->userStateChanged_.connect([this, lineMod, timeout]() mutable {
|
||||
TwitchChannel *twitchChannel =
|
||||
dynamic_cast<TwitchChannel *>(this->underlyingChannel_.get());
|
||||
// We can safely ignore this signal connection since this is a private signal, and
|
||||
// we only connect once
|
||||
std::ignore =
|
||||
this->userStateChanged_.connect([this, lineMod, timeout]() mutable {
|
||||
TwitchChannel *twitchChannel = dynamic_cast<TwitchChannel *>(
|
||||
this->underlyingChannel_.get());
|
||||
|
||||
bool hasModRights =
|
||||
twitchChannel ? twitchChannel->hasModRights() : false;
|
||||
lineMod->setVisible(hasModRights);
|
||||
timeout->setVisible(hasModRights);
|
||||
});
|
||||
bool hasModRights =
|
||||
twitchChannel ? twitchChannel->hasModRights() : false;
|
||||
lineMod->setVisible(hasModRights);
|
||||
timeout->setVisible(hasModRights);
|
||||
});
|
||||
|
||||
timeout->buttonClicked.connect([this](auto item) {
|
||||
// We can safely ignore this signal connection since we own the button, and
|
||||
// the button will always be destroyed before the UserInfoPopup
|
||||
std::ignore = timeout->buttonClicked.connect([this](auto item) {
|
||||
TimeoutWidget::Action action;
|
||||
int arg;
|
||||
std::tie(action, arg) = item;
|
||||
|
|
|
@ -227,7 +227,9 @@ void ChannelView::initializeLayout()
|
|||
|
||||
void ChannelView::initializeScrollbar()
|
||||
{
|
||||
this->scrollBar_->getCurrentValueChanged().connect([this] {
|
||||
// We can safely ignore the scroll bar's signal connection since the scroll bar will
|
||||
// always be destroyed before the ChannelView
|
||||
std::ignore = this->scrollBar_->getCurrentValueChanged().connect([this] {
|
||||
if (this->isVisible())
|
||||
{
|
||||
this->performLayout(true);
|
||||
|
|
|
@ -33,7 +33,8 @@ AccountsPage::AccountsPage()
|
|||
view->getTableView()->horizontalHeader()->setVisible(false);
|
||||
view->getTableView()->horizontalHeader()->setStretchLastSection(true);
|
||||
|
||||
view->addButtonPressed.connect([this] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([this] {
|
||||
LoginDialog d(this);
|
||||
d.exec();
|
||||
});
|
||||
|
|
|
@ -45,7 +45,8 @@ CommandPage::CommandPage()
|
|||
view->setTitles({"Trigger", "Command", "Show In\nMessage Menu"});
|
||||
view->getTableView()->horizontalHeader()->setSectionResizeMode(
|
||||
1, QHeaderView::Stretch);
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getApp()->commands->items.append(
|
||||
Command{"/command", "I made a new command HeyGuys"});
|
||||
});
|
||||
|
|
|
@ -44,7 +44,8 @@ FiltersPage::FiltersPage()
|
|||
view->getTableView()->setColumnWidth(2, 125);
|
||||
});
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
ChannelFilterEditorDialog d(
|
||||
static_cast<QWidget *>(&(getApp()->windows->getMainWindow())));
|
||||
if (d.exec() == QDialog::Accepted)
|
||||
|
|
|
@ -195,13 +195,17 @@ ColorButton *GeneralPageView::addColorButton(
|
|||
auto dialog = new ColorPickerDialog(QColor(setting), this);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
dialog->show();
|
||||
dialog->closed.connect([&setting, colorButton](QColor selected) {
|
||||
if (selected.isValid())
|
||||
{
|
||||
setting = selected.name(QColor::HexArgb);
|
||||
colorButton->setColor(selected);
|
||||
}
|
||||
});
|
||||
// We can safely ignore this signal connection, for now, since the
|
||||
// colorButton & setting are never deleted and the signal is deleted
|
||||
// once the dialog is closed
|
||||
std::ignore = dialog->closed.connect(
|
||||
[&setting, colorButton](QColor selected) {
|
||||
if (selected.isValid())
|
||||
{
|
||||
setting = selected.name(QColor::HexArgb);
|
||||
colorButton->setColor(selected);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
this->groups_.back().widgets.push_back({label, {text}});
|
||||
|
|
|
@ -90,7 +90,8 @@ HighlightingPage::HighlightingPage()
|
|||
view->getTableView()->setColumnWidth(0, 400);
|
||||
});
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getSettings()->highlightedMessages.append(HighlightPhrase{
|
||||
"my phrase", true, true, false, false, false, "",
|
||||
*ColorProvider::instance().color(
|
||||
|
@ -141,7 +142,8 @@ HighlightingPage::HighlightingPage()
|
|||
view->getTableView()->setColumnWidth(0, 200);
|
||||
});
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getSettings()->highlightedUsers.append(HighlightPhrase{
|
||||
"highlighted user", true, true, false, false, false, "",
|
||||
*ColorProvider::instance().color(
|
||||
|
@ -182,7 +184,8 @@ HighlightingPage::HighlightingPage()
|
|||
view->getTableView()->setColumnWidth(0, 200);
|
||||
});
|
||||
|
||||
view->addButtonPressed.connect([this] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([this] {
|
||||
auto d = std::make_shared<BadgePickerDialog>(
|
||||
availableBadges, this);
|
||||
|
||||
|
@ -236,7 +239,8 @@ HighlightingPage::HighlightingPage()
|
|||
view->getTableView()->setColumnWidth(0, 200);
|
||||
});
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getSettings()->blacklistedUsers.append(
|
||||
HighlightBlacklistUser{"blacklisted user", false});
|
||||
});
|
||||
|
@ -329,7 +333,10 @@ void HighlightingPage::openColorDialog(const QModelIndex &clicked,
|
|||
auto dialog = new ColorPickerDialog(initial, this);
|
||||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
dialog->show();
|
||||
dialog->closed.connect([=](auto selected) {
|
||||
// We can safely ignore this signal connection since the view and tab are never deleted
|
||||
// TODO: The QModelIndex clicked is technically not safe to persist here since the model
|
||||
// can be changed between the color dialog being created & the color dialog being closed
|
||||
std::ignore = dialog->closed.connect([=](auto selected) {
|
||||
if (selected.isValid())
|
||||
{
|
||||
view->getModel()->setData(clicked, selected, Qt::DecorationRole);
|
||||
|
|
|
@ -63,7 +63,8 @@ void addPhrasesTab(LayoutCreator<QVBoxLayout> layout)
|
|||
view->getTableView()->setColumnWidth(0, 200);
|
||||
});
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getSettings()->ignoredMessages.append(
|
||||
IgnorePhrase{"my pattern", false, false,
|
||||
getSettings()->ignoredPhraseReplace.getValue(), true});
|
||||
|
|
|
@ -34,7 +34,8 @@ KeyboardSettingsPage::KeyboardSettingsPage()
|
|||
view->getTableView()->horizontalHeader()->setSectionResizeMode(
|
||||
1, QHeaderView::Stretch);
|
||||
|
||||
view->addButtonPressed.connect([view, model] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([view, model] {
|
||||
EditHotkeyDialog dialog(nullptr);
|
||||
bool wasAccepted = dialog.exec() == 1;
|
||||
|
||||
|
|
|
@ -169,7 +169,8 @@ ModerationPage::ModerationPage()
|
|||
view->getTableView()->horizontalHeader()->setSectionResizeMode(
|
||||
0, QHeaderView::Stretch);
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getSettings()->loggedChannels.append(ChannelLog("channel"));
|
||||
});
|
||||
|
||||
|
@ -209,7 +210,8 @@ ModerationPage::ModerationPage()
|
|||
view->getTableView()->horizontalHeader()->setSectionResizeMode(
|
||||
0, QHeaderView::Stretch);
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getSettings()->moderationActions.append(
|
||||
ModerationAction("/timeout {user.name} 300"));
|
||||
});
|
||||
|
|
|
@ -36,7 +36,8 @@ NicknamesPage::NicknamesPage()
|
|||
view->getTableView()->horizontalHeader()->setSectionResizeMode(
|
||||
1, QHeaderView::Stretch);
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getSettings()->nicknames.append(
|
||||
Nickname{"Username", "Nickname", false, false});
|
||||
});
|
||||
|
|
|
@ -109,7 +109,8 @@ NotificationPage::NotificationPage()
|
|||
view->getTableView()->setColumnWidth(0, 200);
|
||||
});
|
||||
|
||||
view->addButtonPressed.connect([] {
|
||||
// We can safely ignore this signal connection since we own the view
|
||||
std::ignore = view->addButtonPressed.connect([] {
|
||||
getApp()
|
||||
->notifications->channelMap[Platform::Twitch]
|
||||
.append("channel");
|
||||
|
|
|
@ -247,7 +247,8 @@ Split::Split(QWidget *parent)
|
|||
this->updateInputPlaceholder();
|
||||
|
||||
// clear SplitInput selection when selecting in ChannelView
|
||||
this->view_->selectionChanged.connect([this]() {
|
||||
// this connection can be ignored since the ChannelView is owned by this Split
|
||||
std::ignore = this->view_->selectionChanged.connect([this]() {
|
||||
if (this->input_->hasSelection())
|
||||
{
|
||||
this->input_->clearSelection();
|
||||
|
@ -255,55 +256,60 @@ Split::Split(QWidget *parent)
|
|||
});
|
||||
|
||||
// clear ChannelView selection when selecting in SplitInput
|
||||
this->input_->selectionChanged.connect([this]() {
|
||||
// this connection can be ignored since the SplitInput is owned by this Split
|
||||
std::ignore = this->input_->selectionChanged.connect([this]() {
|
||||
if (this->view_->hasSelection())
|
||||
{
|
||||
this->view_->clearSelection();
|
||||
}
|
||||
});
|
||||
|
||||
this->view_->openChannelIn.connect([this](
|
||||
QString twitchChannel,
|
||||
FromTwitchLinkOpenChannelIn openIn) {
|
||||
ChannelPtr channel = getApp()->twitch->getOrAddChannel(twitchChannel);
|
||||
switch (openIn)
|
||||
{
|
||||
case FromTwitchLinkOpenChannelIn::Split:
|
||||
this->openSplitRequested.invoke(channel);
|
||||
break;
|
||||
case FromTwitchLinkOpenChannelIn::Tab:
|
||||
this->joinChannelInNewTab(channel);
|
||||
break;
|
||||
case FromTwitchLinkOpenChannelIn::BrowserPlayer:
|
||||
this->openChannelInBrowserPlayer(channel);
|
||||
break;
|
||||
case FromTwitchLinkOpenChannelIn::Streamlink:
|
||||
this->openChannelInStreamlink(twitchChannel);
|
||||
break;
|
||||
default:
|
||||
qCWarning(chatterinoWidget)
|
||||
<< "Unhandled \"FromTwitchLinkOpenChannelIn\" enum value: "
|
||||
<< static_cast<int>(openIn);
|
||||
}
|
||||
});
|
||||
// this connection can be ignored since the ChannelView is owned by this Split
|
||||
std::ignore = this->view_->openChannelIn.connect(
|
||||
[this](QString twitchChannel, FromTwitchLinkOpenChannelIn openIn) {
|
||||
ChannelPtr channel =
|
||||
getApp()->twitch->getOrAddChannel(twitchChannel);
|
||||
switch (openIn)
|
||||
{
|
||||
case FromTwitchLinkOpenChannelIn::Split:
|
||||
this->openSplitRequested.invoke(channel);
|
||||
break;
|
||||
case FromTwitchLinkOpenChannelIn::Tab:
|
||||
this->joinChannelInNewTab(channel);
|
||||
break;
|
||||
case FromTwitchLinkOpenChannelIn::BrowserPlayer:
|
||||
this->openChannelInBrowserPlayer(channel);
|
||||
break;
|
||||
case FromTwitchLinkOpenChannelIn::Streamlink:
|
||||
this->openChannelInStreamlink(twitchChannel);
|
||||
break;
|
||||
default:
|
||||
qCWarning(chatterinoWidget)
|
||||
<< "Unhandled \"FromTwitchLinkOpenChannelIn\" enum "
|
||||
"value: "
|
||||
<< static_cast<int>(openIn);
|
||||
}
|
||||
});
|
||||
|
||||
this->input_->textChanged.connect([this](const QString &newText) {
|
||||
if (getSettings()->showEmptyInput)
|
||||
{
|
||||
// We always show the input regardless of the text, so we can early out here
|
||||
return;
|
||||
}
|
||||
// this connection can be ignored since the SplitInput is owned by this Split
|
||||
std::ignore =
|
||||
this->input_->textChanged.connect([this](const QString &newText) {
|
||||
if (getSettings()->showEmptyInput)
|
||||
{
|
||||
// We always show the input regardless of the text, so we can early out here
|
||||
return;
|
||||
}
|
||||
|
||||
if (newText.isEmpty())
|
||||
{
|
||||
this->input_->hide();
|
||||
}
|
||||
else if (this->input_->isHidden())
|
||||
{
|
||||
// Text updated and the input was previously hidden, show it
|
||||
this->input_->show();
|
||||
}
|
||||
});
|
||||
if (newText.isEmpty())
|
||||
{
|
||||
this->input_->hide();
|
||||
}
|
||||
else if (this->input_->isHidden())
|
||||
{
|
||||
// Text updated and the input was previously hidden, show it
|
||||
this->input_->show();
|
||||
}
|
||||
});
|
||||
|
||||
getSettings()->showEmptyInput.connect(
|
||||
[this](const bool &showEmptyInput, auto) {
|
||||
|
@ -367,7 +373,9 @@ Split::Split(QWidget *parent)
|
|||
// Forward textEdit's focusLost event
|
||||
this->focusLost.invoke();
|
||||
});
|
||||
this->input_->ui_.textEdit->imagePasted.connect(
|
||||
|
||||
// this connection can be ignored since the SplitInput is owned by this Split
|
||||
std::ignore = this->input_->ui_.textEdit->imagePasted.connect(
|
||||
[this](const QMimeData *source) {
|
||||
if (!getSettings()->imageUploaderEnabled)
|
||||
return;
|
||||
|
@ -896,7 +904,9 @@ void Split::showChangeChannelPopup(const char *dialogTitle, bool empty,
|
|||
dialog->setAttribute(Qt::WA_DeleteOnClose);
|
||||
dialog->setWindowTitle(dialogTitle);
|
||||
dialog->show();
|
||||
dialog->closed.connect([=, this] {
|
||||
// We can safely ignore this signal connection since the dialog will be closed before
|
||||
// this Split is closed
|
||||
std::ignore = dialog->closed.connect([=, this] {
|
||||
if (dialog->hasSeletedChannel())
|
||||
{
|
||||
this->setChannel(dialog->getSelectedChannel());
|
||||
|
|
|
@ -44,43 +44,45 @@ using namespace chatterino;
|
|||
// 5 minutes
|
||||
constexpr const uint64_t THUMBNAIL_MAX_AGE_MS = 5ULL * 60 * 1000;
|
||||
|
||||
auto formatRoomMode(TwitchChannel &channel) -> QString
|
||||
auto formatRoomModeUnclean(
|
||||
const SharedAccessGuard<const TwitchChannel::RoomModes> &modes) -> QString
|
||||
{
|
||||
QString text;
|
||||
|
||||
if (modes->r9k)
|
||||
{
|
||||
auto modes = channel.accessRoomModes();
|
||||
|
||||
if (modes->r9k)
|
||||
text += "r9k, ";
|
||||
}
|
||||
if (modes->slowMode > 0)
|
||||
{
|
||||
text += QString("slow(%1), ").arg(localizeNumbers(modes->slowMode));
|
||||
}
|
||||
if (modes->emoteOnly)
|
||||
{
|
||||
text += "emote, ";
|
||||
}
|
||||
if (modes->submode)
|
||||
{
|
||||
text += "sub, ";
|
||||
}
|
||||
if (modes->followerOnly != -1)
|
||||
{
|
||||
if (modes->followerOnly != 0)
|
||||
{
|
||||
text += "r9k, ";
|
||||
text += QString("follow(%1m), ")
|
||||
.arg(localizeNumbers(modes->followerOnly));
|
||||
}
|
||||
if (modes->slowMode > 0)
|
||||
else
|
||||
{
|
||||
text += QString("slow(%1), ").arg(localizeNumbers(modes->slowMode));
|
||||
}
|
||||
if (modes->emoteOnly)
|
||||
{
|
||||
text += "emote, ";
|
||||
}
|
||||
if (modes->submode)
|
||||
{
|
||||
text += "sub, ";
|
||||
}
|
||||
if (modes->followerOnly != -1)
|
||||
{
|
||||
if (modes->followerOnly != 0)
|
||||
{
|
||||
text += QString("follow(%1m), ")
|
||||
.arg(localizeNumbers(modes->followerOnly));
|
||||
}
|
||||
else
|
||||
{
|
||||
text += QString("follow, ");
|
||||
}
|
||||
text += QString("follow, ");
|
||||
}
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
void cleanRoomModeText(QString &text, bool hasModRights)
|
||||
{
|
||||
if (text.length() > 2)
|
||||
{
|
||||
text = text.mid(0, text.size() - 2);
|
||||
|
@ -97,12 +99,10 @@ auto formatRoomMode(TwitchChannel &channel) -> QString
|
|||
}
|
||||
}
|
||||
|
||||
if (text.isEmpty() && channel.hasModRights())
|
||||
if (text.isEmpty() && hasModRights)
|
||||
{
|
||||
return "none";
|
||||
text = "none";
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
auto formatTooltip(const TwitchChannel::StreamStatus &s, QString thumbnail)
|
||||
|
@ -231,13 +231,16 @@ SplitHeader::SplitHeader(Split *split)
|
|||
this->handleChannelChanged();
|
||||
this->updateModerationModeIcon();
|
||||
|
||||
this->split_->focused.connect([this]() {
|
||||
// The lifetime of these signals are tied to the lifetime of the Split.
|
||||
// Since the SplitHeader is owned by the Split, they will always be destroyed
|
||||
// at the same time.
|
||||
std::ignore = this->split_->focused.connect([this]() {
|
||||
this->themeChangedEvent();
|
||||
});
|
||||
this->split_->focusLost.connect([this]() {
|
||||
std::ignore = this->split_->focusLost.connect([this]() {
|
||||
this->themeChangedEvent();
|
||||
});
|
||||
this->split_->channelChanged.connect([this]() {
|
||||
std::ignore = this->split_->channelChanged.connect([this]() {
|
||||
this->handleChannelChanged();
|
||||
});
|
||||
|
||||
|
@ -257,6 +260,8 @@ SplitHeader::SplitHeader(Split *split)
|
|||
|
||||
void SplitHeader::initializeLayout()
|
||||
{
|
||||
assert(this->layout() == nullptr);
|
||||
|
||||
auto *layout = makeLayout<QHBoxLayout>({
|
||||
// space
|
||||
makeWidget<BaseWidget>([](auto w) {
|
||||
|
@ -277,7 +282,6 @@ void SplitHeader::initializeLayout()
|
|||
this->modeButton_ = makeWidget<EffectLabel>([&](auto w) {
|
||||
w->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
|
||||
w->hide();
|
||||
this->initializeModeSignals(*w);
|
||||
w->setMenu(this->createChatModeMenu());
|
||||
}),
|
||||
// moderator
|
||||
|
@ -573,43 +577,23 @@ std::unique_ptr<QMenu> SplitHeader::createChatModeMenu()
|
|||
{
|
||||
auto menu = std::make_unique<QMenu>();
|
||||
|
||||
auto *setSub = new QAction("Subscriber only", this);
|
||||
auto *setEmote = new QAction("Emote only", this);
|
||||
auto *setSlow = new QAction("Slow", this);
|
||||
auto *setR9k = new QAction("R9K", this);
|
||||
auto *setFollowers = new QAction("Followers only", this);
|
||||
this->modeActionSetSub = new QAction("Subscriber only", this);
|
||||
this->modeActionSetEmote = new QAction("Emote only", this);
|
||||
this->modeActionSetSlow = new QAction("Slow", this);
|
||||
this->modeActionSetR9k = new QAction("R9K", this);
|
||||
this->modeActionSetFollowers = new QAction("Followers only", this);
|
||||
|
||||
setFollowers->setCheckable(true);
|
||||
setSub->setCheckable(true);
|
||||
setEmote->setCheckable(true);
|
||||
setSlow->setCheckable(true);
|
||||
setR9k->setCheckable(true);
|
||||
this->modeActionSetFollowers->setCheckable(true);
|
||||
this->modeActionSetSub->setCheckable(true);
|
||||
this->modeActionSetEmote->setCheckable(true);
|
||||
this->modeActionSetSlow->setCheckable(true);
|
||||
this->modeActionSetR9k->setCheckable(true);
|
||||
|
||||
menu->addAction(setEmote);
|
||||
menu->addAction(setSub);
|
||||
menu->addAction(setSlow);
|
||||
menu->addAction(setR9k);
|
||||
menu->addAction(setFollowers);
|
||||
|
||||
this->managedConnections_.managedConnect(
|
||||
this->modeUpdateRequested_,
|
||||
[this, setSub, setEmote, setSlow, setR9k, setFollowers]() {
|
||||
auto *twitchChannel =
|
||||
dynamic_cast<TwitchChannel *>(this->split_->getChannel().get());
|
||||
if (twitchChannel == nullptr)
|
||||
{
|
||||
this->modeButton_->hide();
|
||||
return;
|
||||
}
|
||||
|
||||
auto roomModes = twitchChannel->accessRoomModes();
|
||||
|
||||
setR9k->setChecked(roomModes->r9k);
|
||||
setSlow->setChecked(roomModes->slowMode > 0);
|
||||
setEmote->setChecked(roomModes->emoteOnly);
|
||||
setSub->setChecked(roomModes->submode);
|
||||
setFollowers->setChecked(roomModes->followerOnly != -1);
|
||||
});
|
||||
menu->addAction(this->modeActionSetEmote);
|
||||
menu->addAction(this->modeActionSetSub);
|
||||
menu->addAction(this->modeActionSetSlow);
|
||||
menu->addAction(this->modeActionSetR9k);
|
||||
menu->addAction(this->modeActionSetFollowers);
|
||||
|
||||
auto execCommand = [this](const QString &command) {
|
||||
auto text = getApp()->getCommands()->execCommand(
|
||||
|
@ -622,44 +606,44 @@ std::unique_ptr<QMenu> SplitHeader::createChatModeMenu()
|
|||
action->setChecked(!action->isChecked());
|
||||
};
|
||||
|
||||
QObject::connect(setSub, &QAction::triggered, this,
|
||||
[setSub, toggle]() mutable {
|
||||
toggle("/subscribers", setSub);
|
||||
QObject::connect(this->modeActionSetSub, &QAction::triggered, this,
|
||||
[this, toggle]() mutable {
|
||||
toggle("/subscribers", this->modeActionSetSub);
|
||||
});
|
||||
|
||||
QObject::connect(setEmote, &QAction::triggered, this,
|
||||
[setEmote, toggle]() mutable {
|
||||
toggle("/emoteonly", setEmote);
|
||||
QObject::connect(this->modeActionSetEmote, &QAction::triggered, this,
|
||||
[this, toggle]() mutable {
|
||||
toggle("/emoteonly", this->modeActionSetEmote);
|
||||
});
|
||||
|
||||
QObject::connect(
|
||||
setSlow, &QAction::triggered, this, [setSlow, this, execCommand]() {
|
||||
if (!setSlow->isChecked())
|
||||
{
|
||||
execCommand("/slowoff");
|
||||
setSlow->setChecked(false);
|
||||
return;
|
||||
};
|
||||
auto ok = bool();
|
||||
auto seconds =
|
||||
QInputDialog::getInt(this, "", "Seconds:", 10, 0, 500, 1, &ok,
|
||||
Qt::FramelessWindowHint);
|
||||
if (ok)
|
||||
{
|
||||
execCommand(QString("/slow %1").arg(seconds));
|
||||
}
|
||||
else
|
||||
{
|
||||
setSlow->setChecked(false);
|
||||
}
|
||||
});
|
||||
QObject::connect(this->modeActionSetSlow, &QAction::triggered, this,
|
||||
[this, execCommand]() {
|
||||
if (!this->modeActionSetSlow->isChecked())
|
||||
{
|
||||
execCommand("/slowoff");
|
||||
this->modeActionSetSlow->setChecked(false);
|
||||
return;
|
||||
};
|
||||
auto ok = bool();
|
||||
auto seconds = QInputDialog::getInt(
|
||||
this, "", "Seconds:", 10, 0, 500, 1, &ok,
|
||||
Qt::FramelessWindowHint);
|
||||
if (ok)
|
||||
{
|
||||
execCommand(QString("/slow %1").arg(seconds));
|
||||
}
|
||||
else
|
||||
{
|
||||
this->modeActionSetSlow->setChecked(false);
|
||||
}
|
||||
});
|
||||
|
||||
QObject::connect(setFollowers, &QAction::triggered, this,
|
||||
[setFollowers, this, execCommand]() {
|
||||
if (!setFollowers->isChecked())
|
||||
QObject::connect(this->modeActionSetFollowers, &QAction::triggered, this,
|
||||
[this, execCommand]() {
|
||||
if (!this->modeActionSetFollowers->isChecked())
|
||||
{
|
||||
execCommand("/followersoff");
|
||||
setFollowers->setChecked(false);
|
||||
this->modeActionSetFollowers->setChecked(false);
|
||||
return;
|
||||
};
|
||||
auto ok = bool();
|
||||
|
@ -673,13 +657,13 @@ std::unique_ptr<QMenu> SplitHeader::createChatModeMenu()
|
|||
}
|
||||
else
|
||||
{
|
||||
setFollowers->setChecked(false);
|
||||
this->modeActionSetFollowers->setChecked(false);
|
||||
}
|
||||
});
|
||||
|
||||
QObject::connect(setR9k, &QAction::triggered, this,
|
||||
[setR9k, toggle]() mutable {
|
||||
toggle("/r9kbeta", setR9k);
|
||||
QObject::connect(this->modeActionSetR9k, &QAction::triggered, this,
|
||||
[this, toggle]() mutable {
|
||||
toggle("/r9kbeta", this->modeActionSetR9k);
|
||||
});
|
||||
|
||||
return menu;
|
||||
|
@ -687,30 +671,47 @@ std::unique_ptr<QMenu> SplitHeader::createChatModeMenu()
|
|||
|
||||
void SplitHeader::updateRoomModes()
|
||||
{
|
||||
this->modeUpdateRequested_.invoke();
|
||||
}
|
||||
assert(this->modeButton_ != nullptr);
|
||||
|
||||
void SplitHeader::initializeModeSignals(EffectLabel &label)
|
||||
{
|
||||
this->modeUpdateRequested_.connect([this, &label] {
|
||||
if (auto *twitchChannel =
|
||||
dynamic_cast<TwitchChannel *>(this->split_->getChannel().get()))
|
||||
// Update the mode button
|
||||
if (auto *twitchChannel =
|
||||
dynamic_cast<TwitchChannel *>(this->split_->getChannel().get()))
|
||||
{
|
||||
this->modeButton_->setEnable(twitchChannel->hasModRights());
|
||||
|
||||
QString text;
|
||||
{
|
||||
label.setEnable(twitchChannel->hasModRights());
|
||||
auto roomModes = twitchChannel->accessRoomModes();
|
||||
text = formatRoomModeUnclean(roomModes);
|
||||
|
||||
// set the label text
|
||||
auto text = formatRoomMode(*twitchChannel);
|
||||
// Set menu action
|
||||
this->modeActionSetR9k->setChecked(roomModes->r9k);
|
||||
this->modeActionSetSlow->setChecked(roomModes->slowMode > 0);
|
||||
this->modeActionSetEmote->setChecked(roomModes->emoteOnly);
|
||||
this->modeActionSetSub->setChecked(roomModes->submode);
|
||||
this->modeActionSetFollowers->setChecked(roomModes->followerOnly !=
|
||||
-1);
|
||||
}
|
||||
cleanRoomModeText(text, twitchChannel->hasModRights());
|
||||
|
||||
if (!text.isEmpty())
|
||||
{
|
||||
label.getLabel().setText(text);
|
||||
label.show();
|
||||
return;
|
||||
}
|
||||
// set the label text
|
||||
|
||||
if (!text.isEmpty())
|
||||
{
|
||||
this->modeButton_->getLabel().setText(text);
|
||||
this->modeButton_->show();
|
||||
}
|
||||
else
|
||||
{
|
||||
this->modeButton_->hide();
|
||||
}
|
||||
|
||||
label.hide();
|
||||
});
|
||||
// Update the mode button menu actions
|
||||
}
|
||||
else
|
||||
{
|
||||
this->modeButton_->hide();
|
||||
}
|
||||
}
|
||||
|
||||
void SplitHeader::resetThumbnail()
|
||||
|
|
|
@ -32,6 +32,8 @@ public:
|
|||
|
||||
void updateChannelText();
|
||||
void updateModerationModeIcon();
|
||||
// Invoked when SplitHeader should update anything refering to a TwitchChannel's mode
|
||||
// has changed (e.g. sub mode toggled)
|
||||
void updateRoomModes();
|
||||
|
||||
protected:
|
||||
|
@ -75,7 +77,14 @@ private:
|
|||
// ui
|
||||
Button *dropdownButton_{};
|
||||
Label *titleLabel_{};
|
||||
|
||||
EffectLabel *modeButton_{};
|
||||
QAction *modeActionSetEmote{};
|
||||
QAction *modeActionSetSub{};
|
||||
QAction *modeActionSetSlow{};
|
||||
QAction *modeActionSetR9k{};
|
||||
QAction *modeActionSetFollowers{};
|
||||
|
||||
Button *moderationButton_{};
|
||||
Button *viewersButton_{};
|
||||
Button *addButton_{};
|
||||
|
@ -86,8 +95,8 @@ private:
|
|||
bool doubleClicked_{false};
|
||||
bool menuVisible_{false};
|
||||
|
||||
// signals
|
||||
pajlada::Signals::NoArgSignal modeUpdateRequested_;
|
||||
// managedConnections_ contains connections for signals that are not managed by us
|
||||
// and don't change when the parent Split changes its underlying channel
|
||||
pajlada::Signals::SignalHolder managedConnections_;
|
||||
pajlada::Signals::SignalHolder channelConnections_;
|
||||
std::vector<boost::signals2::scoped_connection> bSignals_;
|
||||
|
|
|
@ -63,7 +63,9 @@ SplitInput::SplitInput(QWidget *parent, Split *_chatWidget,
|
|||
// misc
|
||||
this->installKeyPressedEvent();
|
||||
this->addShortcuts();
|
||||
this->ui_.textEdit->focusLost.connect([this] {
|
||||
// The textEdit's signal will be destroyed before this SplitInput is
|
||||
// destroyed, so we can safely ignore this signal's connection.
|
||||
std::ignore = this->ui_.textEdit->focusLost.connect([this] {
|
||||
this->hideCompletionPopup();
|
||||
});
|
||||
this->scaleChangedEvent(this->scale());
|
||||
|
@ -293,23 +295,25 @@ void SplitInput::openEmotePopup()
|
|||
this->emotePopup_ = new EmotePopup(this);
|
||||
this->emotePopup_->setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
this->emotePopup_->linkClicked.connect([this](const Link &link) {
|
||||
if (link.type == Link::InsertText)
|
||||
{
|
||||
QTextCursor cursor = this->ui_.textEdit->textCursor();
|
||||
QString textToInsert(link.value + " ");
|
||||
|
||||
// If symbol before cursor isn't space or empty
|
||||
// Then insert space before emote.
|
||||
if (cursor.position() > 0 &&
|
||||
!this->getInputText()[cursor.position() - 1].isSpace())
|
||||
// The EmotePopup is closed & destroyed when this is destroyed, meaning it's safe to ignore this connection
|
||||
std::ignore =
|
||||
this->emotePopup_->linkClicked.connect([this](const Link &link) {
|
||||
if (link.type == Link::InsertText)
|
||||
{
|
||||
textToInsert = " " + textToInsert;
|
||||
QTextCursor cursor = this->ui_.textEdit->textCursor();
|
||||
QString textToInsert(link.value + " ");
|
||||
|
||||
// If symbol before cursor isn't space or empty
|
||||
// Then insert space before emote.
|
||||
if (cursor.position() > 0 &&
|
||||
!this->getInputText()[cursor.position() - 1].isSpace())
|
||||
{
|
||||
textToInsert = " " + textToInsert;
|
||||
}
|
||||
this->insertText(textToInsert);
|
||||
this->ui_.textEdit->activateWindow();
|
||||
}
|
||||
this->insertText(textToInsert);
|
||||
this->ui_.textEdit->activateWindow();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
this->emotePopup_->resize(int(300 * this->emotePopup_->scale()),
|
||||
|
@ -649,33 +653,40 @@ bool SplitInput::eventFilter(QObject *obj, QEvent *event)
|
|||
|
||||
void SplitInput::installKeyPressedEvent()
|
||||
{
|
||||
this->ui_.textEdit->keyPressed.disconnectAll();
|
||||
this->ui_.textEdit->keyPressed.connect([this](QKeyEvent *event) {
|
||||
if (auto *popup = this->inputCompletionPopup_.data())
|
||||
{
|
||||
if (popup->isVisible())
|
||||
// We can safely ignore this signal's connection because SplitInput owns
|
||||
// the textEdit object, so it will always be deleted before SplitInput
|
||||
std::ignore =
|
||||
this->ui_.textEdit->keyPressed.connect([this](QKeyEvent *event) {
|
||||
if (auto *popup = this->inputCompletionPopup_.data())
|
||||
{
|
||||
if (popup->eventFilter(nullptr, event))
|
||||
if (popup->isVisible())
|
||||
{
|
||||
event->accept();
|
||||
return;
|
||||
if (popup->eventFilter(nullptr, event))
|
||||
{
|
||||
event->accept();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// One of the last remaining of it's kind, the copy shortcut.
|
||||
// For some bizarre reason Qt doesn't want this key be rebound.
|
||||
// TODO(Mm2PL): Revisit in Qt6, maybe something changed?
|
||||
if ((event->key() == Qt::Key_C || event->key() == Qt::Key_Insert) &&
|
||||
event->modifiers() == Qt::ControlModifier)
|
||||
{
|
||||
if (this->channelView_->hasSelection())
|
||||
// One of the last remaining of it's kind, the copy shortcut.
|
||||
// For some bizarre reason Qt doesn't want this key be rebound.
|
||||
// TODO(Mm2PL): Revisit in Qt6, maybe something changed?
|
||||
if ((event->key() == Qt::Key_C || event->key() == Qt::Key_Insert) &&
|
||||
event->modifiers() == Qt::ControlModifier)
|
||||
{
|
||||
this->channelView_->copySelectedText();
|
||||
event->accept();
|
||||
if (this->channelView_->hasSelection())
|
||||
{
|
||||
this->channelView_->copySelectedText();
|
||||
event->accept();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
#ifdef DEBUG
|
||||
assert(this->keyPressedEventInstalled == false);
|
||||
this->keyPressedEventInstalled = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void SplitInput::mousePressEvent(QMouseEvent *event)
|
||||
|
|
|
@ -91,6 +91,9 @@ protected:
|
|||
void addShortcuts() override;
|
||||
void initLayout();
|
||||
bool eventFilter(QObject *obj, QEvent *event) override;
|
||||
#ifdef DEBUG
|
||||
bool keyPressedEventInstalled{};
|
||||
#endif
|
||||
void installKeyPressedEvent();
|
||||
void onCursorPositionChanged();
|
||||
void onTextChanged();
|
||||
|
|
Loading…
Reference in a new issue