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renamed variables in twitchserver
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parent
47198a5489
commit
8111946858
2 changed files with 12 additions and 11 deletions
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@ -184,10 +184,11 @@ void TwitchServer::onMessageSendRequested(TwitchChannel *channel, const QString
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sent = false;
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sent = false;
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{
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{
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std::lock_guard<std::mutex> guard(this->lastMessageMutex);
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std::lock_guard<std::mutex> guard(this->lastMessageMutex_);
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// std::queue<std::chrono::steady_clock::time_point>
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// std::queue<std::chrono::steady_clock::time_point>
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auto &lastMessage = channel->hasModRights() ? this->lastMessageMod : this->lastMessagePleb;
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auto &lastMessage =
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channel->hasModRights() ? this->lastMessageMod_ : this->lastMessagePleb_;
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size_t maxMessageCount = channel->hasModRights() ? 99 : 19;
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size_t maxMessageCount = channel->hasModRights() ? 99 : 19;
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auto minMessageOffset = (channel->hasModRights() ? 100ms : 1100ms);
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auto minMessageOffset = (channel->hasModRights() ? 100ms : 1100ms);
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@ -195,13 +196,13 @@ void TwitchServer::onMessageSendRequested(TwitchChannel *channel, const QString
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// check if you are sending messages too fast
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// check if you are sending messages too fast
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if (!lastMessage.empty() && lastMessage.back() + minMessageOffset > now) {
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if (!lastMessage.empty() && lastMessage.back() + minMessageOffset > now) {
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if (lastErrorTimeSpeed + 30s < now) {
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if (lastErrorTimeSpeed_ + 30s < now) {
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auto errorMessage =
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auto errorMessage =
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messages::Message::createSystemMessage("sending messages too fast");
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messages::Message::createSystemMessage("sending messages too fast");
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channel->addMessage(errorMessage);
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channel->addMessage(errorMessage);
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lastErrorTimeSpeed = now;
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lastErrorTimeSpeed_ = now;
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}
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}
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return;
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return;
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}
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}
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@ -213,13 +214,13 @@ void TwitchServer::onMessageSendRequested(TwitchChannel *channel, const QString
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// check if you are sending too many messages
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// check if you are sending too many messages
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if (lastMessage.size() >= maxMessageCount) {
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if (lastMessage.size() >= maxMessageCount) {
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if (lastErrorTimeAmount + 30s < now) {
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if (lastErrorTimeAmount_ + 30s < now) {
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auto errorMessage =
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auto errorMessage =
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messages::Message::createSystemMessage("sending too many messages");
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messages::Message::createSystemMessage("sending too many messages");
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channel->addMessage(errorMessage);
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channel->addMessage(errorMessage);
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lastErrorTimeAmount = now;
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lastErrorTimeAmount_ = now;
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}
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}
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return;
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return;
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}
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}
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@ -45,11 +45,11 @@ protected:
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QString cleanChannelName(const QString &dirtyChannelName) override;
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QString cleanChannelName(const QString &dirtyChannelName) override;
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private:
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private:
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std::mutex lastMessageMutex;
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std::mutex lastMessageMutex_;
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std::queue<std::chrono::steady_clock::time_point> lastMessagePleb;
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std::queue<std::chrono::steady_clock::time_point> lastMessagePleb_;
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std::queue<std::chrono::steady_clock::time_point> lastMessageMod;
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std::queue<std::chrono::steady_clock::time_point> lastMessageMod_;
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std::chrono::steady_clock::time_point lastErrorTimeSpeed;
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std::chrono::steady_clock::time_point lastErrorTimeSpeed_;
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std::chrono::steady_clock::time_point lastErrorTimeAmount;
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std::chrono::steady_clock::time_point lastErrorTimeAmount_;
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void onMessageSendRequested(TwitchChannel *channel, const QString &message, bool &sent);
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void onMessageSendRequested(TwitchChannel *channel, const QString &message, bool &sent);
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};
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};
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