mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
feat: add command line argument to select/add tab with a channel (#5111)
This commit is contained in:
parent
acee654bd2
commit
7951af6104
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@ -24,6 +24,7 @@
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- Minor: Improved color selection and display. (#5057)
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- Minor: Improved color selection and display. (#5057)
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- Minor: Improved Streamlink documentation in the settings dialog. (#5076)
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- Minor: Improved Streamlink documentation in the settings dialog. (#5076)
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- Minor: Normalized the input padding between light & dark themes. (#5095)
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- Minor: Normalized the input padding between light & dark themes. (#5095)
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- Minor: Add `--activate <channel>` (or `-a`) command line option to activate or add a Twitch channel. (#5111)
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- Bugfix: Fixed an issue where certain emojis did not send to Twitch chat correctly. (#4840)
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- Bugfix: Fixed an issue where certain emojis did not send to Twitch chat correctly. (#4840)
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- Bugfix: Fixed capitalized channel names in log inclusion list not being logged. (#4848)
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- Bugfix: Fixed capitalized channel names in log inclusion list not being logged. (#4848)
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- Bugfix: Trimmed custom streamlink paths on all platforms making sure you don't accidentally add spaces at the beginning or end of its path. (#4834)
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- Bugfix: Trimmed custom streamlink paths on all platforms making sure you don't accidentally add spaces at the beginning or end of its path. (#4834)
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@ -17,6 +17,8 @@
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namespace {
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namespace {
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using namespace chatterino;
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template <class... Args>
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template <class... Args>
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QCommandLineOption hiddenOption(Args... args)
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QCommandLineOption hiddenOption(Args... args)
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{
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{
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@ -62,6 +64,29 @@ QStringList extractCommandLine(
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return args;
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return args;
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}
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}
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std::optional<Args::Channel> parseActivateOption(QString input)
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{
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auto colon = input.indexOf(u':');
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if (colon >= 0)
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{
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auto ty = input.left(colon);
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if (ty != u"t")
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{
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qCWarning(chatterinoApp).nospace()
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<< "Failed to parse active channel (unknown type: " << ty
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<< ")";
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return std::nullopt;
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}
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input = input.mid(colon + 1);
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}
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return Args::Channel{
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.provider = ProviderId::Twitch,
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.name = input,
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};
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}
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} // namespace
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} // namespace
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namespace chatterino {
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namespace chatterino {
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@ -100,6 +125,14 @@ Args::Args(const QApplication &app, const Paths &paths)
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"If platform isn't specified, default is Twitch.",
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"If platform isn't specified, default is Twitch.",
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"t:channel1;t:channel2;...");
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"t:channel1;t:channel2;...");
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QCommandLineOption activateOption(
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{"a", "activate"},
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"Activate the tab with this channel or add one in the main "
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"window.\nOnly Twitch is "
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"supported at the moment (prefix: 't:').\nIf the platform isn't "
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"specified, Twitch is assumed.",
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"t:channel");
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parser.addOptions({
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parser.addOptions({
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{{"V", "version"}, "Displays version information."},
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{{"V", "version"}, "Displays version information."},
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crashRecoveryOption,
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crashRecoveryOption,
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@ -110,6 +143,7 @@ Args::Args(const QApplication &app, const Paths &paths)
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verboseOption,
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verboseOption,
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safeModeOption,
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safeModeOption,
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channelLayout,
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channelLayout,
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activateOption,
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});
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});
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if (!parser.parse(app.arguments()))
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if (!parser.parse(app.arguments()))
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@ -163,10 +197,17 @@ Args::Args(const QApplication &app, const Paths &paths)
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this->safeMode = true;
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this->safeMode = true;
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}
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}
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if (parser.isSet(activateOption))
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{
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this->activateChannel =
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parseActivateOption(parser.value(activateOption));
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}
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this->currentArguments_ = extractCommandLine(parser, {
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this->currentArguments_ = extractCommandLine(parser, {
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verboseOption,
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verboseOption,
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safeModeOption,
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safeModeOption,
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channelLayout,
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channelLayout,
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activateOption,
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});
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});
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}
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}
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include "common/ProviderId.hpp"
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#include "common/WindowDescriptors.hpp"
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#include "common/WindowDescriptors.hpp"
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#include <QApplication>
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#include <QApplication>
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@ -26,12 +27,18 @@ class Paths;
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/// -v, --verbose
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/// -v, --verbose
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/// -V, --version
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/// -V, --version
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/// -c, --channels=t:channel1;t:channel2;...
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/// -c, --channels=t:channel1;t:channel2;...
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/// -a, --activate=t:channel
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/// --safe-mode
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/// --safe-mode
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///
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///
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/// See documentation on `QGuiApplication` for documentation on Qt arguments like -platform.
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/// See documentation on `QGuiApplication` for documentation on Qt arguments like -platform.
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class Args
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class Args
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{
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{
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public:
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public:
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struct Channel {
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ProviderId provider;
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QString name;
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};
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Args() = default;
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Args() = default;
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Args(const QApplication &app, const Paths &paths);
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Args(const QApplication &app, const Paths &paths);
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@ -52,6 +59,7 @@ public:
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bool dontSaveSettings{};
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bool dontSaveSettings{};
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bool dontLoadMainWindow{};
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bool dontLoadMainWindow{};
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std::optional<WindowLayout> customChannelLayout;
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std::optional<WindowLayout> customChannelLayout;
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std::optional<Channel> activateChannel;
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bool verbose{};
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bool verbose{};
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bool safeMode{};
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bool safeMode{};
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@ -229,4 +229,108 @@ WindowLayout WindowLayout::loadFromFile(const QString &path)
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return layout;
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return layout;
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}
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}
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void WindowLayout::activateOrAddChannel(ProviderId provider,
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const QString &name)
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{
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if (provider != ProviderId::Twitch || name.startsWith(u'/') ||
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name.startsWith(u'$'))
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{
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qCWarning(chatterinoWindowmanager)
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<< "Only twitch channels can be set as active";
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return;
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}
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auto mainWindow = std::find_if(this->windows_.begin(), this->windows_.end(),
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[](const auto &win) {
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return win.type_ == WindowType::Main;
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});
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if (mainWindow == this->windows_.end())
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{
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this->windows_.emplace_back(WindowDescriptor{
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.type_ = WindowType::Main,
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.geometry_ = {-1, -1, -1, -1},
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.tabs_ =
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{
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TabDescriptor{
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.selected_ = true,
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.rootNode_ = SplitNodeDescriptor{{
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.type_ = "twitch",
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.channelName_ = name,
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}},
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},
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},
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});
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return;
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}
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TabDescriptor *bestTab = nullptr;
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// The tab score is calculated as follows:
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// +2 for every split
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// +1 if the desired split has filters
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// Thus lower is better and having one split of a channel is preferred over multiple
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size_t bestTabScore = std::numeric_limits<size_t>::max();
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for (auto &tab : mainWindow->tabs_)
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{
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tab.selected_ = false;
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if (!tab.rootNode_)
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{
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continue;
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}
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// recursive visitor
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struct Visitor {
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const QString &spec;
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size_t score = 0;
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bool hasChannel = false;
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void operator()(const SplitNodeDescriptor &split)
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{
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this->score += 2;
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if (split.channelName_ == this->spec)
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{
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hasChannel = true;
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if (!split.filters_.empty())
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{
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this->score += 1;
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}
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}
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}
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void operator()(const ContainerNodeDescriptor &container)
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{
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for (const auto &item : container.items_)
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{
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std::visit(*this, item);
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}
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}
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} visitor{name};
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std::visit(visitor, *tab.rootNode_);
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if (visitor.hasChannel && visitor.score < bestTabScore)
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{
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bestTab = &tab;
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bestTabScore = visitor.score;
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}
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}
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if (bestTab)
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{
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bestTab->selected_ = true;
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return;
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}
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TabDescriptor tab{
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.selected_ = true,
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.rootNode_ = SplitNodeDescriptor{{
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.type_ = "twitch",
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.channelName_ = name,
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}},
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};
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mainWindow->tabs_.emplace_back(tab);
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}
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} // namespace chatterino
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} // namespace chatterino
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@ -1,5 +1,7 @@
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#pragma once
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#pragma once
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#include "common/ProviderId.hpp"
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#include <QJsonObject>
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#include <QJsonObject>
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#include <QList>
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#include <QList>
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#include <QRect>
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#include <QRect>
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@ -95,12 +97,22 @@ struct WindowDescriptor {
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class WindowLayout
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class WindowLayout
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{
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{
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public:
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public:
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static WindowLayout loadFromFile(const QString &path);
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// A complete window layout has a single emote popup position that is shared among all windows
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// A complete window layout has a single emote popup position that is shared among all windows
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QPoint emotePopupPos_;
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QPoint emotePopupPos_;
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std::vector<WindowDescriptor> windows_;
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std::vector<WindowDescriptor> windows_;
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/// Selects the split containing the channel specified by @a name for the specified
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/// @a provider. Currently, only Twitch is supported as the provider
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/// and special channels (such as /mentions) are ignored.
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///
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/// Tabs with fewer splits are preferred.
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/// Channels without filters are preferred.
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///
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/// If no split with the channel exists, a new one is added.
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/// If no window exists, a new one is added.
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void activateOrAddChannel(ProviderId provider, const QString &name);
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static WindowLayout loadFromFile(const QString &path);
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};
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};
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} // namespace chatterino
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} // namespace chatterino
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@ -365,6 +365,12 @@ void WindowManager::initialize(Settings &settings, const Paths &paths)
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windowLayout = this->loadWindowLayoutFromFile();
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windowLayout = this->loadWindowLayoutFromFile();
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}
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}
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auto desired = getIApp()->getArgs().activateChannel;
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if (desired)
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{
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windowLayout.activateOrAddChannel(desired->provider, desired->name);
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}
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this->emotePopupPos_ = windowLayout.emotePopupPos_;
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this->emotePopupPos_ = windowLayout.emotePopupPos_;
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this->applyWindowLayout(windowLayout);
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this->applyWindowLayout(windowLayout);
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