Update docs

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Mm2PL 2023-02-11 12:57:16 +01:00
parent 87605077cb
commit 6b476f2826
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4 changed files with 77 additions and 4 deletions

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@ -6,16 +6,21 @@ namespace chatterino::lua::api {
// names in this namespace reflect what's visible inside Lua and follow the lua naming scheme
// NOLINTBEGIN(readability-identifier-naming)
// Following functions are exposed in c2 table.
int c2_register_command(lua_State *L);
int c2_send_msg(lua_State *L);
int c2_system_msg(lua_State *L);
int c2_log(lua_State *L);
// These ones are global
int g_load(lua_State *L);
int g_dofile(lua_State *L);
int g_print(lua_State *L);
// this one is exposed as execfile
int g_dofile(lua_State *L);
// NOLINTEND(readability-identifier-naming)
// Exposed as c2.LogLevel
// Represents "calls" to qCDebug, qCInfo ...
enum LogLevel { Debug, Info, Warning, Critical };

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@ -24,9 +24,21 @@ namespace chatterino::lua {
*/
QString humanErrorText(lua_State *L, int errCode);
/**
* Represents an index into Lua's stack
*/
using StackIdx = int;
/**
* @brief Creates a table with countArray array properties on the Lua stack
* @return stack index of the newly created table
*/
StackIdx pushEmptyArray(lua_State *L, int countArray);
/**
* @brief Creates a table with countProperties named properties on the Lua stack
* @return stack index of the newly created table
*/
StackIdx pushEmptyTable(lua_State *L, int countProperties);
StackIdx push(lua_State *L, const CommandContext &ctx);
@ -40,11 +52,16 @@ bool peek(lua_State *L, QString *out, StackIdx idx = -1);
bool peek(lua_State *L, QByteArray *out, StackIdx idx = -1);
bool peek(lua_State *L, std::string *out, StackIdx idx = -1);
// forces conversion of value at idx to a string
/**
* @brief Converts Lua object at stack index idx to a string.
*/
QString toString(lua_State *L, StackIdx idx = -1);
/// TEMPLATES
/**
* @brief Converts object at stack index idx to enum given by template parameter T
*/
template <typename T,
typename std::enable_if<std::is_enum_v<T>, bool>::type = true>
bool peek(lua_State *L, T *out, StackIdx idx = -1)
@ -64,8 +81,15 @@ bool peek(lua_State *L, T *out, StackIdx idx = -1)
return false;
}
/**
* @brief Converts a vector<T> to Lua and pushes it onto the stack.
*
* Needs StackIdx push(lua_State*, T); to work.
*
* @return Stack index of newly created table.
*/
template <typename T>
int push(lua_State *L, std::vector<T> vec)
StackIdx push(lua_State *L, std::vector<T> vec)
{
auto out = pushEmptyArray(L, vec.size());
int i = 1;
@ -78,8 +102,15 @@ int push(lua_State *L, std::vector<T> vec)
return out;
}
/**
* @brief Converts a QList<T> to Lua and pushes it onto the stack.
*
* Needs StackIdx push(lua_State*, T); to work.
*
* @return Stack index of newly created table.
*/
template <typename T>
int push(lua_State *L, QList<T> vec)
StackIdx push(lua_State *L, QList<T> vec)
{
auto out = pushEmptyArray(L, vec.size());
int i = 1;
@ -92,6 +123,11 @@ int push(lua_State *L, QList<T> vec)
return out;
}
/**
* @brief Converts an enum given by T to Lua (into a string) and pushes it onto the stack.
*
* @return Stack index of newly created string.
*/
template <typename T, std::enable_if<std::is_enum_v<T>>>
StackIdx push(lua_State *L, T inp)
{
@ -99,6 +135,11 @@ StackIdx push(lua_State *L, T inp)
return lua::push(L, std::string(name));
}
/**
* @brief Converts a Lua object into c++ and removes it from the stack.
*
* Relies on bool peek(lua_State*, T*, StackIdx) existing.
*/
template <typename T>
bool pop(lua_State *L, T *out, StackIdx idx = -1)
{
@ -110,6 +151,13 @@ bool pop(lua_State *L, T *out, StackIdx idx = -1)
return ok;
}
/**
* @brief Creates a table mapping enum names to unique values.
*
* Values in this table may change.
*
* @returns stack index of newly created table
*/
template <typename T>
StackIdx pushEnumTable(lua_State *L)
{

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@ -127,8 +127,17 @@ public:
~Plugin();
/**
* @brief Perform all necessary tasks to bind a command name to this plugin
* @param name name of the command to create
* @param functionName name of the function that should be called when the command is executed
* @return true if addition succeeded, false otherwise (for example because the command name is already taken)
*/
bool registerCommand(const QString &name, const QString &functionName);
/**
* @brief Get names of all commands belonging to this plugin
*/
std::set<QString> listRegisteredCommands();
const QDir &loadDirectory() const

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@ -51,7 +51,18 @@ public:
return this->plugins_;
}
/**
* @brief Reload plugin given by codename
*
* @param codename This is the 'codename' of the plugin, the name of the directory it is in
*/
bool reload(const QString &codename);
/**
* @brief Checks settings to tell if a plugin named by codename.
*
* It accounts for plugins being enabled/disabled globally.
*/
static bool isEnabled(const QString &codename);
private: