refactor: mini reorganization of FfzEmotes.cpp (#5117)

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pajlada 2024-01-21 12:28:20 +01:00 committed by GitHub
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commit 65d3e73c5d
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@ -10,147 +10,151 @@
#include "providers/twitch/TwitchChannel.hpp"
#include "singletons/Settings.hpp"
namespace chatterino {
namespace {
const QString CHANNEL_HAS_NO_EMOTES(
"This channel has no FrankerFaceZ channel emotes.");
using namespace chatterino;
Url getEmoteLink(const QJsonObject &urls, const QString &emoteScale)
// NOLINTNEXTLINE(cppcoreguidelines-avoid-non-const-global-variables)
const auto &LOG = chatterinoFfzemotes;
const QString CHANNEL_HAS_NO_EMOTES(
"This channel has no FrankerFaceZ channel emotes.");
Url getEmoteLink(const QJsonObject &urls, const QString &emoteScale)
{
auto emote = urls[emoteScale];
if (emote.isUndefined() || emote.isNull())
{
auto emote = urls[emoteScale];
if (emote.isUndefined() || emote.isNull())
return {""};
}
assert(emote.isString());
return parseFfzUrl(emote.toString());
}
void fillInEmoteData(const QJsonObject &urls, const EmoteName &name,
const QString &tooltip, Emote &emoteData)
{
auto url1x = getEmoteLink(urls, "1");
auto url2x = getEmoteLink(urls, "2");
auto url3x = getEmoteLink(urls, "4");
//, code, tooltip
emoteData.name = name;
emoteData.images = ImageSet{
Image::fromUrl(url1x, 1),
url2x.string.isEmpty() ? Image::getEmpty() : Image::fromUrl(url2x, 0.5),
url3x.string.isEmpty() ? Image::getEmpty()
: Image::fromUrl(url3x, 0.25)};
emoteData.tooltip = {tooltip};
}
EmotePtr cachedOrMake(Emote &&emote, const EmoteId &id)
{
static std::unordered_map<EmoteId, std::weak_ptr<const Emote>> cache;
static std::mutex mutex;
return cachedOrMakeEmotePtr(std::move(emote), cache, mutex, id);
}
void parseEmoteSetInto(const QJsonObject &emoteSet, const QString &kind,
EmoteMap &map)
{
for (const auto emoteRef : emoteSet["emoticons"].toArray())
{
const auto emoteJson = emoteRef.toObject();
// margins
auto id = EmoteId{QString::number(emoteJson["id"].toInt())};
auto name = EmoteName{emoteJson["name"].toString()};
auto author =
EmoteAuthor{emoteJson["owner"]["display_name"].toString()};
auto urls = emoteJson["urls"].toObject();
if (emoteJson["animated"].isObject())
{
return {""};
// prefer animated images if available
urls = emoteJson["animated"].toObject();
}
assert(emote.isString());
Emote emote;
fillInEmoteData(urls, name,
QString("%1<br>%2 FFZ Emote<br>By: %3")
.arg(name.string, kind, author.string),
emote);
emote.homePage =
Url{QString("https://www.frankerfacez.com/emoticon/%1-%2")
.arg(id.string)
.arg(name.string)};
return parseFfzUrl(emote.toString());
map[name] = cachedOrMake(std::move(emote), id);
}
}
EmoteMap parseGlobalEmotes(const QJsonObject &jsonRoot)
{
// Load default sets from the `default_sets` object
std::unordered_set<int> defaultSets{};
auto jsonDefaultSets = jsonRoot["default_sets"].toArray();
for (auto jsonDefaultSet : jsonDefaultSets)
{
defaultSets.insert(jsonDefaultSet.toInt());
}
void fillInEmoteData(const QJsonObject &urls, const EmoteName &name,
const QString &tooltip, Emote &emoteData)
auto emotes = EmoteMap();
for (const auto emoteSetRef : jsonRoot["sets"].toObject())
{
auto url1x = getEmoteLink(urls, "1");
auto url2x = getEmoteLink(urls, "2");
auto url3x = getEmoteLink(urls, "4");
//, code, tooltip
emoteData.name = name;
emoteData.images =
ImageSet{Image::fromUrl(url1x, 1),
url2x.string.isEmpty() ? Image::getEmpty()
: Image::fromUrl(url2x, 0.5),
url3x.string.isEmpty() ? Image::getEmpty()
: Image::fromUrl(url3x, 0.25)};
emoteData.tooltip = {tooltip};
}
EmotePtr cachedOrMake(Emote &&emote, const EmoteId &id)
{
static std::unordered_map<EmoteId, std::weak_ptr<const Emote>> cache;
static std::mutex mutex;
return cachedOrMakeEmotePtr(std::move(emote), cache, mutex, id);
}
void parseEmoteSetInto(const QJsonObject &emoteSet, const QString &kind,
EmoteMap &map)
{
for (const auto emoteRef : emoteSet["emoticons"].toArray())
const auto emoteSet = emoteSetRef.toObject();
auto emoteSetID = emoteSet["id"].toInt();
if (!defaultSets.contains(emoteSetID))
{
const auto emoteJson = emoteRef.toObject();
// margins
auto id = EmoteId{QString::number(emoteJson["id"].toInt())};
auto name = EmoteName{emoteJson["name"].toString()};
auto author =
EmoteAuthor{emoteJson["owner"]["display_name"].toString()};
auto urls = emoteJson["urls"].toObject();
if (emoteJson["animated"].isObject())
{
// prefer animated images if available
urls = emoteJson["animated"].toObject();
}
Emote emote;
fillInEmoteData(urls, name,
QString("%1<br>%2 FFZ Emote<br>By: %3")
.arg(name.string, kind, author.string),
emote);
emote.homePage =
Url{QString("https://www.frankerfacez.com/emoticon/%1-%2")
.arg(id.string)
.arg(name.string)};
map[name] = cachedOrMake(std::move(emote), id);
}
}
EmoteMap parseGlobalEmotes(const QJsonObject &jsonRoot)
{
// Load default sets from the `default_sets` object
std::unordered_set<int> defaultSets{};
auto jsonDefaultSets = jsonRoot["default_sets"].toArray();
for (auto jsonDefaultSet : jsonDefaultSets)
{
defaultSets.insert(jsonDefaultSet.toInt());
qCDebug(LOG) << "Skipping global emote set" << emoteSetID
<< "as it's not part of the default sets";
continue;
}
auto emotes = EmoteMap();
for (const auto emoteSetRef : jsonRoot["sets"].toObject())
{
const auto emoteSet = emoteSetRef.toObject();
auto emoteSetID = emoteSet["id"].toInt();
if (!defaultSets.contains(emoteSetID))
{
qCDebug(chatterinoFfzemotes)
<< "Skipping global emote set" << emoteSetID
<< "as it's not part of the default sets";
continue;
}
parseEmoteSetInto(emoteSet, "Global", emotes);
}
return emotes;
parseEmoteSetInto(emoteSet, "Global", emotes);
}
std::optional<EmotePtr> parseAuthorityBadge(const QJsonObject &badgeUrls,
const QString &tooltip)
return emotes;
}
std::optional<EmotePtr> parseAuthorityBadge(const QJsonObject &badgeUrls,
const QString &tooltip)
{
std::optional<EmotePtr> authorityBadge;
if (!badgeUrls.isEmpty())
{
std::optional<EmotePtr> authorityBadge;
auto authorityBadge1x = getEmoteLink(badgeUrls, "1");
auto authorityBadge2x = getEmoteLink(badgeUrls, "2");
auto authorityBadge3x = getEmoteLink(badgeUrls, "4");
if (!badgeUrls.isEmpty())
{
auto authorityBadge1x = getEmoteLink(badgeUrls, "1");
auto authorityBadge2x = getEmoteLink(badgeUrls, "2");
auto authorityBadge3x = getEmoteLink(badgeUrls, "4");
auto authorityBadgeImageSet = ImageSet{
Image::fromUrl(authorityBadge1x, 1),
authorityBadge2x.string.isEmpty()
? Image::getEmpty()
: Image::fromUrl(authorityBadge2x, 0.5),
authorityBadge3x.string.isEmpty()
? Image::getEmpty()
: Image::fromUrl(authorityBadge3x, 0.25),
};
auto authorityBadgeImageSet = ImageSet{
Image::fromUrl(authorityBadge1x, 1),
authorityBadge2x.string.isEmpty()
? Image::getEmpty()
: Image::fromUrl(authorityBadge2x, 0.5),
authorityBadge3x.string.isEmpty()
? Image::getEmpty()
: Image::fromUrl(authorityBadge3x, 0.25),
};
authorityBadge = std::make_shared<Emote>(Emote{
{""},
authorityBadgeImageSet,
Tooltip{tooltip},
authorityBadge1x,
});
}
return authorityBadge;
authorityBadge = std::make_shared<Emote>(Emote{
.name = {""},
.images = authorityBadgeImageSet,
.tooltip = Tooltip{tooltip},
.homePage = authorityBadge1x,
});
}
return authorityBadge;
}
} // namespace
namespace chatterino {
using namespace ffz::detail;
EmoteMap ffz::detail::parseChannelEmotes(const QJsonObject &jsonRoot)
@ -218,8 +222,7 @@ void FfzEmotes::loadChannel(
std::function<void(std::optional<EmotePtr>)> vipBadgeCallback,
bool manualRefresh)
{
qCDebug(chatterinoFfzemotes)
<< "[FFZEmotes] Reload FFZ Channel Emotes for channel" << channelID;
qCDebug(LOG) << "Reload FFZ Channel Emotes for channel" << channelID;
NetworkRequest("https://api.frankerfacez.com/v1/room/id/" + channelID)
@ -275,9 +278,8 @@ void FfzEmotes::loadChannel(
{
// TODO: Auto retry in case of a timeout, with a delay
auto errorString = result.formatError();
qCWarning(chatterinoFfzemotes)
<< "Error fetching FFZ emotes for channel" << channelID
<< ", error" << errorString;
qCWarning(LOG) << "Error fetching FFZ emotes for channel"
<< channelID << ", error" << errorString;
shared->addMessage(makeSystemMessage(
QStringLiteral("Failed to fetch FrankerFaceZ channel "
"emotes. (Error: %1)")