Use same sorting method in emote popup as in the completion model

Fixes #1549
This commit is contained in:
Rasmus Karlsson 2020-02-15 15:49:06 +01:00
parent b93de7c0f6
commit 64c58e724a
4 changed files with 21 additions and 8 deletions

4
CHANGELOG.md Normal file
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@ -0,0 +1,4 @@
# Changelog
## Unversioned
- Minor: Emotes in the emote popup are now sorted in the same order as the tab completion (#1549)

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@ -38,13 +38,7 @@ bool CompletionModel::TaggedString::operator<(const TaggedString &that) const
return this->isEmote();
}
// try comparing insensitively, if they are the same then senstively
// (fixes order of LuL and LUL)
int k = QString::compare(this->string, that.string, Qt::CaseInsensitive);
if (k == 0)
return this->string > that.string;
return k < 0;
return CompletionModel::compareStrings(this->string, that.string);
}
//
@ -191,4 +185,15 @@ void CompletionModel::refresh(const QString &prefix, bool isFirstWord)
}
}
bool CompletionModel::compareStrings(const QString &a, const QString &b)
{
// try comparing insensitively, if they are the same then senstively
// (fixes order of LuL and LUL)
int k = QString::compare(a, b, Qt::CaseInsensitive);
if (k == 0)
return a > b;
return k < 0;
}
} // namespace chatterino

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@ -49,6 +49,8 @@ public:
void refresh(const QString &prefix, bool isFirstWord = false);
static bool compareStrings(const QString &a, const QString &b);
private:
TaggedString createUser(const QString &str);

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@ -1,6 +1,7 @@
#include "EmotePopup.hpp"
#include "Application.hpp"
#include "common/CompletionModel.hpp"
#include "controllers/accounts/AccountController.hpp"
#include "debug/Benchmark.hpp"
#include "messages/Message.hpp"
@ -37,7 +38,8 @@ namespace {
std::sort(vec.begin(), vec.end(),
[](const std::pair<EmoteName, EmotePtr> &l,
const std::pair<EmoteName, EmotePtr> &r) {
return l.first.string < r.first.string;
return CompletionModel::compareStrings(
l.first.string, r.first.string);
});
for (const auto &emote : vec)
{