mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
Add a markdown doc explaining the lua environment
This commit is contained in:
parent
9da3a33e1c
commit
31cb63dc9f
1 changed files with 76 additions and 0 deletions
76
docs/wip-plugins.md
Normal file
76
docs/wip-plugins.md
Normal file
|
@ -0,0 +1,76 @@
|
|||
# Plugins
|
||||
|
||||
If Chatterino is compiled with the `CHATTERINO_PLUGINS` CMake option, it can
|
||||
load and execute Lua files. Note that while there are attempts at making this
|
||||
decently safe, we cannot guarantee safety.
|
||||
|
||||
## API
|
||||
|
||||
The following parts of the Lua standard library are loaded:
|
||||
- `_G` (all globals)
|
||||
- `table`
|
||||
- `string`
|
||||
- `math`
|
||||
- `utf8`
|
||||
|
||||
The official manual for them is available [here](https://www.lua.org/manual/5.4/manual.html#6).
|
||||
|
||||
### Chatterino API
|
||||
|
||||
All Chatterino functions are exposed in a global table called `c2`. The following functions are available
|
||||
|
||||
### `register_command(name, handler)`
|
||||
|
||||
Registers a new command called `name` which when executed will call `handler`.
|
||||
Returns `true` if everything went ok, `false` if there already exists another
|
||||
command with this name.
|
||||
|
||||
Example:
|
||||
```lua
|
||||
function cmdWords(ctx)
|
||||
-- ctx contains:
|
||||
-- words - table of words supplied to the command including the trigger
|
||||
-- channelName - name of the channel the command is being run in
|
||||
c2.system_msg(ctx.channelName, "Words are: " .. table.concat(ctx.words, " "))
|
||||
end
|
||||
|
||||
c2.register_command("/wordsl", cmdWords)
|
||||
```
|
||||
|
||||
Limitations/known issues:
|
||||
- commands registered in functions, not in the global scope might not show up in the settings UI,
|
||||
rebuilding the window content caused by reloading another plugin will solve this
|
||||
- spaces in command names aren't handled very well (https://github.com/Chatterino/chatterino2/issues/1517)
|
||||
|
||||
### `send_msg(channel, text)`
|
||||
|
||||
Sends a message to `channel` with the specified text. Also executes commands.
|
||||
|
||||
Example:
|
||||
```
|
||||
function cmdShout(ctx)
|
||||
table.remove(ctx.words, 1)
|
||||
local output = table.concat(ctx.words, " ")
|
||||
c2.send_msg(ctx.channelName, string.upper(output))
|
||||
end
|
||||
c2.register_command("/shout", cmdShout)
|
||||
```
|
||||
|
||||
Limitations/Known issues:
|
||||
- it is possible to trigger your own Lua command with this causing a potentially infinite loop
|
||||
|
||||
### `system_msg(channel, text)`
|
||||
|
||||
Creates a system message and adds it to the twitch channel specified by
|
||||
`channel`. Returns `true` if everything went ok, `false` otherwise. It will
|
||||
throw an error if the number of arguments received doesn't match what it
|
||||
expects.
|
||||
|
||||
Example:
|
||||
```lua
|
||||
local ok = c2.system_msg("pajlada", "test")
|
||||
if (not ok)
|
||||
-- channel not found
|
||||
end
|
||||
```
|
||||
|
Loading…
Reference in a new issue