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fix: use deleteLater
for network objects and order them (#5297)
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@ -201,7 +201,7 @@
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- Dev: Refactor `StreamerMode`. (#5216, #5236)
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- Dev: Cleaned up unused code in `MessageElement` and `MessageLayoutElement`. (#5225)
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- Dev: Adapted `magic_enum` to Qt's Utf-16 strings. (#5258)
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- Dev: `NetworkManager`'s statics are now created in its `init` method. (#5254)
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- Dev: `NetworkManager`'s statics are now created in its `init` method. (#5254, #5297)
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- Dev: `clang-tidy` CI now uses Qt 6. (#5273)
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- Dev: Enabled `InsertNewlineAtEOF` in `clang-format`. (#5278)
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@ -24,15 +24,19 @@ void NetworkManager::deinit()
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assert(NetworkManager::workerThread);
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assert(NetworkManager::accessManager);
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// delete the access manager first:
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// - put the event on the worker thread
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// - wait for it to process
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NetworkManager::accessManager->deleteLater();
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NetworkManager::accessManager = nullptr;
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if (NetworkManager::workerThread)
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{
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NetworkManager::workerThread->quit();
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NetworkManager::workerThread->wait();
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}
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delete NetworkManager::accessManager;
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NetworkManager::accessManager = nullptr;
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delete NetworkManager::workerThread;
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NetworkManager::workerThread->deleteLater();
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NetworkManager::workerThread = nullptr;
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}
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