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https://github.com/Chatterino/chatterino2.git
synced 2024-11-13 19:49:51 +01:00
macos ci: Replace create-dmg with builddmg (#1587)
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#!/bin/sh
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echo "Running MACDEPLOYQT"
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/usr/local/opt/qt/bin/macdeployqt chatterino.app -dmg
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echo "Creating APP folder"
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mkdir app
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echo "Running hdiutil attach on the built DMG"
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hdiutil attach chatterino.dmg
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echo "Copying chatterino.app into the app folder"
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cp -r /Volumes/chatterino/chatterino.app app/
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echo "Creating DMG with create-dmg"
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create-dmg --volname Chatterino2 --volicon ../resources/chatterino.icns --icon-size 50 --app-drop-link 0 0 --format UDBZ chatterino-osx.dmg app/
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echo "DONE"
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/usr/local/opt/qt/bin/macdeployqt chatterino.app
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echo "Creating python3 virtual environment"
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python3 -m venv venv
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echo "Entering python3 virtual environment"
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. venv/bin/activate
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echo "Installing dmgbuild"
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python3 -m pip install dmgbuild
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echo "Running dmgbuild.."
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dmgbuild --settings ./../.CI/dmg-settings.py -D app=./chatterino.app Chatterino2 chatterino-osx.dmg
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echo "Done!"
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247
.CI/dmg-settings.py
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247
.CI/dmg-settings.py
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# -*- coding: utf-8 -*-
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from __future__ import unicode_literals
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import biplist
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import os.path
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#
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# Example settings file for dmgbuild
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#
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# Use like this: dmgbuild -s settings.py "Test Volume" test.dmg
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# You can actually use this file for your own application (not just TextEdit)
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# by doing e.g.
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#
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# dmgbuild -s settings.py -D app=/path/to/My.app "My Application" MyApp.dmg
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# .. Useful stuff ..............................................................
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application = defines.get('app', '/Applications/TextEdit.app')
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appname = os.path.basename(application)
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def icon_from_app(app_path):
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plist_path = os.path.join(app_path, 'Contents', 'Info.plist')
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plist = biplist.readPlist(plist_path)
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icon_name = plist['CFBundleIconFile']
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icon_root,icon_ext = os.path.splitext(icon_name)
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if not icon_ext:
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icon_ext = '.icns'
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icon_name = icon_root + icon_ext
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return os.path.join(app_path, 'Contents', 'Resources', icon_name)
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# .. Basics ....................................................................
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# Uncomment to override the output filename
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# filename = 'test.dmg'
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# Uncomment to override the output volume name
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# volume_name = 'Test'
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# Volume format (see hdiutil create -help)
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format = defines.get('format', 'UDBZ')
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# Volume size
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size = defines.get('size', None)
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# Files to include
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files = [ application ]
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# Symlinks to create
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symlinks = { 'Applications': '/Applications' }
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# Volume icon
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#
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# You can either define icon, in which case that icon file will be copied to the
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# image, *or* you can define badge_icon, in which case the icon file you specify
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# will be used to badge the system's Removable Disk icon
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#
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#icon = '/path/to/icon.icns'
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badge_icon = icon_from_app(application)
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# Where to put the icons
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icon_locations = {
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appname: (140, 120),
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'Applications': (500, 120)
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}
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# .. Window configuration ......................................................
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# Background
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#
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# This is a STRING containing any of the following:
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#
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# #3344ff - web-style RGB color
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# #34f - web-style RGB color, short form (#34f == #3344ff)
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# rgb(1,0,0) - RGB color, each value is between 0 and 1
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# hsl(120,1,.5) - HSL (hue saturation lightness) color
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# hwb(300,0,0) - HWB (hue whiteness blackness) color
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# cmyk(0,1,0,0) - CMYK color
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# goldenrod - X11/SVG named color
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# builtin-arrow - A simple built-in background with a blue arrow
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# /foo/bar/baz.png - The path to an image file
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#
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# The hue component in hsl() and hwb() may include a unit; it defaults to
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# degrees ('deg'), but also supports radians ('rad') and gradians ('grad'
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# or 'gon').
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#
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# Other color components may be expressed either in the range 0 to 1, or
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# as percentages (e.g. 60% is equivalent to 0.6).
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background = 'builtin-arrow'
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show_status_bar = False
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show_tab_view = False
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show_toolbar = False
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show_pathbar = False
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show_sidebar = False
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sidebar_width = 180
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# Window position in ((x, y), (w, h)) format
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window_rect = ((100, 100), (640, 280))
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# Select the default view; must be one of
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#
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# 'icon-view'
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# 'list-view'
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# 'column-view'
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# 'coverflow'
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#
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default_view = 'icon-view'
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# General view configuration
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show_icon_preview = False
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# Set these to True to force inclusion of icon/list view settings (otherwise
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# we only include settings for the default view)
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include_icon_view_settings = 'auto'
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include_list_view_settings = 'auto'
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# .. Icon view configuration ...................................................
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arrange_by = None
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grid_offset = (0, 0)
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grid_spacing = 100
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scroll_position = (0, 0)
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label_pos = 'bottom' # or 'right'
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text_size = 16
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icon_size = 128
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# .. List view configuration ...................................................
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# Column names are as follows:
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#
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# name
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# date-modified
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# date-created
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# date-added
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# date-last-opened
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# size
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# kind
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# label
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# version
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# comments
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#
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list_icon_size = 16
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list_text_size = 12
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list_scroll_position = (0, 0)
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list_sort_by = 'name'
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list_use_relative_dates = True
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list_calculate_all_sizes = False,
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list_columns = ('name', 'date-modified', 'size', 'kind', 'date-added')
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list_column_widths = {
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'name': 300,
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'date-modified': 181,
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'date-created': 181,
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'date-added': 181,
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'date-last-opened': 181,
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'size': 97,
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'kind': 115,
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'label': 100,
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'version': 75,
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'comments': 300,
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}
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list_column_sort_directions = {
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'name': 'ascending',
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'date-modified': 'descending',
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'date-created': 'descending',
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'date-added': 'descending',
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'date-last-opened': 'descending',
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'size': 'descending',
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'kind': 'ascending',
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'label': 'ascending',
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'version': 'ascending',
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'comments': 'ascending',
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}
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# .. License configuration .....................................................
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# Text in the license configuration is stored in the resources, which means
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# it gets stored in a legacy Mac encoding according to the language. dmgbuild
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# will *try* to convert Unicode strings to the appropriate encoding, *but*
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# you should be aware that Python doesn't support all of the necessary encodings;
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# in many cases you will need to encode the text yourself and use byte strings
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# instead here.
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# Recognized language names are:
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#
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# af_ZA, ar, be_BY, bg_BG, bn, bo, br, ca_ES, cs_CZ, cy, da_DK, de_AT, de_CH,
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# de_DE, dz_BT, el_CY, el_GR, en_AU, en_CA, en_GB, en_IE, en_SG, en_US, eo,
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# es_419, es_ES, et_EE, fa_IR, fi_FI, fo_FO, fr_001, fr_BE, fr_CA, fr_CH,
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# fr_FR, ga-Latg_IE, ga_IE, gd, grc, gu_IN, gv, he_IL, hi_IN, hr_HR, hu_HU,
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# hy_AM, is_IS, it_CH, it_IT, iu_CA, ja_JP, ka_GE, kl, ko_KR, lt_LT, lv_LV,
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# mk_MK, mr_IN, mt_MT, nb_NO, ne_NP, nl_BE, nl_NL, nn_NO, pa, pl_PL, pt_BR,
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# pt_PT, ro_RO, ru_RU, se, sk_SK, sl_SI, sr_RS, sv_SE, th_TH, to_TO, tr_TR,
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# uk_UA, ur_IN, ur_PK, uz_UZ, vi_VN, zh_CN, zh_TW
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# license = {
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# 'default-language': 'en_US',
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# 'licenses': {
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# # For each language, the text of the license. This can be plain text,
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# # RTF (in which case it must start "{\rtf1"), or a path to a file
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# # containing the license text. If you're using RTF,
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# # watch out for Python escaping (or read it from a file).
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# 'English': b'''{\\rtf1\\ansi\\ansicpg1252\\cocoartf1504\\cocoasubrtf820
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# {\\fonttbl\\f0\\fnil\\fcharset0 Helvetica-Bold;\\f1\\fnil\\fcharset0 Helvetica;}
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# {\\colortbl;\\red255\\green255\\blue255;\\red0\\green0\\blue0;}
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# {\\*\\expandedcolortbl;;\\cssrgb\\c0\\c0\\c0;}
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# \\paperw11905\\paperh16837\\margl1133\\margr1133\\margb1133\\margt1133
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# \\deftab720
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# \\pard\\pardeftab720\\sa160\\partightenfactor0
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# \\f0\\b\\fs60 \\cf2 \\expnd0\\expndtw0\\kerning0
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# \\up0 \\nosupersub \\ulnone \\outl0\\strokewidth0 \\strokec2 Test License\\
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# \\pard\\pardeftab720\\sa160\\partightenfactor0
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# \\fs36 \\cf2 \\strokec2 What is this?\\
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# \\pard\\pardeftab720\\sa160\\partightenfactor0
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# \\f1\\b0\\fs22 \\cf2 \\strokec2 This is the English license. It says what you are allowed to do with this software.\\
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# \\
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# }''',
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# },
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# 'buttons': {
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# # For each language, text for the buttons on the licensing window.
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# #
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# # Default buttons and text are built-in for the following languages:
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# #
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# # English (en_US), German (de_DE), Spanish (es_ES), French (fr_FR),
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# # Italian (it_IT), Japanese (ja_JP), Dutch (nl_NL), Swedish (sv_SE),
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# # Brazilian Portuguese (pt_BR), Simplified Chinese (zh_CN),
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# # Traditional Chinese (zh_TW), Danish (da_DK), Finnish (fi_FI),
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# # Korean (ko_KR), Norwegian (nb_NO)
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# #
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# # You don't need to specify them for those languages; if you fail to
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# # specify them for some other language, English will be used instead.
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# 'en_US': (
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# b'English',
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# b'Agree',
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# b'Disagree',
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# b'Print',
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# b'Save',
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# b'If you agree with the terms of this license, press "Agree" to '
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# b'install the software. If you do not agree, press "Disagree".'
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# ),
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# },
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# }
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