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Wait for smooth scrolling animation to add new message (#2084)
Co-authored-by: Paweł <zneix@zneix.eu> Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
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## Unversioned
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## Unversioned
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- Bugfix: Fixed visual glitch with smooth scrolling. (#2084)
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## 2.3.0
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## 2.3.0
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- Major: Added custom FrankerFaceZ VIP Badges. (#2628)
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- Major: Added custom FrankerFaceZ VIP Badges. (#2628)
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@ -188,6 +188,11 @@ qreal Scrollbar::getCurrentValue() const
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return this->currentValue_;
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return this->currentValue_;
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}
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}
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const QPropertyAnimation &Scrollbar::getCurrentValueAnimation() const
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{
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return this->currentValueAnimation_;
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}
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void Scrollbar::offset(qreal value)
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void Scrollbar::offset(qreal value)
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{
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{
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if (this->currentValueAnimation_.state() == QPropertyAnimation::Running)
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if (this->currentValueAnimation_.state() == QPropertyAnimation::Running)
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@ -44,6 +44,8 @@ public:
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qreal getDesiredValue() const;
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qreal getDesiredValue() const;
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qreal getCurrentValue() const;
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qreal getCurrentValue() const;
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const QPropertyAnimation &getCurrentValueAnimation() const;
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// offset the desired value without breaking smooth scolling
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// offset the desired value without breaking smooth scolling
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void offset(qreal value);
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void offset(qreal value);
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pajlada::Signals::NoArgSignal &getCurrentValueChanged();
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pajlada::Signals::NoArgSignal &getCurrentValueChanged();
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@ -785,6 +785,18 @@ void ChannelView::messageAppended(MessagePtr &message,
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this->lastMessageHasAlternateBackground_ =
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this->lastMessageHasAlternateBackground_ =
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!this->lastMessageHasAlternateBackground_;
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!this->lastMessageHasAlternateBackground_;
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if (!this->scrollBar_->isAtBottom() &&
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this->scrollBar_->getCurrentValueAnimation().state() ==
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QPropertyAnimation::Running)
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{
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QEventLoop loop;
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connect(&this->scrollBar_->getCurrentValueAnimation(),
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&QAbstractAnimation::stateChanged, &loop, &QEventLoop::quit);
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loop.exec();
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}
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if (this->messages_.pushBack(MessageLayoutPtr(messageRef), deleted))
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if (this->messages_.pushBack(MessageLayoutPtr(messageRef), deleted))
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{
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{
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if (this->paused())
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if (this->paused())
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