mirror of
https://github.com/Chatterino/chatterino2.git
synced 2024-11-21 22:24:07 +01:00
Make AccessGuard use a shared_mutex instead (#2702)
This allows `accessConst` to use a shared lock instead of a unique lock
This commit is contained in:
parent
c413a0984e
commit
115d198434
9 changed files with 109 additions and 33 deletions
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@ -11,7 +11,7 @@ ChannelChatters::ChannelChatters(Channel &channel)
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{
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}
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AccessGuard<const UsernameSet> ChannelChatters::accessChatters() const
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SharedAccessGuard<const UsernameSet> ChannelChatters::accessChatters() const
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{
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return this->chatters_.accessConst();
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}
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@ -15,7 +15,7 @@ public:
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ChannelChatters(Channel &channel);
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virtual ~ChannelChatters() = default; // add vtable
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AccessGuard<const UsernameSet> accessChatters() const;
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SharedAccessGuard<const UsernameSet> accessChatters() const;
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void addRecentChatter(const QString &user);
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void addJoinedUser(const QString &user);
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@ -1,39 +1,33 @@
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#pragma once
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#include <mutex>
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#include <shared_mutex>
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#include <type_traits>
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namespace chatterino {
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template <typename T>
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template <typename T, typename LockType = std::unique_lock<std::shared_mutex>>
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class AccessGuard
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{
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public:
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AccessGuard(T &element, std::mutex &mutex)
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AccessGuard(T &element, std::shared_mutex &mutex)
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: element_(&element)
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, mutex_(&mutex)
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, lock_(mutex)
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{
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this->mutex_->lock();
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}
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AccessGuard(AccessGuard<T> &&other)
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AccessGuard(AccessGuard<T, LockType> &&other)
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: element_(other.element_)
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, mutex_(other.mutex_)
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, lock_(std::move(other.lock_))
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{
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other.isValid_ = false;
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}
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AccessGuard<T> &operator=(AccessGuard<T> &&other)
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AccessGuard<T, LockType> &operator=(AccessGuard<T, LockType> &&other)
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{
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other.isValid_ = false;
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this->element_ = other.element_;
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this->mutex_ = other.element_;
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}
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this->lock_ = std::move(other.lock_);
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~AccessGuard()
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{
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if (this->isValid_)
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this->mutex_->unlock();
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return *this;
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}
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T *operator->() const
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@ -48,10 +42,13 @@ public:
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private:
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T *element_{};
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std::mutex *mutex_{};
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bool isValid_{true};
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LockType lock_;
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};
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template <typename T>
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using SharedAccessGuard =
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AccessGuard<const T, std::shared_lock<std::shared_mutex>>;
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template <typename T>
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class UniqueAccess
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{
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@ -90,14 +87,14 @@ public:
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template <typename X = T,
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typename = std::enable_if_t<!std::is_const<X>::value>>
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AccessGuard<const X> accessConst() const
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SharedAccessGuard<const X> accessConst() const
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{
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return AccessGuard<const T>(this->element_, this->mutex_);
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return SharedAccessGuard<const T>(this->element_, this->mutex_);
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}
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private:
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mutable T element_;
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mutable std::mutex mutex_;
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mutable std::shared_mutex mutex_;
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};
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} // namespace chatterino
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@ -176,12 +176,14 @@ void TwitchAccount::checkFollow(const QString targetUserID,
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[] {});
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}
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AccessGuard<const std::set<TwitchUser>> TwitchAccount::accessBlocks() const
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SharedAccessGuard<const std::set<TwitchUser>> TwitchAccount::accessBlocks()
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const
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{
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return this->ignores_.accessConst();
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}
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AccessGuard<const std::set<QString>> TwitchAccount::accessBlockedUserIds() const
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SharedAccessGuard<const std::set<QString>> TwitchAccount::accessBlockedUserIds()
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const
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{
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return this->ignoresUserIds_.accessConst();
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}
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@ -345,7 +347,7 @@ void TwitchAccount::loadUserstateEmotes(QStringList emoteSetKeys)
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});
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}
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AccessGuard<const TwitchAccount::TwitchAccountEmoteData>
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SharedAccessGuard<const TwitchAccount::TwitchAccountEmoteData>
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TwitchAccount::accessEmotes() const
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{
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return this->emotes_.accessConst();
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@ -106,12 +106,12 @@ public:
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void checkFollow(const QString targetUserID,
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std::function<void(FollowResult)> onFinished);
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AccessGuard<const std::set<QString>> accessBlockedUserIds() const;
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AccessGuard<const std::set<TwitchUser>> accessBlocks() const;
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SharedAccessGuard<const std::set<QString>> accessBlockedUserIds() const;
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SharedAccessGuard<const std::set<TwitchUser>> accessBlocks() const;
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void loadEmotes();
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void loadUserstateEmotes(QStringList emoteSetKeys);
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AccessGuard<const TwitchAccountEmoteData> accessEmotes() const;
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SharedAccessGuard<const TwitchAccountEmoteData> accessEmotes() const;
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// Automod actions
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void autoModAllow(const QString msgID);
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@ -454,8 +454,8 @@ void TwitchChannel::setRoomId(const QString &id)
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}
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}
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AccessGuard<const TwitchChannel::RoomModes> TwitchChannel::accessRoomModes()
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const
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SharedAccessGuard<const TwitchChannel::RoomModes>
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TwitchChannel::accessRoomModes() const
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{
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return this->roomModes_.accessConst();
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}
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@ -472,7 +472,7 @@ bool TwitchChannel::isLive() const
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return this->streamStatus_.access()->live;
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}
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AccessGuard<const TwitchChannel::StreamStatus>
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SharedAccessGuard<const TwitchChannel::StreamStatus>
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TwitchChannel::accessStreamStatus() const
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{
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return this->streamStatus_.accessConst();
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@ -83,8 +83,8 @@ public:
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int chatterCount();
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virtual bool isLive() const override;
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QString roomId() const;
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AccessGuard<const RoomModes> accessRoomModes() const;
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AccessGuard<const StreamStatus> accessStreamStatus() const;
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SharedAccessGuard<const RoomModes> accessRoomModes() const;
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SharedAccessGuard<const StreamStatus> accessStreamStatus() const;
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// Emotes
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const TwitchBadges &globalTwitchBadges() const;
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@ -36,6 +36,7 @@ set(chatterino_SOURCES
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set(test_SOURCES
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${CMAKE_CURRENT_LIST_DIR}/src/main.cpp
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${CMAKE_CURRENT_LIST_DIR}/src/AccessGuard.cpp
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${CMAKE_CURRENT_LIST_DIR}/src/NetworkCommon.cpp
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${CMAKE_CURRENT_LIST_DIR}/src/NetworkRequest.cpp
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${CMAKE_CURRENT_LIST_DIR}/src/UsernameSet.cpp
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76
tests/src/AccessGuard.cpp
Normal file
76
tests/src/AccessGuard.cpp
Normal file
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@ -0,0 +1,76 @@
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#include "common/UniqueAccess.hpp"
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#include <gtest/gtest.h>
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#include <QDebug>
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#include <QString>
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#include <chrono>
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#include <random>
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#include <thread>
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using namespace chatterino;
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using namespace std::chrono_literals;
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TEST(AccessGuardLocker, NonConcurrentUsage)
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{
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std::shared_mutex m;
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int e = 0;
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{
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AccessGuard<int> guard(e, m);
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*guard = 3;
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}
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EXPECT_EQ(e, 3);
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{
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AccessGuard<int> guard(e, m);
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*guard = 4;
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}
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EXPECT_EQ(e, 4);
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{
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SharedAccessGuard<int> guard(e, m);
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EXPECT_EQ(*guard, 4);
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}
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EXPECT_EQ(e, 4);
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}
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TEST(AccessGuardLocker, ConcurrentUsage)
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{
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// This test doesn't actually prove anything on normal use, rather it needs to be run with AddressSanitizer/ThreadSanitizer and not error out for this to give any confidence
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std::shared_mutex m;
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int e = 0;
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auto startTime = std::chrono::steady_clock::now();
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auto w = [&e, &m] {
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std::mt19937_64 eng{std::random_device{}()};
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std::uniform_int_distribution<> dist{1, 4};
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std::this_thread::sleep_for(std::chrono::milliseconds{dist(eng)});
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if (rand() % 2 == 0)
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{
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AccessGuard<int> guard(e, m);
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std::this_thread::sleep_for(std::chrono::milliseconds{dist(eng)});
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*guard += 1;
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}
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else
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{
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SharedAccessGuard<int> guard(e, m);
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std::this_thread::sleep_for(std::chrono::milliseconds{dist(eng)});
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int hehe = *guard;
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}
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};
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std::vector<std::thread> threads;
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for (int i = 0; i < 500; ++i)
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{
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threads.emplace_back(w);
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}
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for (auto &t : threads)
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{
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t.join();
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}
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}
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