Remove now unused lua utilities

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Mm2PL 2024-10-08 00:30:29 +02:00
parent 9edbfcccca
commit 062c8b7821
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GPG key ID: 94AC9B80EFA15ED9
2 changed files with 0 additions and 391 deletions

View file

@ -1,11 +1,7 @@
#ifdef CHATTERINO_HAVE_PLUGINS #ifdef CHATTERINO_HAVE_PLUGINS
# include "controllers/plugins/LuaUtilities.hpp" # include "controllers/plugins/LuaUtilities.hpp"
# include "common/Channel.hpp"
# include "common/QLogging.hpp" # include "common/QLogging.hpp"
# include "controllers/commands/CommandContext.hpp"
# include "controllers/plugins/api/ChannelRef.hpp"
# include "controllers/plugins/LuaAPI.hpp"
# include <lauxlib.h> # include <lauxlib.h>
# include <lua.h> # include <lua.h>
@ -77,9 +73,6 @@ QString humanErrorText(lua_State *L, int errCode)
case LUA_ERRFILE: case LUA_ERRFILE:
errName = "(file error)"; errName = "(file error)";
break; break;
case ERROR_BAD_PEEK:
errName = "(unable to convert value to c++)";
break;
default: default:
errName = "(unknown error type)"; errName = "(unknown error type)";
} }
@ -91,18 +84,6 @@ QString humanErrorText(lua_State *L, int errCode)
return errName; return errName;
} }
StackIdx pushEmptyArray(lua_State *L, int countArray)
{
lua_createtable(L, countArray, 0);
return lua_gettop(L);
}
StackIdx pushEmptyTable(lua_State *L, int countProperties)
{
lua_createtable(L, 0, countProperties);
return lua_gettop(L);
}
StackIdx push(lua_State *L, const QString &str) StackIdx push(lua_State *L, const QString &str)
{ {
return lua::push(L, str.toStdString()); return lua::push(L, str.toStdString());
@ -114,68 +95,6 @@ StackIdx push(lua_State *L, const std::string &str)
return lua_gettop(L); return lua_gettop(L);
} }
StackIdx push(lua_State *L, const bool &b)
{
lua_pushboolean(L, int(b));
return lua_gettop(L);
}
StackIdx push(lua_State *L, const int &b)
{
lua_pushinteger(L, b);
return lua_gettop(L);
}
StackIdx push(lua_State *L, const api::CompletionEvent &ev)
{
auto idx = pushEmptyTable(L, 4);
# define PUSH(field) \
lua::push(L, ev.field); \
lua_setfield(L, idx, #field)
PUSH(query);
PUSH(full_text_content);
PUSH(cursor_position);
PUSH(is_first_word);
# undef PUSH
return idx;
}
bool peek(lua_State *L, int *out, StackIdx idx)
{
StackGuard guard(L);
if (lua_isnumber(L, idx) == 0)
{
return false;
}
*out = lua_tointeger(L, idx);
return true;
}
bool peek(lua_State *L, bool *out, StackIdx idx)
{
StackGuard guard(L);
if (!lua_isboolean(L, idx))
{
return false;
}
*out = bool(lua_toboolean(L, idx));
return true;
}
bool peek(lua_State *L, double *out, StackIdx idx)
{
StackGuard guard(L);
int ok{0};
auto v = lua_tonumberx(L, idx, &ok);
if (ok != 0)
{
*out = v;
}
return ok != 0;
}
bool peek(lua_State *L, QString *out, StackIdx idx) bool peek(lua_State *L, QString *out, StackIdx idx)
{ {
StackGuard guard(L); StackGuard guard(L);
@ -193,40 +112,6 @@ bool peek(lua_State *L, QString *out, StackIdx idx)
return true; return true;
} }
bool peek(lua_State *L, QByteArray *out, StackIdx idx)
{
StackGuard guard(L);
size_t len{0};
const char *str = lua_tolstring(L, idx, &len);
if (str == nullptr)
{
return false;
}
if (len >= INT_MAX)
{
assert(false && "string longer than INT_MAX, shit's fucked, yo");
}
*out = QByteArray(str, int(len));
return true;
}
bool peek(lua_State *L, std::string *out, StackIdx idx)
{
StackGuard guard(L);
size_t len{0};
const char *str = lua_tolstring(L, idx, &len);
if (str == nullptr)
{
return false;
}
if (len >= INT_MAX)
{
assert(false && "string longer than INT_MAX, shit's fucked, yo");
}
*out = std::string(str, len);
return true;
}
QString toString(lua_State *L, StackIdx idx) QString toString(lua_State *L, StackIdx idx)
{ {
size_t len{}; size_t len{};

View file

@ -2,34 +2,19 @@
#ifdef CHATTERINO_HAVE_PLUGINS #ifdef CHATTERINO_HAVE_PLUGINS
# include "common/QLogging.hpp"
# include <lua.h> # include <lua.h>
# include <lualib.h> # include <lualib.h>
# include <magic_enum/magic_enum.hpp> # include <magic_enum/magic_enum.hpp>
# include <QList> # include <QList>
# include <cassert> # include <cassert>
# include <optional>
# include <string> # include <string>
# include <string_view> # include <string_view>
# include <type_traits> # include <type_traits>
# include <variant>
# include <vector>
struct lua_State; struct lua_State;
class QJsonObject;
namespace chatterino {
struct CommandContext;
} // namespace chatterino
namespace chatterino::lua { namespace chatterino::lua {
namespace api {
struct CompletionEvent;
} // namespace api
constexpr int ERROR_BAD_PEEK = LUA_OK - 1;
/** /**
* @brief Dumps the Lua stack into qCDebug(chatterinoLua) * @brief Dumps the Lua stack into qCDebug(chatterinoLua)
* *
@ -50,31 +35,11 @@ QString humanErrorText(lua_State *L, int errCode);
*/ */
using StackIdx = int; using StackIdx = int;
/**
* @brief Creates a table with countArray array properties on the Lua stack
* @return stack index of the newly created table
*/
StackIdx pushEmptyArray(lua_State *L, int countArray);
/**
* @brief Creates a table with countProperties named properties on the Lua stack
* @return stack index of the newly created table
*/
StackIdx pushEmptyTable(lua_State *L, int countProperties);
StackIdx push(lua_State *L, const QString &str); StackIdx push(lua_State *L, const QString &str);
StackIdx push(lua_State *L, const std::string &str); StackIdx push(lua_State *L, const std::string &str);
StackIdx push(lua_State *L, const bool &b);
StackIdx push(lua_State *L, const int &b);
StackIdx push(lua_State *L, const api::CompletionEvent &ev);
// returns OK? // returns OK?
bool peek(lua_State *L, int *out, StackIdx idx = -1);
bool peek(lua_State *L, bool *out, StackIdx idx = -1);
bool peek(lua_State *L, double *out, StackIdx idx = -1);
bool peek(lua_State *L, QString *out, StackIdx idx = -1); bool peek(lua_State *L, QString *out, StackIdx idx = -1);
bool peek(lua_State *L, QByteArray *out, StackIdx idx = -1);
bool peek(lua_State *L, std::string *out, StackIdx idx = -1);
/** /**
* @brief Converts Lua object at stack index idx to a string. * @brief Converts Lua object at stack index idx to a string.
@ -138,195 +103,6 @@ public:
} }
}; };
/// TEMPLATES
template <typename T>
StackIdx push(lua_State *L, std::optional<T> val)
{
if (val.has_value())
{
return lua::push(L, *val);
}
lua_pushnil(L);
return lua_gettop(L);
}
template <typename T>
bool peek(lua_State *L, std::optional<T> *out, StackIdx idx = -1)
{
if (lua_isnil(L, idx))
{
*out = std::nullopt;
return true;
}
*out = T();
return peek(L, out->operator->(), idx);
}
template <typename T>
bool peek(lua_State *L, std::vector<T> *vec, StackIdx idx = -1)
{
StackGuard guard(L);
if (!lua_istable(L, idx))
{
lua::stackDump(L, "!table");
qCDebug(chatterinoLua)
<< "value is not a table, type is" << lua_type(L, idx);
return false;
}
auto len = lua_rawlen(L, idx);
if (len == 0)
{
qCDebug(chatterinoLua) << "value has 0 length";
return true;
}
if (len > 1'000'000)
{
qCDebug(chatterinoLua) << "value is too long";
return false;
}
// count like lua
for (int i = 1; i <= len; i++)
{
lua_geti(L, idx, i);
std::optional<T> obj;
if (!lua::peek(L, &obj))
{
//lua_seti(L, LUA_REGISTRYINDEX, 1); // lazy
qCDebug(chatterinoLua)
<< "Failed to convert lua object into c++: at array index " << i
<< ":";
stackDump(L, "bad conversion into string");
return false;
}
lua_pop(L, 1);
vec->push_back(obj.value());
}
return true;
}
/**
* @brief Converts object at stack index idx to enum given by template parameter T
*/
template <typename T,
typename std::enable_if<std::is_enum_v<T>, bool>::type = true>
bool peek(lua_State *L, T *out, StackIdx idx = -1)
{
std::string tmp;
if (!lua::peek(L, &tmp, idx))
{
return false;
}
std::optional<T> opt = magic_enum::enum_cast<T>(tmp);
if (opt.has_value())
{
*out = opt.value();
return true;
}
return false;
}
/**
* @brief Converts a vector<T> to Lua and pushes it onto the stack.
*
* Needs StackIdx push(lua_State*, T); to work.
*
* @return Stack index of newly created table.
*/
template <typename T>
StackIdx push(lua_State *L, std::vector<T> vec)
{
auto out = pushEmptyArray(L, vec.size());
int i = 1;
for (const auto &el : vec)
{
push(L, el);
lua_seti(L, out, i);
i += 1;
}
return out;
}
/**
* @brief Converts a QList<T> to Lua and pushes it onto the stack.
*
* Needs StackIdx push(lua_State*, T); to work.
*
* @return Stack index of newly created table.
*/
template <typename T>
StackIdx push(lua_State *L, QList<T> vec)
{
auto out = pushEmptyArray(L, vec.size());
int i = 1;
for (const auto &el : vec)
{
push(L, el);
lua_seti(L, out, i);
i += 1;
}
return out;
}
/**
* @brief Converts an enum given by T to Lua (into a string) and pushes it onto the stack.
*
* @return Stack index of newly created string.
*/
template <typename T, typename std::enable_if_t<std::is_enum_v<T>, bool> = true>
StackIdx push(lua_State *L, T inp)
{
std::string_view name = magic_enum::enum_name<T>(inp);
return lua::push(L, std::string(name));
}
/**
* @brief Converts a Lua object into c++ and removes it from the stack.
* If peek fails, the object is still removed from the stack.
*
* Relies on bool peek(lua_State*, T*, StackIdx) existing.
*/
template <typename T>
bool pop(lua_State *L, T *out, StackIdx idx = -1)
{
StackGuard guard(L, -1);
auto ok = peek(L, out, idx);
if (idx < 0)
{
idx = lua_gettop(L) + idx + 1;
}
lua_remove(L, idx);
return ok;
}
/**
* @brief Creates a table mapping enum names to unique values.
*
* Values in this table may change.
*
* @returns stack index of newly created table
* @deprecated
*/
template <typename T>
StackIdx pushEnumTable(lua_State *L)
{
// std::array<T, _>
auto values = magic_enum::enum_values<T>();
StackIdx out = lua::pushEmptyTable(L, values.size());
for (const T v : values)
{
std::string_view name = magic_enum::enum_name<T>(v);
std::string str(name);
lua::push(L, str);
lua_setfield(L, out, str.c_str());
}
return out;
}
/** /**
* @brief Creates a table mapping enum names to unique values. * @brief Creates a table mapping enum names to unique values.
* *
@ -350,58 +126,6 @@ sol::table createEnumTable(sol::state_view &lua)
return out; return out;
} }
// Represents a Lua function on the stack
template <typename ReturnType, typename... Args>
class CallbackFunction
{
StackIdx stackIdx_;
lua_State *L;
public:
CallbackFunction(lua_State *L, StackIdx stackIdx)
: stackIdx_(stackIdx)
, L(L)
{
}
// this type owns the stackidx, it must not be trivially copiable
CallbackFunction operator=(CallbackFunction &) = delete;
CallbackFunction(CallbackFunction &) = delete;
// Permit only move
CallbackFunction &operator=(CallbackFunction &&) = default;
CallbackFunction(CallbackFunction &&) = default;
~CallbackFunction()
{
lua_remove(L, this->stackIdx_);
}
std::variant<int, ReturnType> operator()(Args... arguments)
{
lua_pushvalue(this->L, this->stackIdx_);
( // apparently this calls lua::push() for every Arg
[this, &arguments] {
lua::push(this->L, arguments);
}(),
...);
int res = lua_pcall(L, sizeof...(Args), 1, 0);
if (res != LUA_OK)
{
qCDebug(chatterinoLua) << "error is: " << res;
return {res};
}
ReturnType val;
if (!lua::pop(L, &val))
{
return {ERROR_BAD_PEEK};
}
return {val};
}
};
} // namespace chatterino::lua } // namespace chatterino::lua
#endif #endif