2019-07-23 22:18:36 +02:00
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#pragma once
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#include "widgets/BaseWidget.hpp"
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Sort and force grouping of includes (#4172)
This change enforces strict include grouping using IncludeCategories
In addition to adding this to the .clang-format file and applying it in the tests/src and src directories, I also did the following small changes:
In ChatterSet.hpp, I changed lrucache to a <>include
In Irc2.hpp, I change common/SignalVector.hpp to a "project-include"
In AttachedWindow.cpp, NativeMessaging.cpp, WindowsHelper.hpp, BaseWindow.cpp, and StreamerMode.cpp, I disabled clang-format for the windows-includes
In WindowDescriptors.hpp, I added the missing vector include. It was previously not needed because the include was handled by another file that was previously included first.
clang-format minimum version has been bumped, so Ubuntu version used in the check-formatting job has been bumped to 22.04 (which is the latest LTS)
2022-11-27 19:32:53 +01:00
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#include <boost/optional.hpp>
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2019-07-23 22:18:36 +02:00
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#include <QMenu>
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#include <QMouseEvent>
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#include <QPainter>
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#include <QPoint>
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#include <QTimer>
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#include <QWidget>
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2019-10-07 15:46:08 +02:00
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namespace chatterino {
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2019-07-23 22:18:36 +02:00
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class Button : public BaseWidget
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{
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Q_OBJECT
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struct ClickEffect {
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double progress = 0.0;
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QPoint position;
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ClickEffect(QPoint _position)
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: position(_position)
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{
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}
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};
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public:
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2019-09-01 13:06:56 +02:00
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enum class Dim { None, Some, Lots };
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2019-07-23 22:18:36 +02:00
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Button(BaseWidget *parent = nullptr);
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void setMouseEffectColor(boost::optional<QColor> color);
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void setPixmap(const QPixmap &pixmap_);
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const QPixmap &getPixmap() const;
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2019-09-01 13:06:56 +02:00
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void setDim(Dim value);
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Dim getDim() const;
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2019-07-23 22:18:36 +02:00
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qreal getCurrentDimAmount() const;
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void setEnable(bool value);
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bool getEnable() const;
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void setEnableMargin(bool value);
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bool getEnableMargin() const;
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void setBorderColor(const QColor &color);
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const QColor &getBorderColor() const;
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void setMenu(std::unique_ptr<QMenu> menu);
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signals:
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void leftClicked();
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void clicked(Qt::MouseButton button);
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void leftMousePress();
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protected:
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2023-10-01 07:13:37 +02:00
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void paintEvent(QPaintEvent * /*event*/) override;
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/// Paint this button.
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/// This is intended for child classes that may want to paint the overlay.
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/// This function should be used after rendering the custom button,
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/// because the painter's state will be modified by this function.
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void paintButton(QPainter &painter);
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2023-02-11 18:13:29 +01:00
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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void enterEvent(QEnterEvent * /*event*/) override;
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#else
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void enterEvent(QEvent * /*event*/) override;
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#endif
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2019-07-23 22:18:36 +02:00
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virtual void leaveEvent(QEvent *) override;
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virtual void mousePressEvent(QMouseEvent *event) override;
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virtual void mouseReleaseEvent(QMouseEvent *event) override;
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virtual void mouseMoveEvent(QMouseEvent *event) override;
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void fancyPaint(QPainter &painter);
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bool enabled_{true};
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bool selected_{false};
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bool mouseOver_{false};
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bool mouseDown_{false};
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bool menuVisible_{false};
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private:
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void onMouseEffectTimeout();
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void showMenu();
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QColor borderColor_{};
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QPixmap pixmap_{};
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2020-09-26 15:40:43 +02:00
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QPixmap resizedPixmap_{};
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2019-09-01 13:06:56 +02:00
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Dim dimPixmap_{Dim::Some};
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2019-07-23 22:18:36 +02:00
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bool enableMargin_{true};
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QPoint mousePos_{};
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double hoverMultiplier_{0.0};
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QTimer effectTimer_{};
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std::vector<ClickEffect> clickEffects_{};
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boost::optional<QColor> mouseEffectColor_{};
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std::unique_ptr<QMenu> menu_{};
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};
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2019-10-07 15:46:08 +02:00
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} // namespace chatterino
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