mirror-chatterino2/src/providers/twitch/TwitchAccountManager.cpp

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#include "providers/twitch/TwitchAccountManager.hpp"
#include "common/Common.hpp"
#include "debug/Log.hpp"
#include "providers/twitch/TwitchAccount.hpp"
#include "providers/twitch/TwitchCommon.hpp"
namespace chatterino {
TwitchAccountManager::TwitchAccountManager()
: anonymousUser_(new TwitchAccount(ANONYMOUS_USERNAME, "", "", ""))
{
this->currentUserChanged.connect([this] {
auto currentUser = this->getCurrent();
currentUser->loadIgnores();
});
this->accounts.itemRemoved.connect([this](const auto &acc) { //
this->removeUser(acc.item.get());
});
}
std::shared_ptr<TwitchAccount> TwitchAccountManager::getCurrent()
{
if (!this->currentUser_)
{
return this->anonymousUser_;
}
return this->currentUser_;
}
std::vector<QString> TwitchAccountManager::getUsernames() const
{
std::vector<QString> userNames;
std::lock_guard<std::mutex> lock(this->mutex_);
for (const auto &user : this->accounts)
{
userNames.push_back(user->getUserName());
}
return userNames;
}
std::shared_ptr<TwitchAccount> TwitchAccountManager::findUserByUsername(
const QString &username) const
{
std::lock_guard<std::mutex> lock(this->mutex_);
for (const auto &user : this->accounts)
{
if (username.compare(user->getUserName(), Qt::CaseInsensitive) == 0)
{
return user;
}
}
return nullptr;
}
bool TwitchAccountManager::userExists(const QString &username) const
{
return this->findUserByUsername(username) != nullptr;
}
void TwitchAccountManager::reloadUsers()
{
auto keys = pajlada::Settings::SettingManager::getObjectKeys("/accounts");
UserData userData;
bool listUpdated = false;
for (const auto &uid : keys)
{
if (uid == "current")
{
continue;
}
auto username = pajlada::Settings::Setting<QString>::get(
"/accounts/" + uid + "/username");
auto userID = pajlada::Settings::Setting<QString>::get("/accounts/" +
uid + "/userID");
auto clientID = pajlada::Settings::Setting<QString>::get(
"/accounts/" + uid + "/clientID");
auto oauthToken = pajlada::Settings::Setting<QString>::get(
"/accounts/" + uid + "/oauthToken");
if (username.isEmpty() || userID.isEmpty() || clientID.isEmpty() ||
oauthToken.isEmpty())
{
continue;
}
userData.username = username.trimmed();
userData.userID = userID.trimmed();
userData.clientID = clientID.trimmed();
userData.oauthToken = oauthToken.trimmed();
switch (this->addUser(userData))
{
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case AddUserResponse::UserAlreadyExists: {
log("User {} already exists", userData.username);
// Do nothing
}
break;
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case AddUserResponse::UserValuesUpdated: {
log("User {} already exists, and values updated!",
userData.username);
if (userData.username == this->getCurrent()->getUserName())
{
log("It was the current user, so we need to reconnect "
"stuff!");
this->currentUserChanged.invoke();
}
}
break;
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case AddUserResponse::UserAdded: {
log("Added user {}", userData.username);
listUpdated = true;
}
break;
}
}
if (listUpdated)
{
this->userListUpdated.invoke();
}
}
void TwitchAccountManager::load()
{
this->reloadUsers();
this->currentUsername.connect([this](const QString &newUsername) {
auto user = this->findUserByUsername(newUsername);
if (user)
{
log("[AccountManager:currentUsernameChanged] User successfully "
"updated to {}",
newUsername);
this->currentUser_ = user;
}
else
{
log("[AccountManager:currentUsernameChanged] User successfully "
"updated to anonymous");
this->currentUser_ = this->anonymousUser_;
}
this->currentUserChanged.invoke();
});
}
bool TwitchAccountManager::isLoggedIn() const
{
if (!this->currentUser_)
{
return false;
}
// Once `TwitchAccount` class has a way to check, we should also return
// false if the credentials are incorrect
return !this->currentUser_->isAnon();
}
bool TwitchAccountManager::removeUser(TwitchAccount *account)
{
auto userID(account->getUserId());
if (!userID.isEmpty())
{
pajlada::Settings::SettingManager::removeSetting(
fS("/accounts/uid{}", userID));
}
if (account->getUserName() == this->currentUsername)
{
// The user that was removed is the current user, log into the anonymous
// user
this->currentUsername = "";
}
this->userListUpdated.invoke();
return true;
}
TwitchAccountManager::AddUserResponse TwitchAccountManager::addUser(
const TwitchAccountManager::UserData &userData)
{
auto previousUser = this->findUserByUsername(userData.username);
if (previousUser)
{
bool userUpdated = false;
if (previousUser->setOAuthClient(userData.clientID))
{
userUpdated = true;
}
if (previousUser->setOAuthToken(userData.oauthToken))
{
userUpdated = true;
}
if (userUpdated)
{
return AddUserResponse::UserValuesUpdated;
}
else
{
return AddUserResponse::UserAlreadyExists;
}
}
auto newUser =
std::make_shared<TwitchAccount>(userData.username, userData.oauthToken,
userData.clientID, userData.userID);
// std::lock_guard<std::mutex> lock(this->mutex);
this->accounts.insertItem(newUser);
return AddUserResponse::UserAdded;
}
} // namespace chatterino