mirror-chatterino2/src/util/completionmodel.cpp

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#include "util/completionmodel.hpp"
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#include "common.hpp"
#include "debug/log.hpp"
#include "singletons/channelmanager.hpp"
#include "singletons/emotemanager.hpp"
#include <QtAlgorithms>
#include <utility>
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namespace chatterino {
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CompletionModel::CompletionModel(const QString &_channelName)
: channelName(_channelName)
{
}
void CompletionModel::refresh()
{
debug::Log("[CompletionModel:{}] Refreshing...]", this->channelName);
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auto &emoteManager = singletons::EmoteManager::getInstance();
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// User-specific: Twitch Emotes
// TODO: Fix this so it properly updates with the proper api. oauth token needs proper scope
for (const auto &m : emoteManager.twitchAccountEmotes) {
for (const auto &emoteName : m.second.emoteCodes) {
// XXX: No way to discern between a twitch global emote and sub emote right now
this->addString(emoteName, TaggedString::Type::TwitchGlobalEmote);
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}
}
// Global: BTTV Global Emotes
std::vector<std::string> &bttvGlobalEmoteCodes = emoteManager.bttvGlobalEmoteCodes;
for (const auto &m : bttvGlobalEmoteCodes) {
this->addString(m, TaggedString::Type::BTTVGlobalEmote);
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}
// Global: FFZ Global Emotes
std::vector<std::string> &ffzGlobalEmoteCodes = emoteManager.ffzGlobalEmoteCodes;
for (const auto &m : ffzGlobalEmoteCodes) {
this->addString(m, TaggedString::Type::FFZGlobalEmote);
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}
// Channel-specific: BTTV Channel Emotes
std::vector<std::string> &bttvChannelEmoteCodes =
emoteManager.bttvChannelEmoteCodes[this->channelName.toStdString()];
for (const auto &m : bttvChannelEmoteCodes) {
this->addString(m, TaggedString::Type::BTTVChannelEmote);
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}
// Channel-specific: FFZ Channel Emotes
std::vector<std::string> &ffzChannelEmoteCodes =
emoteManager.ffzChannelEmoteCodes[this->channelName.toStdString()];
for (const auto &m : ffzChannelEmoteCodes) {
this->addString(m, TaggedString::Type::FFZChannelEmote);
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}
// Global: Emojis
const auto &emojiShortCodes = emoteManager.emojiShortCodes;
for (const auto &m : emojiShortCodes) {
this->addString(":" + m + ":", TaggedString::Type::Emoji);
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}
// Channel-specific: Usernames
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// fourtf: only works with twitch chat
// auto c = singletons::ChannelManager::getInstance().getTwitchChannel(this->channelName);
// auto usernames = c->getUsernamesForCompletions();
// for (const auto &name : usernames) {
// assert(!name.displayName.isEmpty());
// this->addString(name.displayName);
// this->addString('@' + name.displayName);
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// if (!name.localizedName.isEmpty()) {
// this->addString(name.localizedName);
// this->addString('@' + name.localizedName);
// }
// }
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}
void CompletionModel::addString(const std::string &str, TaggedString::Type type)
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{
// Always add a space at the end of completions
this->emotes.insert({qS(str + " "), type});
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}
void CompletionModel::addString(const QString &str, TaggedString::Type type)
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{
// Always add a space at the end of completions
this->emotes.insert({str + " ", type});
}
void CompletionModel::addUser(const QString &str)
{
auto ts = this->createUser(str + " ");
// Always add a space at the end of completions
std::pair<std::set<TaggedString>::iterator, bool> p = this->emotes.insert(ts);
if (!p.second) {
// No inseration was made, figure out if we need to replace the username.
if (p.first->str > ts.str) {
// Replace lowercase version of name with mixed-case version
this->emotes.erase(p.first);
auto result2 = this->emotes.insert(ts);
assert(result2.second);
}
}
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}
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} // namespace chatterino