mirror-chatterino2/src/providers/twitch/TwitchServer.cpp

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#include "TwitchServer.hpp"
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#include "Application.hpp"
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#include "common/Common.hpp"
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#include "controllers/accounts/AccountController.hpp"
#include "controllers/highlights/HighlightController.hpp"
#include "providers/twitch/IrcMessageHandler.hpp"
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#include "providers/twitch/PubsubClient.hpp"
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#include "providers/twitch/TwitchAccount.hpp"
#include "providers/twitch/TwitchHelpers.hpp"
#include "providers/twitch/TwitchMessageBuilder.hpp"
#include "util/PostToThread.hpp"
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#include <IrcCommand>
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#include <cassert>
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// using namespace Communi;
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using namespace std::chrono_literals;
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namespace chatterino {
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TwitchServer::TwitchServer()
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: whispersChannel(new Channel("/whispers", Channel::Type::TwitchWhispers))
, mentionsChannel(new Channel("/mentions", Channel::Type::TwitchMentions))
, watchingChannel(Channel::getEmpty(), Channel::Type::TwitchWatching)
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{
qDebug() << "init TwitchServer";
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this->pubsub = new PubSub;
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}
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void TwitchServer::initialize(Application &app)
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{
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this->app = &app;
app.accounts->twitch.currentUserChanged.connect(
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[this]() { postToThread([this] { this->connect(); }); });
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}
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void TwitchServer::initializeConnection(IrcConnection *connection, bool isRead, bool isWrite)
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{
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assert(this->app);
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std::shared_ptr<TwitchAccount> account = getApp()->accounts->twitch.getCurrent();
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qDebug() << "logging in as" << account->getUserName();
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QString username = account->getUserName();
// QString oauthClient = account->getOAuthClient();
QString oauthToken = account->getOAuthToken();
if (!oauthToken.startsWith("oauth:")) {
oauthToken.prepend("oauth:");
}
connection->setUserName(username);
connection->setNickName(username);
connection->setRealName(username);
if (!account->isAnon()) {
connection->setPassword(oauthToken);
// fourtf: ignored users
// this->refreshIgnoredUsers(username, oauthClient, oauthToken);
}
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connection->sendCommand(Communi::IrcCommand::createCapability("REQ", "twitch.tv/membership"));
connection->sendCommand(Communi::IrcCommand::createCapability("REQ", "twitch.tv/commands"));
connection->sendCommand(Communi::IrcCommand::createCapability("REQ", "twitch.tv/tags"));
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connection->setHost("irc.chat.twitch.tv");
connection->setPort(6667);
}
std::shared_ptr<Channel> TwitchServer::createChannel(const QString &channelName)
{
TwitchChannel *channel = new TwitchChannel(channelName, this->getReadConnection());
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channel->sendMessageSignal.connect([this, channel](auto &chan, auto &msg, bool &sent) {
this->onMessageSendRequested(channel, msg, sent);
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});
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return std::shared_ptr<Channel>(channel);
}
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void TwitchServer::privateMessageReceived(Communi::IrcPrivateMessage *message)
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{
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IrcMessageHandler::getInstance().handlePrivMessage(message, *this);
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}
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void TwitchServer::messageReceived(Communi::IrcMessage *message)
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{
// this->readConnection
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if (message->type() == Communi::IrcMessage::Type::Private) {
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// We already have a handler for private messages
return;
}
const QString &command = message->command();
auto &handler = IrcMessageHandler::getInstance();
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if (command == "ROOMSTATE") {
handler.handleRoomStateMessage(message);
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} else if (command == "CLEARCHAT") {
handler.handleClearChatMessage(message);
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} else if (command == "USERSTATE") {
handler.handleUserStateMessage(message);
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} else if (command == "WHISPER") {
handler.handleWhisperMessage(message);
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} else if (command == "USERNOTICE") {
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handler.handleUserNoticeMessage(message, *this);
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} else if (command == "MODE") {
handler.handleModeMessage(message);
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} else if (command == "NOTICE") {
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handler.handleNoticeMessage(static_cast<Communi::IrcNoticeMessage *>(message));
} else if (command == "JOIN") {
handler.handleJoinMessage(message);
} else if (command == "PART") {
handler.handlePartMessage(message);
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}
}
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void TwitchServer::writeConnectionMessageReceived(Communi::IrcMessage *message)
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{
switch (message->type()) {
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case Communi::IrcMessage::Type::Notice: {
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IrcMessageHandler::getInstance().handleWriteConnectionNoticeMessage(
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static_cast<Communi::IrcNoticeMessage *>(message));
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} break;
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default:;
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}
}
std::shared_ptr<Channel> TwitchServer::getCustomChannel(const QString &channelName)
{
if (channelName == "/whispers") {
return this->whispersChannel;
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}
if (channelName == "/mentions") {
return this->mentionsChannel;
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}
return nullptr;
}
void TwitchServer::forEachChannelAndSpecialChannels(std::function<void(ChannelPtr)> func)
{
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this->forEachChannel(func);
func(this->whispersChannel);
func(this->mentionsChannel);
}
std::shared_ptr<Channel> TwitchServer::getChannelOrEmptyByID(const QString &channelID)
{
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std::lock_guard<std::mutex> lock(this->channelMutex);
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for (const auto &weakChannel : this->channels) {
auto channel = weakChannel.lock();
if (!channel) {
continue;
}
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auto twitchChannel = std::dynamic_pointer_cast<TwitchChannel>(channel);
if (!twitchChannel) {
continue;
}
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if (twitchChannel->roomID == channelID) {
return twitchChannel;
}
}
return Channel::getEmpty();
}
QString TwitchServer::cleanChannelName(const QString &dirtyChannelName)
{
return dirtyChannelName.toLower();
}
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void TwitchServer::onMessageSendRequested(TwitchChannel *channel, const QString &message,
bool &sent)
{
sent = false;
{
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std::lock_guard<std::mutex> guard(this->lastMessageMutex_);
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// std::queue<std::chrono::steady_clock::time_point>
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auto &lastMessage =
channel->hasModRights() ? this->lastMessageMod_ : this->lastMessagePleb_;
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size_t maxMessageCount = channel->hasModRights() ? 99 : 19;
auto minMessageOffset = (channel->hasModRights() ? 100ms : 1100ms);
auto now = std::chrono::steady_clock::now();
// check if you are sending messages too fast
if (!lastMessage.empty() && lastMessage.back() + minMessageOffset > now) {
if (this->lastErrorTimeSpeed_ + 30s < now) {
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auto errorMessage = Message::createSystemMessage("sending messages too fast");
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channel->addMessage(errorMessage);
this->lastErrorTimeSpeed_ = now;
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}
return;
}
// remove messages older than 30 seconds
while (!lastMessage.empty() && lastMessage.front() + 32s < now) {
lastMessage.pop();
}
// check if you are sending too many messages
if (lastMessage.size() >= maxMessageCount) {
if (this->lastErrorTimeAmount_ + 30s < now) {
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auto errorMessage = Message::createSystemMessage("sending too many messages");
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channel->addMessage(errorMessage);
this->lastErrorTimeAmount_ = now;
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}
return;
}
lastMessage.push(now);
}
this->sendMessage(channel->name, message);
sent = true;
}
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} // namespace chatterino