mirror-chatterino2/src/providers/twitch/TwitchAccountManager.hpp

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#pragma once
#include "common/ChatterinoSetting.hpp"
#include "common/SignalVector.hpp"
#include "providers/twitch/TwitchAccount.hpp"
#include "util/SharedPtrElementLess.hpp"
#include <mutex>
#include <vector>
//
// Warning: This class is not supposed to be created directly.
// Get yourself an instance from our friends over at
// AccountManager.hpp
//
namespace chatterino {
class TwitchAccount;
class AccountController;
class TwitchAccountManager
{
TwitchAccountManager();
public:
struct UserData {
QString username;
QString userID;
QString clientID;
QString oauthToken;
};
// Returns the current twitchUsers, or the anonymous user if we're not
// currently logged in
std::shared_ptr<TwitchAccount> getCurrent();
std::vector<QString> getUsernames() const;
std::shared_ptr<TwitchAccount> findUserByUsername(
const QString &username) const;
bool userExists(const QString &username) const;
void reloadUsers();
void load();
bool isLoggedIn() const;
pajlada::Settings::Setting<QString> currentUsername{"/accounts/current",
""};
pajlada::Signals::NoArgSignal currentUserChanged;
pajlada::Signals::NoArgSignal userListUpdated;
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SignalVector<std::shared_ptr<TwitchAccount>> accounts;
private:
enum class AddUserResponse {
UserAlreadyExists,
UserValuesUpdated,
UserAdded,
};
AddUserResponse addUser(const UserData &data);
bool removeUser(TwitchAccount *account);
std::shared_ptr<TwitchAccount> currentUser_;
std::shared_ptr<TwitchAccount> anonymousUser_;
mutable std::mutex mutex_;
friend class AccountController;
};
} // namespace chatterino